Player Matchup

Poseidon
Poseidon
BratwurstBill
Poseidon
Level 126
God Stats
1W - 2L
1,250 SR
Queue Stats
163W - 230L
1,505 Elo+
Party 1
Surtr
Surtr
JOHNNY BRAVO900
Surtr
Level 175
God Stats
5W - 6L
1,695 SR
Queue Stats
117W - 143L
1,446 Elo+
Party 3
Terra
Terra
L3thalxpanda
Terra
Level 129
God Stats
2W - 3L
1,397 SR
Queue Stats
54W - 46L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
LethalFartBox96
Ne Zha
Level 144
God Stats
6W - 2L
1,777 SR
Queue Stats
59W - 59L
1,592 Elo+
Party 3
Nu Wa
Nu Wa
Neelchen
Nu Wa
Level 62
God Stats
34W - 47L
1,563 SR
Queue Stats
136W - 211L
1,487 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,522 Elo+

VS

Team Averages
Level 108
1,422 SR
1,501 Elo+
Thanatos
Thanatos
CastioPL
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
DLNalu
Aphrodite
Level 123
God Stats
0W - 2L
1,345 SR
Queue Stats
25W - 34L
1,464 Elo+
Party 4
King Arthur
King Arthur
Jomagema
King Arthur
Level 157
God Stats
1W - 3L
1,367 SR
Queue Stats
26W - 36L
1,461 Elo+
Party 4
Thoth
Thoth
KRLu
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,517 Elo+
Party 2
Apollo
Apollo
wojas989
Apollo
Level 7
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BratwurstBill
Poseidon
19
12 / 3 / 5
11,351
946
16,759
9,421
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 19
10,055
838
13,849
22,287
24,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 23
10,358
863
9,933
15,203
18,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 2 / 19
10,006
834
15,043
12,960
7,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Neelchen
Nu Wa
16
1 / 2 / 13
9,072
756
9,056
5,736
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CastioPL
Thanatos
15
4 / 8 / 3
8,980
748
10,776
15,111
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
DLNalu
Aphrodite
15
1 / 5 / 7
8,610
718
7,321
14,758
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Jomagema
King Arthur
17
3 / 7 / 2
9,403
784
11,779
23,236
17,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
KRLu
Thoth
14
2 / 5 / 2
8,159
680
10,593
11,963
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
wojas989
Apollo
13
0 / 2 / 2
7,562
630
3,189
9,312
3,105
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
27
Kills
10
11
Deaths
27
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BratwurstBill
Poseidon
12
3
5
4.83
L
Thanatos
CastioPL
Thanatos
4
8
3
0.69
L
Aphrodite
DLNalu
Aphrodite
1
5
7
0.9
W
6
3
19
5.17
L
King Arthur
Jomagema
King Arthur
3
7
2
0.57
L
Thoth
KRLu
Thoth
2
5
2
0.6
W
3
1
23
14.5
W
5
2
19
7.25
W
Nu Wa
Neelchen
Nu Wa
1
2
13
3.75
L
Apollo
wojas989
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,640
Damage
43,658
65,607
Taken
74,380
55,840
Mitigated
39,874
16,626
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BratwurstBill
Poseidon
16,759
2,231
0
837
9,421
3,710
1,114
1,889
7,485
63,744
0
L
Thanatos
CastioPL
Thanatos
10,776
3,707
0
3,990
15,111
6,941
0
6,073
8,846
0
23,093
L
Aphrodite
DLNalu
Aphrodite
7,321
747
6,765
6,182
14,758
8,401
0
8,219
6,206
25,678
0
W
13,849
2,693
438
3,565
22,287
24,439
1,532
7,167
15,120
1,737
26,577
L
King Arthur
Jomagema
King Arthur
11,779
929
0
2,346
23,236
17,215
0
10,217
12,431
0
54,267
L
Thoth
KRLu
Thoth
10,593
254
0
0
11,963
4,212
0
5,720
6,095
28,952
0
W
9,933
323
5,326
3,539
15,203
18,320
848
3,432
11,212
15,036
888
W
15,043
1,532
0
2,077
12,960
7,289
1,596
3,936
9,004
0
36,942
W
Nu Wa
Neelchen
Nu Wa
9,056
2,641
90
754
5,736
2,082
937
1,632
4,104
27,614
0
L
Apollo
wojas989
Apollo
3,189
1,406
0
803
9,312
3,105
0
4,503
4,553
0
13,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
42,714
249
Minions Killed
243
0
Camps Cleared
0
1,400,342
Distance Traveled
1,130,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,351
946
104
9
0
273,294
0
L
Thanatos
8,980
748
32
3
0
214,793
0
L
Aphrodite
8,610
718
56
5
0
238,415
0
W
Surtr
10,055
838
34
3
0
294,419
0
L
King Arthur
9,403
784
97
8
0
243,021
0
L
Thoth
8,159
680
32
3
0
229,428
0
W
Terra
10,358
863
11
1
0
312,354
0
W
Ne Zha
10,006
834
54
5
0
298,073
0
W
Nu Wa
9,072
756
46
4
0
222,202
0
L
Apollo
7,562
630
26
2
0
205,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role