Player Matchup

Nu Wa
Nu Wa
Gold II
FadeAka
Nu Wa
Gold II
Level 126
God Stats
1W - 1L
1,649 SR
Queue Stats
29W - 22L
1,688 MMR
Party 2
Ganesha
Ganesha
Gold II
Gura Shrimp3082
Ganesha
Gold II
Level 90
God Stats
2W - 1L
1,669 SR
Queue Stats
29W - 22L
1,645 MMR
Party 2
Cliodhna
Cliodhna
Gold I
IxSnowyxl
Cliodhna
Gold I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,724 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,606 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,542 SR
1,680 MMR
Artemis
Artemis
Platinum II
Billz_Ross
Artemis
Platinum II
Level 106
God Stats
4W - 5L
1,552 SR
Queue Stats
919W - 982L
1,873 MMR
Party 1
Surtr
Surtr
Gold I
PerezJD
Surtr
Gold I
Level 166
God Stats
13W - 17L
1,551 SR
Queue Stats
135W - 143L
1,676 MMR
Solo
Janus
Janus
Gold III
TWIZTED 3C
Janus
Gold III
Level 122
God Stats
3W - 1L
1,523 SR
Queue Stats
121W - 110L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FadeAka
Nu Wa
13
1 / 6 / 4
9,934
710
12,020
10,538
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 6
9,786
699
7,457
16,766
17,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
IxSnowyxl
Cliodhna
13
6 / 4 / 2
10,855
775
10,819
15,330
6,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonKuzenboAthenaBaba YagaKumbhakarna

VS

Bans
AchillesHeraBacchusIx ChelHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Billz_Ross
Artemis
14
4 / 3 / 8
11,578
827
12,155
10,869
3,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
PerezJD
Surtr
15
6 / 0 / 8
12,276
877
12,717
14,527
18,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
14
4 / 5 / 7
11,375
813
11,171
11,725
4,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
14
14
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Billz_Ross
Artemis
4
3
8
2.67
L
Nu Wa
FadeAka
Nu Wa
1
6
4
0.5
L
1
4
6
1
L
Cliodhna
IxSnowyxl
Cliodhna
6
4
2
1.75
W
Surtr
PerezJD
Surtr
6
0
8
10
W
Janus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
36,043
42,634
Taken
37,121
28,304
Mitigated
27,120
3,002
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Billz_Ross
Artemis
12,155
4,221
0
495
10,869
3,927
1,831
5,847
5,022
0
54,292
L
Nu Wa
FadeAka
Nu Wa
12,020
2,951
0
323
10,538
3,750
0
3,998
6,540
56,915
0
L
7,457
784
0
900
16,766
17,952
0
4,810
11,912
25,592
781
L
Cliodhna
IxSnowyxl
Cliodhna
10,819
1,365
0
1,779
15,330
6,602
0
3,842
11,488
0
45,346
W
Surtr
PerezJD
Surtr
12,717
4,374
0
1,665
14,527
18,967
516
6,756
7,771
1,857
28,269
W
Janus
11,171
476
0
155
11,725
4,226
845
6,439
5,286
52,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
35,229
154
Minions Killed
159
0
Camps Cleared
0
737,548
Distance Traveled
784,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,578
827
51
4
0
243,291
0
L
Nu Wa
9,934
710
104
7
0
214,507
0
L
Ganesha
9,786
699
2
0
0
245,491
0
L
Cliodhna
10,855
775
48
3
0
277,550
0
W
Surtr
12,276
877
32
2
0
291,496
0
W
Janus
11,375
813
76
5
0
249,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role