Player Matchup

Scylla
Scylla
Eifle
Scylla
Level 148
God Stats
1W - 0L
1,765 SR
Queue Stats
17W - 10L
1,633 Elo+
Party 2
Chaac
Chaac
InfiniteToeBoi
Chaac
Level 124
God Stats
1W - 0L
1,509 SR
Queue Stats
34W - 17L
1,666 Elo+
Party 2
Anubis
Anubis
MedievalBurrito
Anubis
Level 129
God Stats
16W - 12L
1,648 SR
Queue Stats
240W - 244L
1,475 Elo+
Party 3
Fenrir
Fenrir
Ultimatumlight
Fenrir
Level 158
God Stats
1W - 0L
1,220 SR
Queue Stats
39W - 43L
1,505 Elo+
Party 2
Merlin
Merlin
igboned
Merlin
Level 128
God Stats
6W - 3L
1,594 SR
Queue Stats
227W - 226L
1,498 Elo+
Party 3
Team Averages
Level 137
1,547 SR
1,555 Elo+

VS

Team Averages
Level 131
1,604 SR
1,552 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
F4 Dougie
Thoth
Level 126
God Stats
2W - 6L
1,487 SR
Queue Stats
378W - 347L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
MuFFinzZ
Kuzenbo
Level 127
God Stats
3W - 1L
1,863 SR
Queue Stats
133W - 123L
1,519 Elo+
Solo
Ullr
Ullr
OROZCO GAMER
Ullr
Level 188
God Stats
5W - 3L
1,927 SR
Queue Stats
730W - 702L
1,575 Elo+
Solo
Cerberus
Cerberus
jawmsgoonter
Cerberus
Level 83
God Stats
0W - 1L
1,241 SR
Queue Stats
40W - 42L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eifle
Scylla
10
2 / 0 / 2
5,583
1,117
4,232
3,327
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 6
6,215
1,243
5,341
5,716
4,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 6
5,529
1,106
2,968
1,960
937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 3 / 2
5,843
1,169
2,404
5,661
2,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
igboned
Merlin
11
1 / 0 / 3
5,668
1,134
3,536
2,576
1,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 3
5,038
1,008
1,428
5,647
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thoth
F4 Dougie
Thoth
11
0 / 3 / 1
5,318
1,064
3,941
5,198
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MuFFinzZ
Kuzenbo
11
1 / 2 / 2
5,776
1,155
4,966
7,326
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 1
6,164
1,233
4,249
1,983
939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
jawmsgoonter
Cerberus
1
0 / 0 / 0
1,388
278
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
3
3
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Scylla
Eifle
Scylla
2
0
2
3
L
Thoth
F4 Dougie
Thoth
0
3
1
0.17
W
1
0
6
4
W
0
0
6
3
L
Kuzenbo
MuFFinzZ
Kuzenbo
1
2
2
1
L
2
0
1
2.5
W
4
3
2
1.67
W
Merlin
igboned
Merlin
1
0
3
2.5
L
Cerberus
jawmsgoonter
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
14,584
19,240
Taken
20,154
10,858
Mitigated
14,356
8,344
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,428
478
229
1,150
5,647
2,428
0
3,047
2,600
0
4,360
W
Scylla
Eifle
Scylla
4,232
111
651
978
3,327
1,328
0
1,738
1,589
8,449
0
L
Thoth
F4 Dougie
Thoth
3,941
97
0
1,033
5,198
2,109
0
2,277
2,921
12,358
0
W
5,341
336
2,010
2,377
5,716
4,744
60
2,132
3,469
0
12,232
W
2,968
87
119
128
1,960
937
156
689
1,271
10,202
0
L
Kuzenbo
MuFFinzZ
Kuzenbo
4,966
1,837
653
2,322
7,326
8,880
150
4,245
3,081
7,244
0
L
4,249
725
129
1,100
1,983
939
0
1,200
783
0
13,155
W
2,404
272
147
166
5,661
2,674
0
2,507
3,154
0
3,418
W
Merlin
igboned
Merlin
3,536
349
957
811
2,576
1,175
259
1,847
729
13,505
0
L
Cerberus
jawmsgoonter
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
23,684
69
Minions Killed
52
0
Camps Cleared
0
603,273
Distance Traveled
428,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,038
1,008
10
2
0
93,202
0
W
Scylla
5,583
1,117
10
2
0
121,501
0
L
Thoth
5,318
1,064
14
3
0
100,477
0
W
Chaac
6,215
1,243
13
3
0
133,978
0
W
Anubis
5,529
1,106
24
5
0
114,976
0
L
Kuzenbo
5,776
1,155
2
0
0
119,922
0
L
Ullr
6,164
1,233
26
5
0
115,158
0
W
Fenrir
5,843
1,169
0
0
0
111,698
0
W
Merlin
5,668
1,134
22
4
0
121,120
0
L
Cerberus
1,388
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role