Player Matchup

Maui
Maui
BizarreofSho
Maui
Level 67
God Stats
20W - 28L
1,466 SR
Queue Stats
142W - 193L
1,438 Elo+
Party 1
Loki
Loki
I luv osa
Loki
Level 126
God Stats
7W - 4L
1,766 SR
Queue Stats
61W - 91L
1,368 Elo+
Party 1
Hou Yi
Hou Yi
ItzKingBTW
Hou Yi
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 98L
1,480 Elo+
Party 1
Hades
Hades
Korosenai-1
Hades
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,775 Elo+
Solo
Odin
Odin
Sûpa
Odin
Level 64
God Stats
8W - 1L
1,928 SR
Queue Stats
146W - 101L
1,689 Elo+
Solo
Team Averages
Level 92
1,632 SR
1,550 Elo+

VS

Team Averages
Level 137
1,597 SR
1,452 Elo+
Charon
Charon
BridledHail
Charon
Level 102
God Stats
1W - 1L
1,730 SR
Queue Stats
47W - 56L
1,433 Elo+
Party 2
Thoth
Thoth
CocBlocula
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Loki
Loki
PabloMR07
Loki
Level 168
God Stats
12W - 12L
1,638 SR
Queue Stats
214W - 200L
1,528 Elo+
Party 2
Susano
Susano
Versatile Pain
Susano
Level 148
God Stats
6W - 10L
1,510 SR
Queue Stats
161W - 161L
1,516 Elo+
Solo
Danzaburou
Danzaburou
dios_shiryu
Danzaburou
Level 125
God Stats
16W - 14L
1,607 SR
Queue Stats
333W - 312L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,879
647
546
3,504
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
5
0 / 0 / 0
3,302
550
973
2,163
473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
ItzKingBTW
Hou Yi
6
1 / 0 / 0
3,821
637
2,159
3,297
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,639
607
1,257
2,974
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Sûpa
Odin
8
0 / 0 / 0
4,099
683
1,745
4,154
2,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 0 / 0
3,662
610
1,998
3,129
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
1
0 / 0 / 0
1,097
183
0
0
0
Loki
7
0 / 0 / 0
4,073
679
2,577
4,182
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
3,962
660
1,324
4,595
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
dios_shiryu
Danzaburou
6
0 / 1 / 0
3,151
525
1,241
2,432
706
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Charon
0
0
0
0
L
Thoth
0
0
0
0
W
Loki
0
0
0
0
W
Hou Yi
ItzKingBTW
Hou Yi
1
0
0
1
W
0
0
0
0
L
Loki
0
0
0
0
W
Odin
Sûpa
Odin
0
0
0
0
L
0
0
0
0
L
Danzaburou
dios_shiryu
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
7,140
16,092
Taken
14,338
6,581
Mitigated
5,712
8,394
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
546
215
0
1,374
3,504
1,821
0
946
2,558
12,128
0
L
Charon
1,998
337
261
1,408
3,129
1,582
0
670
2,459
10,610
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Loki
973
52
0
1,546
2,163
473
0
59
2,104
0
13,315
W
Hou Yi
ItzKingBTW
Hou Yi
2,159
1,381
0
1,998
3,297
1,062
0
928
2,369
0
19,393
W
1,257
122
0
1,574
2,974
974
19
93
2,881
17,737
0
L
Loki
2,577
501
0
1,190
4,182
1,906
0
0
4,182
0
26,120
W
Odin
Sûpa
Odin
1,745
424
0
1,902
4,154
2,251
0
0
4,154
0
24,221
L
1,324
52
0
2,268
4,595
1,518
0
903
3,692
0
22,988
L
Danzaburou
dios_shiryu
Danzaburou
1,241
685
0
293
2,432
706
0
230
2,202
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,740
Gold Earned
15,945
170
Minions Killed
136
0
Camps Cleared
0
571,561
Distance Traveled
473,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,879
647
20
3
0
113,682
0
L
Charon
3,662
610
10
2
0
124,538
0
L
Thoth
1,097
183
0
0
0
0
0
W
Loki
3,302
550
28
5
0
143,718
0
W
Hou Yi
3,821
637
42
7
0
106,608
0
W
Hades
3,639
607
29
5
0
97,527
0
L
Loki
4,073
679
43
7
0
114,568
0
W
Odin
4,099
683
51
9
0
110,026
0
L
Susano
3,962
660
53
9
0
138,479
0
L
Danzaburou
3,151
525
30
5
0
95,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role