Player Matchup

Ra
Ra
I Goat Nut I
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,313 Elo+
Party 3
Aphrodite
Aphrodite
King-Of-The-mice
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
SC4TT3RSH0T
Kukulkan
Level 6
God Stats
0W - 3L
1,113 SR
Queue Stats
55W - 62L
1,164 Elo+
Party 3
Ishtar
Ishtar
WR1snipes
Ishtar
Level 27
God Stats
1W - 2L
1,235 SR
Queue Stats
25W - 30L
1,283 Elo+
Party 3
Pele
Pele
chainXuser
Pele
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,220 Elo+
Party 3
Team Averages
Level 51
1,370 SR
1,260 Elo+

VS

Team Averages
Level 53
1,500 SR
1,357 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DozeyX
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
Eu4ically
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,261 Elo+
Party 1
Baron Samedi
Baron Samedi
salamanca1096
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 95L
1,409 Elo+
Solo
Cthulhu
Cthulhu
suhklyu
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,301
482
1,442
6,858
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
9
1 / 0 / 1
5,297
482
5,117
4,440
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SC4TT3RSH0T
Kukulkan
11
1 / 1 / 2
5,892
536
2,420
5,446
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
WR1snipes
Ishtar
8
1 / 2 / 1
5,111
465
2,921
7,411
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 1
5,934
539
3,730
9,888
3,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 0 / 0
7,446
677
7,088
6,189
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
DozeyX
Serqet
10
1 / 1 / 0
5,935
540
3,144
8,798
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Eu4ically
Danzaburou
10
2 / 0 / 0
5,620
511
4,807
6,535
2,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
salamanca1096
Baron Samedi
10
0 / 3 / 0
5,992
545
3,805
6,497
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
suhklyu
Cthulhu
9
0 / 1 / 2
5,620
511
2,614
5,250
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
9
9
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
0
6
W
Serqet
DozeyX
Serqet
1
1
0
1
W
Danzaburou
Eu4ically
Danzaburou
2
0
0
2
L
0
4
0
0
L
Aphrodite
1
0
1
1.5
L
Kukulkan
SC4TT3RSH0T
Kukulkan
1
1
2
2
L
Ishtar
WR1snipes
Ishtar
1
2
1
0.75
L
2
2
1
1.25
W
Baron Samedi
salamanca1096
Baron Samedi
0
3
0
0
W
Cthulhu
suhklyu
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
21,458
34,043
Taken
33,269
11,392
Mitigated
16,986
13,276
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,088
915
0
3,041
6,189
4,651
100
1,854
4,335
0
48,945
W
Serqet
DozeyX
Serqet
3,144
948
0
2,301
8,798
3,242
0
1,417
7,260
0
42,428
W
Danzaburou
Eu4ically
Danzaburou
4,807
2,846
0
2,889
6,535
2,254
654
1,860
4,377
0
38,379
L
1,442
106
0
1,532
6,858
1,971
0
0
6,381
32,224
0
L
Aphrodite
5,117
701
1,853
3,443
4,440
1,607
0
1,245
3,195
28,186
0
L
Kukulkan
SC4TT3RSH0T
Kukulkan
2,420
355
0
591
5,446
1,764
0
1,991
3,002
28,059
0
L
Ishtar
WR1snipes
Ishtar
2,921
1,315
0
1,203
7,411
2,732
0
1,293
6,118
0
21,981
L
3,730
1,233
0
4,654
9,888
3,318
0
1,890
7,846
0
37,324
W
Baron Samedi
salamanca1096
Baron Samedi
3,805
599
65
1,437
6,497
2,905
557
1,773
4,724
39,741
0
W
Cthulhu
suhklyu
Cthulhu
2,614
130
65
1,352
5,250
3,934
162
1,643
3,415
15,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
30,613
278
Minions Killed
296
0
Camps Cleared
0
1,052,879
Distance Traveled
1,099,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,446
677
82
7
0
228,884
2
W
Serqet
5,935
540
73
7
0
269,486
0
W
Danzaburou
5,620
511
58
5
0
215,020
1
L
Ra
5,301
482
53
5
0
205,300
4
L
Aphrodite
5,297
482
53
5
0
207,486
0
L
Kukulkan
5,892
536
71
6
0
190,144
0
L
Ishtar
5,111
465
32
3
0
206,610
0
L
Pele
5,934
539
69
6
0
243,339
0
W
Baron Samedi
5,992
545
55
5
0
186,657
1
W
Cthulhu
5,620
511
28
3
0
199,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role