Player Matchup

Gilgamesh
Gilgamesh
BenevolentBull
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
MaternalMonkey
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Poseidon
Poseidon
SaberE745
Poseidon
Level 123
God Stats
0W - 2L
1,218 SR
Queue Stats
49W - 35L
1,642 Elo+
Party 1
Tyr
Tyr
XrayGamer36
Tyr
Level 116
God Stats
1W - 1L
1,699 SR
Queue Stats
61W - 50L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
xDominator861x
Jormungandr
Level 139
God Stats
4W - 3L
1,599 SR
Queue Stats
337W - 356L
1,638 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,577 Elo+

VS

Team Averages
Level 94
1,619 SR
1,573 Elo+
Sobek
Sobek
Drewwpyy
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,518 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gardner
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
74W - 68L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordBeanyBaby
Cu Chulainn
Level 132
God Stats
4W - 4L
1,518 SR
Queue Stats
192W - 200L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Reflexologist
Guan Yu
Level 109
God Stats
1W - 0L
1,769 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Sendfeetpicz
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 16L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenevolentBull
Gilgamesh
14
1 / 7 / 8
8,403
764
12,110
19,615
21,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 4
7,776
707
9,195
17,881
19,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SaberE745
Poseidon
13
0 / 9 / 7
7,850
714
15,972
12,752
3,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 6 / 3
8,607
782
10,645
17,170
18,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
xDominator861x
Jormungandr
17
4 / 5 / 3
9,224
839
21,504
16,121
21,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drewwpyy
Sobek
14
4 / 5 / 18
9,728
884
9,896
19,092
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Gardner
Ah Muzen Cab
19
15 / 1 / 14
11,964
1,088
27,248
12,438
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
LordBeanyBaby
Cu Chulainn
16
4 / 2 / 22
9,645
877
14,980
18,551
21,065
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
17
7 / 4 / 21
11,239
1,022
11,721
23,754
27,412
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Sendfeetpicz
Cthulhu
16
4 / 2 / 20
10,374
943
14,559
19,001
19,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
11
Kills
34
34
Deaths
14
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BenevolentBull
Gilgamesh
1
7
8
0.71
W
Sobek
Drewwpyy
Sobek
4
5
18
2.6
W
Ah Muzen Cab
Gardner
Ah Muzen Cab
15
1
14
22
W
Cu Chulainn
LordBeanyBaby
Cu Chulainn
4
2
22
7.5
L
2
7
4
0.57
W
Guan Yu
7
4
21
4.38
L
Poseidon
SaberE745
Poseidon
0
9
7
0.39
W
Cthulhu
Sendfeetpicz
Cthulhu
4
2
20
7
L
4
6
3
0.92
L
Jormungandr
xDominator861x
Jormungandr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,426
Damage
78,404
83,539
Taken
92,836
84,976
Mitigated
92,982
16,381
Healing
37,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BenevolentBull
Gilgamesh
12,110
2,320
471
1,483
19,615
21,426
0
5,851
13,564
0
18,926
W
Sobek
Drewwpyy
Sobek
9,896
960
1,463
2,679
19,092
17,244
850
7,274
11,313
17,107
0
W
Ah Muzen Cab
Gardner
Ah Muzen Cab
27,248
8,714
1,016
1,487
12,438
7,576
5,060
5,189
6,661
0
56,516
W
Cu Chulainn
LordBeanyBaby
Cu Chulainn
14,980
1,147
1,274
1,796
18,551
21,065
539
6,541
10,855
0
23,544
L
9,195
1,029
4,275
5,203
17,881
19,341
0
5,087
12,528
0
16,666
W
Guan Yu
11,721
1,520
10,670
7,317
23,754
27,412
307
7,801
14,685
0
18,370
L
Poseidon
SaberE745
Poseidon
15,972
3,556
354
601
12,752
3,966
0
2,701
9,963
27,871
0
W
Cthulhu
Sendfeetpicz
Cthulhu
14,559
715
3,664
5,641
19,001
19,685
661
6,548
11,672
21,342
0
L
10,645
1,650
895
1,518
17,170
18,565
0
5,722
10,882
0
12,645
L
Jormungandr
xDominator861x
Jormungandr
21,504
3,417
153
1,428
16,121
21,678
0
4,504
11,082
37,275
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
52,950
113
Minions Killed
145
0
Camps Cleared
0
998,025
Distance Traveled
1,199,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,403
764
17
2
0
205,357
0
W
Sobek
9,728
884
12
1
0
205,091
0
W
Ah Muzen Cab
11,964
1,088
80
7
0
239,438
0
W
Cu Chulainn
9,645
877
15
1
0
251,656
0
L
Guan Yu
7,776
707
13
1
0
222,777
0
W
Guan Yu
11,239
1,022
18
2
0
240,519
0
L
Poseidon
7,850
714
29
3
0
174,292
0
W
Cthulhu
10,374
943
20
2
0
263,105
0
L
Tyr
8,607
782
6
1
0
215,040
0
L
Jormungandr
9,224
839
48
4
0
180,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role