Player Matchup

Charon
Charon
CloakingMocha75
Charon
Level 134
God Stats
28W - 30L
1,467 SR
Queue Stats
267W - 273L
1,492 Elo+
Solo
Hades
Hades
GnarLag
Hades
Level 85
God Stats
9W - 3L
1,842 SR
Queue Stats
278W - 228L
1,602 Elo+
Solo
Achilles
Achilles
Lucario GO
Achilles
Level 139
God Stats
3W - 1L
1,633 SR
Queue Stats
64W - 80L
1,423 Elo+
Party 2
Cerberus
Cerberus
Wesai17
Cerberus
Level 138
God Stats
36W - 48L
1,507 SR
Queue Stats
214W - 205L
1,552 Elo+
Solo
Hercules
Hercules
danielmaya64
Hercules
Level 136
God Stats
2W - 3L
1,428 SR
Queue Stats
89W - 106L
1,472 Elo+
Party 2
Team Averages
Level 126
1,575 SR
1,508 Elo+

VS

Team Averages
Level 122
1,533 SR
1,556 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
D3oVol3nt3
Mulan
Level 121
God Stats
3W - 8L
1,575 SR
Queue Stats
6W - 9L
1,626 Elo+
Solo
Raijin
Raijin
G_O_lR_Il_lI_A
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
OrphanArmy
Hou Yi
Level 156
God Stats
5W - 2L
1,641 SR
Queue Stats
97W - 91L
1,527 Elo+
Party 1
Maui
Maui
SFG__4__LIFE
Maui
Level 119
God Stats
2W - 3L
1,447 SR
Queue Stats
50W - 55L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,057
806
9,580
5,478
3,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
GnarLag
Hades
15
3 / 1 / 3
7,931
793
7,540
8,411
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lucario GO
Achilles
15
6 / 0 / 4
7,923
792
7,506
8,179
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Wesai17
Cerberus
13
1 / 0 / 6
7,644
764
6,217
13,189
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
danielmaya64
Hercules
13
1 / 0 / 5
7,166
717
3,307
7,541
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 0 / 0
6,989
699
2,202
5,384
1,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
13
0 / 5 / 0
6,639
664
6,574
11,783
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
7,057
706
6,351
6,831
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
OrphanArmy
Hou Yi
14
1 / 1 / 0
7,053
705
9,519
6,899
3,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 1
6,218
622
1,950
9,022
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
11
Kills
1
1
Deaths
11
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
0
0
8
4
L
Mulan
0
5
0
0
L
0
2
1
0.25
W
Hades
GnarLag
Hades
3
1
3
4.5
W
Achilles
Lucario GO
Achilles
6
0
4
8
L
Hou Yi
OrphanArmy
Hou Yi
1
1
0
1
L
0
3
1
0.17
W
Cerberus
Wesai17
Cerberus
1
0
6
4
W
Hercules
danielmaya64
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
26,596
42,798
Taken
39,919
34,075
Mitigated
22,333
14,024
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,202
179
0
894
5,384
1,995
874
2,617
2,559
0
17,378
W
9,580
250
0
640
5,478
3,922
148
1,342
4,055
23,609
868
L
Mulan
6,574
992
51
1,318
11,783
8,475
0
5,457
5,851
0
16,890
L
6,351
687
0
850
6,831
2,409
0
5,220
1,553
29,345
0
W
Hades
GnarLag
Hades
7,540
542
1,005
4,571
8,411
4,851
543
2,315
5,936
37,319
0
W
Achilles
Lucario GO
Achilles
7,506
991
0
886
8,179
10,322
213
804
6,936
0
16,730
L
Hou Yi
OrphanArmy
Hou Yi
9,519
4,202
0
1,935
6,899
3,128
0
4,321
2,479
0
33,914
L
1,950
234
0
197
9,022
6,326
0
4,798
4,076
4,132
0
W
Cerberus
Wesai17
Cerberus
6,217
164
0
4,712
13,189
11,347
210
1,123
11,788
22,986
0
W
Hercules
danielmaya64
Hercules
3,307
1,349
0
2,210
7,541
3,633
171
2,446
4,846
0
17,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
33,956
240
Minions Killed
203
0
Camps Cleared
0
1,122,899
Distance Traveled
997,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,989
699
42
4
0
238,749
0
W
Charon
8,057
806
26
3
0
236,730
0
L
Mulan
6,639
664
26
3
0
209,695
0
L
Raijin
7,057
706
66
7
0
202,881
0
W
Hades
7,931
793
75
8
0
219,749
0
W
Achilles
7,923
792
32
3
0
239,503
0
L
Hou Yi
7,053
705
63
6
0
208,222
1
L
Maui
6,218
622
6
1
0
137,492
0
W
Cerberus
7,644
764
64
6
0
190,332
0
W
Hercules
7,166
717
43
4
0
236,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role