Player Matchup

Fenrir
Fenrir
BosmeriArt
Fenrir
Level 102
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 16L
1,439 Elo+
Party 3
Izanami
Izanami
LovecraftianRose
Izanami
Level 129
God Stats
16W - 11L
1,605 SR
Queue Stats
159W - 143L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Mud Killz
Cthulhu
Level 146
God Stats
4W - 5L
1,516 SR
Queue Stats
90W - 88L
1,598 Elo+
Party 1
Kali
Kali
RonHITdaQUAN
Kali
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,426 Elo+
Party 3
Khepri
Khepri
hannahisashark
Khepri
Level 129
God Stats
21W - 20L
1,555 SR
Queue Stats
47W - 50L
1,606 Elo+
Party 1
Team Averages
Level 125
1,590 SR
1,526 Elo+

VS

Team Averages
Level 126
1,524 SR
1,498 Elo+
Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AcTivLyFe
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
BANDIT xS
Kukulkan
Level 156
God Stats
7W - 6L
1,582 SR
Queue Stats
398W - 384L
1,539 Elo+
Solo
Mulan
Mulan
airz117
Mulan
Level 18
God Stats
2W - 2L
1,434 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 2
Awilix
Awilix
rollinthehay
Awilix
Level 146
God Stats
57W - 46L
1,603 SR
Queue Stats
144W - 167L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BosmeriArt
Fenrir
9
1 / 6 / 0
5,289
481
3,027
11,393
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,083
553
3,323
7,522
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mud Killz
Cthulhu
12
3 / 1 / 0
6,865
624
5,057
11,167
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
5,831
530
5,606
10,549
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 2
5,289
481
1,659
9,977
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 2
5,817
529
4,496
6,510
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
AcTivLyFe
Olorun
11
0 / 1 / 1
5,923
538
8,086
4,717
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
BANDIT xS
Kukulkan
12
3 / 1 / 3
6,782
617
7,067
4,282
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
airz117
Mulan
10
0 / 2 / 1
5,578
507
6,898
8,369
4,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
12
7 / 2 / 3
7,166
651
9,631
8,408
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
10
10
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
W
Olorun
AcTivLyFe
Olorun
0
1
1
0.5
W
Kukulkan
BANDIT xS
Kukulkan
3
1
3
4.5
L
Fenrir
BosmeriArt
Fenrir
1
6
0
0.17
L
1
0
0
1
L
Cthulhu
Mud Killz
Cthulhu
3
1
0
3
L
1
2
0
0.5
W
Mulan
airz117
Mulan
0
2
1
0.25
L
0
1
2
1
W
Awilix
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
36,178
50,608
Taken
32,286
25,534
Mitigated
14,364
13,148
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,496
777
0
2,363
6,510
3,964
0
853
5,657
14,477
0
W
Olorun
AcTivLyFe
Olorun
8,086
5,148
278
1,937
4,717
1,724
336
362
4,355
56,941
0
W
Kukulkan
BANDIT xS
Kukulkan
7,067
871
0
605
4,282
1,425
0
157
4,125
55,061
0
L
Fenrir
BosmeriArt
Fenrir
3,027
914
0
2,978
11,393
4,123
0
2,191
9,134
0
31,283
L
3,323
2,748
0
2,555
7,522
3,310
0
5,139
2,383
0
53,504
L
Cthulhu
Mud Killz
Cthulhu
5,057
590
0
3,197
11,167
7,182
0
0
11,167
41,998
102
L
5,606
1,860
0
2,100
10,549
4,356
0
4,660
5,671
0
42,242
W
Mulan
airz117
Mulan
6,898
1,658
0
2,112
8,369
4,288
0
3,376
4,719
0
36,178
L
1,659
227
1,105
1,213
9,977
6,563
0
7,277
2,568
8,552
0
W
Awilix
9,631
4,218
0
480
8,408
2,963
0
1,548
6,816
0
54,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
31,266
347
Minions Killed
343
0
Camps Cleared
0
1,062,270
Distance Traveled
1,091,468
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,817
529
12
1
0
223,280
5
W
Olorun
5,923
538
96
9
0
197,871
0
W
Kukulkan
6,782
617
101
9
0
213,380
2
L
Fenrir
5,289
481
59
5
0
195,371
0
L
Izanami
6,083
553
98
9
0
201,748
3
L
Cthulhu
6,865
624
89
8
0
223,227
2
L
Kali
5,831
530
88
8
0
237,830
0
W
Mulan
5,578
507
65
6
0
211,670
0
L
Khepri
5,289
481
13
1
0
204,094
4
W
Awilix
7,166
651
69
6
0
245,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role