Player Matchup

Ishtar
Ishtar
Fefe123483
Ishtar
Level 8
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 11L
1,588 Elo+
Party 1
Scylla
Scylla
Goubyson
Scylla
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 1
Thanatos
Thanatos
Morehim
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,084 Elo+
Party 1
Atlas
Atlas
PrimeiroMonarca
Atlas
Level 143
God Stats
20W - 25L
1,480 SR
Queue Stats
481W - 452L
1,531 Elo+
Solo
Achilles
Achilles
kim281208
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,456 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,423 Elo+

VS

Team Averages
Level 120
1,542 SR
1,431 Elo+
Olorun
Olorun
 
Olorun
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Le4kim 666
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,244 Elo+
Solo
Charybdis
Charybdis
Mylos666
Charybdis
Level 118
God Stats
7W - 8L
1,572 SR
Queue Stats
262W - 356L
1,369 Elo+
Solo
Loki
Loki
SerK997
Loki
Level 124
God Stats
11W - 7L
1,613 SR
Queue Stats
238W - 219L
1,571 Elo+
Solo
Hel
Hel
guiveio
Hel
Level 155
God Stats
64W - 48L
1,524 SR
Queue Stats
357W - 329L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fefe123483
Ishtar
12
3 / 0 / 1
6,956
632
5,697
5,613
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Goubyson
Scylla
10
2 / 4 / 2
5,860
533
3,970
5,496
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Morehim
Thanatos
7
0 / 1 / 3
4,876
443
535
4,214
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 3
6,361
578
4,215
6,799
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
kim281208
Achilles
12
4 / 1 / 1
6,765
615
6,011
5,657
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 3 / 0
5,772
525
2,867
7,812
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Le4kim 666
Khepri
8
0 / 1 / 0
5,014
456
1,507
3,774
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Mylos666
Charybdis
11
0 / 2 / 1
6,250
568
2,220
8,176
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
SerK997
Loki
11
2 / 3 / 0
6,217
565
2,417
9,767
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
11
4 / 2 / 0
6,748
613
5,193
6,756
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
6
6
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
W
Ishtar
Fefe123483
Ishtar
3
0
1
3.5
W
Scylla
Goubyson
Scylla
2
4
2
0.75
L
Khepri
Le4kim 666
Khepri
0
1
0
0
W
Thanatos
Morehim
Thanatos
0
1
3
1.5
L
Charybdis
Mylos666
Charybdis
0
2
1
0.25
W
2
0
3
3.5
L
Loki
SerK997
Loki
2
3
0
0.67
L
Hel
4
2
0
2
W
Achilles
kim281208
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
14,204
27,779
Taken
36,285
13,836
Mitigated
13,866
11,492
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,867
822
270
2,545
7,812
2,948
0
1,678
6,134
40,327
0
W
Ishtar
Fefe123483
Ishtar
5,697
2,911
0
4,042
5,613
2,316
0
2,369
3,244
0
50,927
W
Scylla
Goubyson
Scylla
3,970
320
0
400
5,496
1,664
36
2,472
2,824
34,866
0
L
Khepri
Le4kim 666
Khepri
1,507
220
0
726
3,774
2,453
0
1,050
2,680
10,945
0
W
Thanatos
Morehim
Thanatos
535
100
0
2,583
4,214
1,304
0
351
3,797
0
16,838
L
Charybdis
Mylos666
Charybdis
2,220
826
0
3,150
8,176
2,884
474
2,191
5,459
0
40,849
W
4,215
2,024
153
1,910
6,799
4,412
0
3,265
3,248
19,250
0
L
Loki
SerK997
Loki
2,417
158
0
4,488
9,767
3,274
0
972
8,717
0
50,431
L
Hel
5,193
156
191
2,986
6,756
2,307
522
2,302
4,410
54,300
0
W
Achilles
kim281208
Achilles
6,011
777
0
2,404
5,657
4,140
0
611
4,988
0
35,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
30,001
249
Minions Killed
350
0
Camps Cleared
0
1,035,048
Distance Traveled
1,131,514
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,772
525
78
7
0
234,700
5
W
Ishtar
6,956
632
95
9
0
212,308
0
W
Scylla
5,860
533
54
5
0
225,570
0
L
Khepri
5,014
456
11
1
0
223,935
2
W
Thanatos
4,876
443
28
3
0
138,018
0
L
Charybdis
6,250
568
74
7
0
178,274
1
W
Atlas
6,361
578
15
1
0
231,454
6
L
Loki
6,217
565
93
8
0
254,048
0
L
Hel
6,748
613
94
9
0
240,557
0
W
Achilles
6,765
615
57
5
0
227,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role