Player Matchup

Neith
Neith
BrownHairedMage
Neith
Level 115
God Stats
14W - 7L
1,450 SR
Queue Stats
178W - 175L
1,592 Elo+
Party 1
Sol
Sol
Firaira
Sol
Level 106
God Stats
8W - 9L
1,514 SR
Queue Stats
50W - 55L
1,321 Elo+
Party 1
Charon
Charon
MajesticSage
Charon
Level 69
God Stats
2W - 1L
1,318 SR
Queue Stats
177W - 161L
1,593 Elo+
Party 1
Team Averages
Level 97
1,427 SR
1,502 Elo+

VS

Team Averages
Level 69
1,548 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
OoFeNsHmIrTz526
Morgan Le Fay
Level 124
God Stats
16W - 5L
1,676 SR
Queue Stats
116W - 112L
1,503 Elo+
Party 2
King Arthur
King Arthur
PeppaPigXXL
King Arthur
Level 17
God Stats
7W - 8L
1,355 SR
Queue Stats
34W - 33L
1,443 Elo+
Party 2
Bacchus
Bacchus
Real_Vicking12
Bacchus
Level 67
God Stats
20W - 14L
1,612 SR
Queue Stats
863W - 841L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,545
838
4,722
7,129
3,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
8
0 / 3 / 5
6,836
760
5,307
6,203
2,492
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
12
7 / 0 / 1
8,463
940
6,135
7,646
7,492
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OoFeNsHmIrTz526
Morgan Le Fay
8
0 / 4 / 2
6,429
714
6,269
6,072
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
PeppaPigXXL
King Arthur
10
2 / 3 / 2
7,271
808
3,902
8,943
7,662
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 2
7,492
832
7,073
9,518
8,001
Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Sol
0
3
5
0.83
W
Charon
7
0
1
7.5
L
Morgan Le Fay
OoFeNsHmIrTz526
Morgan Le Fay
0
4
2
0.25
L
King Arthur
PeppaPigXXL
King Arthur
2
3
2
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
17,244
20,978
Taken
24,533
13,129
Mitigated
18,073
1,774
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
897
0
1,363
7,129
3,145
0
4,960
2,129
0
27,246
W
Sol
5,307
1,087
0
411
6,203
2,492
0
4,186
2,017
19,418
0
W
Charon
6,135
1,843
0
0
7,646
7,492
0
4,260
3,234
18,902
0
L
Morgan Le Fay
OoFeNsHmIrTz526
Morgan Le Fay
6,269
353
0
133
6,072
2,410
0
3,589
2,459
21,419
0
L
King Arthur
PeppaPigXXL
King Arthur
3,902
896
0
900
8,943
7,662
0
4,841
4,102
0
15,443
L
7,073
791
0
2,581
9,518
8,001
0
3,431
5,933
23,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
21,192
81
Minions Killed
70
0
Camps Cleared
0
515,886
Distance Traveled
473,508
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,545
838
47
5
0
181,969
2
W
Sol
6,836
760
20
2
0
153,815
0
W
Charon
8,463
940
14
2
0
180,102
2
L
Morgan Le Fay
6,429
714
22
2
0
130,853
0
L
King Arthur
7,271
808
15
2
0
179,601
0
L
Bacchus
7,492
832
33
4
0
163,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role