Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
IInferno_420
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,286 Elo+
Solo
Lancelot
Lancelot
Risky3Biskets
Lancelot
Level 42
God Stats
2W - 0L
1,539 SR
Queue Stats
2W - 4L
1,181 Elo+
Party 1
Sobek
Sobek
Troublesome54
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,782 Elo+
Party 1
Rama
Rama
lacktoestoddler
Rama
Level 29
God Stats
9W - 3L
1,594 SR
Queue Stats
200W - 61L
1,710 Elo+
Solo
Team Averages
Level 43
1,527 SR
1,492 Elo+

VS

Team Averages
Level 20
1,427 SR
1,495 Elo+
Chang'e
Chang'e
Arcoid
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 62L
1,500 Elo+
Solo
Charon
Charon
GFoust
Charon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Solo
Zeus
Zeus
N8IVNOBLESIX
Zeus
Level 27
God Stats
1W - 4L
1,137 SR
Queue Stats
171W - 177L
1,429 Elo+
Solo
Nu Wa
Nu Wa
chxm
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,719 Elo+
Solo
Athena
Athena
davlis_sk8
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
4 / 0 / 13
10,682
822
4,352
12,846
16,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
17
2 / 4 / 15
9,919
763
9,241
10,779
7,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Risky3Biskets
Lancelot
14
5 / 5 / 13
9,480
729
11,964
14,325
14,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 17
10,518
809
6,376
16,309
23,722
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 2 / 12
11,370
875
21,909
14,298
9,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arcoid
Chang'e
18
3 / 4 / 5
9,409
724
12,949
16,352
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
GFoust
Charon
17
3 / 6 / 4
9,657
743
15,409
17,988
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 2
9,292
715
18,802
6,564
2,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
chxm
Nu Wa
8
0 / 3 / 2
6,709
516
1,371
3,796
1,023
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
davlis_sk8
Athena
14
1 / 5 / 5
8,094
623
4,853
15,749
11,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
21
Kills
11
12
Deaths
21
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
0
13
10.5
L
Chang'e
Arcoid
Chang'e
3
4
5
1.38
L
Charon
GFoust
Charon
3
6
4
0.83
W
Vulcan
2
4
15
2.38
L
4
3
2
1.67
W
Lancelot
Risky3Biskets
Lancelot
5
5
13
2.3
W
3
1
17
11.5
L
Nu Wa
chxm
Nu Wa
0
3
2
0.33
L
Athena
davlis_sk8
Athena
1
5
5
0.7
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
53,384
68,557
Taken
60,449
70,838
Mitigated
32,224
37,798
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,352
524
10,434
6,235
12,846
16,113
345
10,578
2,268
8,634
0
L
Chang'e
Arcoid
Chang'e
12,949
772
5,431
7,228
16,352
7,138
0
6,067
9,943
31,939
0
L
Charon
GFoust
Charon
15,409
604
182
2,725
17,988
10,441
49
5,154
12,652
32,687
0
W
Vulcan
9,241
3,186
0
136
10,779
7,485
1,172
9,901
878
27,482
0
L
18,802
639
1,554
844
6,564
2,585
0
1,941
4,623
31,724
0
W
Lancelot
Risky3Biskets
Lancelot
11,964
2,351
1,098
1,709
14,325
14,157
548
8,884
5,441
0
15,761
W
6,376
286
5,901
7,399
16,309
23,722
180
11,480
4,813
15,670
0
L
Nu Wa
chxm
Nu Wa
1,371
195
0
220
3,796
1,023
0
1,180
2,616
4,185
0
L
Athena
davlis_sk8
Athena
4,853
1,220
549
1,565
15,749
11,037
0
5,494
10,032
8,705
0
W
21,909
14,790
0
4,886
14,298
9,361
2,031
12,565
1,559
0
49,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
43,161
144
Minions Killed
141
0
Camps Cleared
0
1,244,854
Distance Traveled
940,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,682
822
7
1
0
281,779
0
L
Chang'e
9,409
724
49
4
0
235,167
0
L
Charon
9,657
743
32
2
0
230,464
0
W
Vulcan
9,919
763
44
3
0
225,862
0
L
Zeus
9,292
715
47
4
0
197,992
0
W
Lancelot
9,480
729
17
1
0
249,309
0
W
Sobek
10,518
809
20
2
0
279,807
0
L
Nu Wa
6,709
516
5
0
0
78,222
0
L
Athena
8,094
623
8
1
0
199,038
0
W
Rama
11,370
875
56
4
0
208,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role