Player Matchup

Gilgamesh
Gilgamesh
Ace1761
Gilgamesh
Level 116
God Stats
35W - 31L
1,487 SR
Queue Stats
465W - 403L
1,529 Elo+
Party 3
Skadi
Skadi
DryPine
Skadi
Level 17
God Stats
7W - 5L
1,265 SR
Queue Stats
57W - 60L
1,504 Elo+
Party 2
Charon
Charon
LostxTdamage
Charon
Level 126
God Stats
1W - 1L
1,782 SR
Queue Stats
294W - 266L
1,538 Elo+
Party 2
Nemesis
Nemesis
NeverToxicAgain
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,822 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stetix7817
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,265 SR
Queue Stats
178W - 146L
1,706 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,620 Elo+

VS

Team Averages
Level 58
1,388 SR
1,431 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BestieWallie
Cthulhu
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 4
Arachne
Arachne
DontTouchMyWave
Arachne
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
76W - 48L
1,480 Elo+
Solo
Charybdis
Charybdis
EmiiKatz
Charybdis
Level 100
God Stats
4W - 2L
1,179 SR
Queue Stats
39W - 41L
1,331 Elo+
Party 4
Ra
Ra
beastxman
Ra
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
119W - 91L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace1761
Gilgamesh
13
2 / 5 / 0
7,518
537
8,241
15,721
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Skadi
DryPine
Skadi
12
1 / 5 / 1
6,859
490
8,107
11,167
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
10
0 / 1 / 0
6,206
443
4,348
13,512
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 3
6,935
495
9,410
15,526
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Stetix7817
Morgan Le Fay
10
0 / 6 / 0
5,714
408
4,565
10,907
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 1 / 2
9,886
706
12,498
15,780
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BestieWallie
Cthulhu
11
1 / 0 / 2
7,462
533
5,448
8,371
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 0 / 3
8,389
599
11,246
14,462
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
EmiiKatz
Charybdis
12
1 / 2 / 3
7,550
539
4,048
11,066
3,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 1
9,300
664
12,402
9,172
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
21
21
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Gilgamesh
Ace1761
Gilgamesh
2
5
0
0.4
W
Cthulhu
BestieWallie
Cthulhu
1
0
2
2
W
6
0
3
7.5
L
Skadi
DryPine
Skadi
1
5
1
0.3
W
Charybdis
EmiiKatz
Charybdis
1
2
3
1.25
L
Charon
0
1
0
0
L
1
4
3
0.63
L
Morgan Le Fay
Stetix7817
Morgan Le Fay
0
6
0
0
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
45,642
66,833
Taken
58,851
35,539
Mitigated
30,236
11,722
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,498
3,306
0
10,060
15,780
10,670
890
467
15,313
72,247
0
L
Gilgamesh
Ace1761
Gilgamesh
8,241
2,196
0
2,363
15,721
13,590
0
10,338
5,383
352
52,118
W
Cthulhu
BestieWallie
Cthulhu
5,448
893
1,591
1,305
8,371
5,670
0
2,126
6,245
21,168
0
W
11,246
8,911
0
2,960
14,462
6,047
0
2,469
11,993
0
67,755
L
Skadi
DryPine
Skadi
8,107
3,200
0
1,004
11,167
4,196
0
609
10,558
0
51,682
W
Charybdis
EmiiKatz
Charybdis
4,048
1,381
0
2,637
11,066
3,867
1,322
821
10,245
0
49,177
L
Charon
4,348
835
1,200
2,285
13,512
8,177
0
7,495
6,017
30,306
0
L
9,410
4,799
0
3,649
15,526
5,673
0
5,687
9,839
20
58,523
L
Morgan Le Fay
Stetix7817
Morgan Le Fay
4,565
681
0
1,221
10,907
3,903
0
6,187
4,653
37,364
0
W
12,402
1,078
905
3,419
9,172
3,982
0
3,608
5,564
79,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
42,587
350
Minions Killed
480
0
Camps Cleared
0
1,349,651
Distance Traveled
1,458,701
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,886
706
126
9
0
282,144
1
L
Gilgamesh
7,518
537
89
6
0
291,610
4
W
Cthulhu
7,462
533
32
2
0
274,101
0
W
Arachne
8,389
599
91
7
0
344,937
0
L
Skadi
6,859
490
81
6
0
243,473
0
W
Charybdis
7,550
539
92
7
0
244,729
0
L
Charon
6,206
443
40
3
0
280,389
2
L
Nemesis
6,935
495
80
6
0
292,210
1
L
Morgan Le Fay
5,714
408
60
4
0
241,969
4
W
Ra
9,300
664
139
10
0
312,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role