Player Matchup

Ravana
Ravana
PeetaForTheWin
Ravana
Level 147
God Stats
6W - 5L
1,451 SR
Queue Stats
179W - 171L
1,563 Elo+
Party 2
Bellona
Bellona
Skittle88
Bellona
Level 109
God Stats
77W - 62L
1,653 SR
Queue Stats
111W - 106L
1,609 Elo+
Party 2
Sol
Sol
kaelee__
Sol
Level 86
God Stats
46W - 47L
1,258 SR
Queue Stats
539W - 480L
1,460 Elo+
Solo
Charon
Charon
kirbykibble
Charon
Level 126
God Stats
6W - 2L
1,695 SR
Queue Stats
155W - 147L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
pivbjop
Nu Wa
Level 127
God Stats
14W - 6L
1,803 SR
Queue Stats
146W - 148L
1,538 Elo+
Party 2
Team Averages
Level 119
1,572 SR
1,550 Elo+

VS

Team Averages
Level 121
1,640 SR
1,604 Elo+
Ra
Ra
LunarEclipse7
Ra
Level 156
God Stats
1W - 4L
1,376 SR
Queue Stats
115W - 130L
1,499 Elo+
Solo
Ravana
Ravana
Sinacore
Ravana
Level 118
God Stats
31W - 16L
1,914 SR
Queue Stats
271W - 262L
1,528 Elo+
Solo
Charon
Charon
SyneBot
Charon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 94L
1,610 Elo+
Party 1
Bakasura
Bakasura
ahelly-
Bakasura
Level 69
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 5L
1,881 Elo+
Solo
Cupid
Cupid
akaDinoo
Cupid
Level 104
God Stats
1W - 3L
1,724 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,550
629
4,577
3,975
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Skittle88
Bellona
12
3 / 0 / 4
7,910
659
9,102
16,365
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
6,676
556
4,647
7,838
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon
10
0 / 2 / 5
6,379
532
5,283
6,379
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
pivbjop
Nu Wa
13
3 / 0 / 3
7,291
608
7,434
4,628
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,271
523
3,904
7,666
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sinacore
Ravana
11
0 / 4 / 0
6,048
504
7,255
12,381
10,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
SyneBot
Charon
8
0 / 2 / 2
5,714
476
3,935
10,004
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ahelly-
Bakasura
12
1 / 4 / 1
6,532
544
4,606
11,869
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
akaDinoo
Cupid
12
1 / 0 / 1
6,904
575
4,939
5,646
2,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
0
3
5.5
L
Ravana
Sinacore
Ravana
0
4
0
0
W
Bellona
Skittle88
Bellona
3
0
4
5
L
Charon
SyneBot
Charon
0
2
2
0.5
L
Bakasura
ahelly-
Bakasura
1
4
1
0.38
L
Cupid
akaDinoo
Cupid
1
0
1
1.5
W
1
1
1
1.5
W
Charon
0
2
5
1.25
W
Nu Wa
pivbjop
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
24,639
39,185
Taken
47,566
23,899
Mitigated
24,485
14,319
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,904
427
480
2,361
7,666
2,896
0
3,882
3,578
61,453
0
W
4,577
1,835
0
947
3,975
3,029
71
1,078
2,857
0
59,881
L
Ravana
Sinacore
Ravana
7,255
1,612
0
2,129
12,381
10,053
0
720
11,640
6
45,070
W
Bellona
Skittle88
Bellona
9,102
4,530
0
6,124
16,365
12,882
0
838
15,420
0
59,461
L
Charon
SyneBot
Charon
3,935
658
1,213
2,308
10,004
4,203
0
6,067
3,846
23,851
0
L
Bakasura
ahelly-
Bakasura
4,606
2,900
0
2,076
11,869
5,244
0
3,296
8,469
0
49,286
L
Cupid
akaDinoo
Cupid
4,939
3,225
248
3,611
5,646
2,089
429
3,063
2,539
0
51,171
W
4,647
1,760
0
3,950
7,838
2,468
824
1,392
6,446
53,324
0
W
Charon
5,283
1,136
1,435
1,488
6,379
3,703
131
2,082
4,190
15,410
0
W
Nu Wa
pivbjop
Nu Wa
7,434
1,834
0
375
4,628
1,817
234
2,341
2,207
55,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
31,469
403
Minions Killed
399
0
Camps Cleared
0
1,311,131
Distance Traveled
1,245,890
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,271
523
101
8
0
263,106
0
W
Ravana
7,550
629
97
8
0
298,328
0
L
Ravana
6,048
504
80
7
0
231,929
2
W
Bellona
7,910
659
97
8
0
273,238
1
L
Charon
5,714
476
18
2
0
244,744
6
L
Bakasura
6,532
544
95
8
0
283,897
0
L
Cupid
6,904
575
105
9
0
222,214
0
W
Sol
6,676
556
84
7
0
222,877
0
W
Charon
6,379
532
18
2
0
261,148
4
W
Nu Wa
7,291
608
107
9
0
255,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role