Player Matchup

Maui
Maui
Figure889
Maui
Level 116
God Stats
9W - 10L
1,639 SR
Queue Stats
326W - 297L
1,483 Elo+
Party 1
Martichoras
Martichoras
Fire3010
Martichoras
Level 109
God Stats
64W - 50L
1,585 SR
Queue Stats
280W - 268L
1,482 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MaidBellonaSimp
Cu Chulainn
Level 114
God Stats
10W - 6L
1,566 SR
Queue Stats
250W - 225L
1,476 Elo+
Party 3
Raijin
Raijin
ThunderClappin
Raijin
Level 118
God Stats
35W - 28L
1,660 SR
Queue Stats
456W - 435L
1,559 Elo+
Party 1
Thanatos
Thanatos
Yung_Thunderclap
Thanatos
Level 155
God Stats
28W - 19L
1,742 SR
Queue Stats
179W - 160L
1,524 Elo+
Solo
Team Averages
Level 122
1,638 SR
1,505 Elo+

VS

Team Averages
Level 115
1,569 SR
1,496 Elo+
Shiva
Shiva
LazyMole69
Shiva
Level 58
God Stats
4W - 3L
1,400 SR
Queue Stats
164W - 150L
1,494 Elo+
Solo
Izanami
Izanami
TBKfck
Izanami
Level 144
God Stats
25W - 18L
1,576 SR
Queue Stats
336W - 319L
1,502 Elo+
Party 2
Bacchus
Bacchus
calissdecriss
Bacchus
Level 140
God Stats
114W - 81L
1,653 SR
Queue Stats
331W - 312L
1,510 Elo+
Party 2
Chaac
Chaac
howyoumeanGE
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,466 Elo+
Solo
Merlin
Merlin
kylesell
Merlin
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
173W - 178L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 1 / 2
5,443
544
1,329
7,303
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Fire3010
Martichoras
9
0 / 2 / 1
5,121
512
3,097
8,705
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
MaidBellonaSimp
Cu Chulainn
12
2 / 1 / 0
6,631
663
6,402
9,603
8,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 0
6,385
639
5,019
5,068
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
5,484
548
3,437
7,519
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 1 / 1
5,764
576
6,076
10,895
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
TBKfck
Izanami
11
2 / 0 / 1
6,073
607
7,835
4,996
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
7
1 / 2 / 1
4,934
493
2,239
6,886
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,144
514
3,166
9,884
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
kylesell
Merlin
1
0 / 0 / 0
3,397
340
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
0
1
2
1
W
Martichoras
Fire3010
Martichoras
0
2
1
0.25
L
Shiva
1
1
1
1.5
W
Cu Chulainn
MaidBellonaSimp
Cu Chulainn
2
1
0
2
L
Izanami
TBKfck
Izanami
2
0
1
2.5
W
2
0
0
2
W
1
1
1
1.5
L
Bacchus
1
2
1
0.75
L
0
2
0
0
L
Merlin
kylesell
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
19,316
38,198
Taken
32,661
20,949
Mitigated
20,493
14,379
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
1,329
240
289
2,442
7,303
4,857
118
575
6,728
13,722
0
W
Martichoras
Fire3010
Martichoras
3,097
1,422
0
2,547
8,705
3,443
0
909
7,796
0
37,999
L
Shiva
6,076
1,520
0
1,160
10,895
8,037
0
0
10,895
0
41,629
W
Cu Chulainn
MaidBellonaSimp
Cu Chulainn
6,402
982
0
2,797
9,603
8,333
0
30
9,573
0
52,190
L
Izanami
TBKfck
Izanami
7,835
5,548
0
2,695
4,996
1,732
0
437
4,559
0
54,082
W
5,019
643
0
500
5,068
1,687
701
755
4,313
56,183
0
W
3,437
688
0
5,804
7,519
2,629
12
0
7,519
0
38,705
L
Bacchus
2,239
282
0
1,803
6,886
6,190
0
2,684
4,202
12,036
0
L
3,166
681
0
1,972
9,884
4,534
0
3,241
6,643
0
37,151
L
Merlin
kylesell
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
25,312
340
Minions Killed
226
0
Camps Cleared
0
985,445
Distance Traveled
861,970
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,443
544
19
2
0
213,552
0
W
Martichoras
5,121
512
70
7
0
174,384
1
L
Shiva
5,764
576
63
6
0
199,834
0
W
Cu Chulainn
6,631
663
96
10
0
198,599
2
L
Izanami
6,073
607
88
9
0
200,481
2
W
Raijin
6,385
639
94
9
0
167,826
0
W
Thanatos
5,484
548
61
6
0
231,084
0
L
Bacchus
4,934
493
18
2
0
219,409
2
L
Chaac
5,144
514
57
6
0
232,012
0
L
Merlin
3,397
340
0
0
0
10,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role