Player Matchup

Charon
Charon
BMO_Feller
Charon
Level 126
God Stats
8W - 9L
1,674 SR
Queue Stats
144W - 152L
1,441 Elo+
Party 2
Izanami
Izanami
Kirito7192
Izanami
Level 108
God Stats
6W - 7L
1,534 SR
Queue Stats
71W - 59L
1,520 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lamprussy
Morgan Le Fay
Level 119
God Stats
5W - 7L
1,735 SR
Queue Stats
237W - 238L
1,559 Elo+
Solo
Arachne
Arachne
RebelRick0831
Arachne
Level 134
God Stats
17W - 9L
1,721 SR
Queue Stats
146W - 152L
1,476 Elo+
Party 2
Chaac
Chaac
dachshound4life
Chaac
Level 127
God Stats
1W - 1L
1,869 SR
Queue Stats
91W - 74L
1,517 Elo+
Party 3
Team Averages
Level 123
1,707 SR
1,503 Elo+

VS

Team Averages
Level 135
1,566 SR
1,469 Elo+
Charon
Charon
Buggah-Me
Charon
Level 128
God Stats
15W - 21L
1,457 SR
Queue Stats
260W - 260L
1,494 Elo+
Solo
Xbalanque
Xbalanque
ConduitSniper80
Xbalanque
Level 109
God Stats
4W - 6L
1,567 SR
Queue Stats
173W - 192L
1,386 Elo+
Solo
Cabrakan
Cabrakan
Frag Leader3
Cabrakan
Level 133
God Stats
43W - 51L
1,532 SR
Queue Stats
112W - 134L
1,490 Elo+
Party 1
Nike
Nike
Michambers
Nike
Level 146
God Stats
47W - 29L
1,668 SR
Queue Stats
322W - 347L
1,472 Elo+
Party 1
Poseidon
Poseidon
built_2_fraG
Poseidon
Level 159
God Stats
51W - 40L
1,609 SR
Queue Stats
287W - 315L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BMO_Feller
Charon
13
0 / 3 / 2
7,965
443
5,466
15,219
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kirito7192
Izanami
9
0 / 3 / 0
6,634
369
5,989
9,621
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Lamprussy
Morgan Le Fay
16
4 / 4 / 1
9,317
518
12,040
13,046
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
16
7 / 3 / 1
9,882
549
12,860
21,501
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 3
7,630
424
6,085
12,609
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Buggah-Me
Charon
16
4 / 1 / 3
10,340
574
9,399
17,938
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ConduitSniper80
Xbalanque
16
3 / 2 / 3
10,481
582
15,107
16,033
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
Frag Leader3
Cabrakan
17
3 / 3 / 1
11,609
645
11,040
16,106
13,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 6
9,215
512
11,164
16,809
12,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
built_2_fraG
Poseidon
16
2 / 4 / 2
10,176
565
6,470
9,793
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
16
16
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
BMO_Feller
Charon
0
3
2
0.33
W
Charon
Buggah-Me
Charon
4
1
3
5.5
W
Xbalanque
ConduitSniper80
Xbalanque
3
2
3
2.25
W
Cabrakan
Frag Leader3
Cabrakan
3
3
1
1.17
L
Izanami
Kirito7192
Izanami
0
3
0
0
L
Morgan Le Fay
Lamprussy
Morgan Le Fay
4
4
1
1.13
W
4
1
6
7
L
Arachne
7
3
1
2.5
W
Poseidon
built_2_fraG
Poseidon
2
4
2
0.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
53,180
71,996
Taken
76,679
41,480
Mitigated
46,187
16,415
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BMO_Feller
Charon
5,466
813
412
2,998
15,219
11,758
0
3,465
11,746
31,628
0
W
Charon
Buggah-Me
Charon
9,399
1,034
0
8,547
17,938
9,583
1,008
3,853
13,861
85,085
0
W
Xbalanque
ConduitSniper80
Xbalanque
15,107
9,916
0
5,471
16,033
6,752
3,140
4,044
11,885
0
82,493
W
Cabrakan
Frag Leader3
Cabrakan
11,040
1,025
0
6,689
16,106
13,259
1,905
1,166
14,899
89,459
0
L
Izanami
Kirito7192
Izanami
5,989
4,125
0
3,181
9,621
3,108
0
1,337
8,228
0
42,587
L
Morgan Le Fay
Lamprussy
Morgan Le Fay
12,040
495
0
840
13,046
5,820
0
7,765
5,243
77,454
0
W
11,164
545
527
1,413
16,809
12,866
0
3,410
13,293
903
42,914
L
Arachne
12,860
9,031
0
5,335
21,501
9,431
0
6,822
14,607
0
62,616
W
Poseidon
built_2_fraG
Poseidon
6,470
1,021
0
1,216
9,793
3,727
1,603
5,386
4,143
73,172
0
L
6,085
848
0
3,649
12,609
11,363
0
7,343
4,825
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
51,821
423
Minions Killed
601
0
Camps Cleared
0
1,542,697
Distance Traveled
1,750,856
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,965
443
41
2
0
331,988
2
W
Charon
10,340
574
115
6
0
390,661
0
W
Xbalanque
10,481
582
133
7
0
361,425
3
W
Cabrakan
11,609
645
170
9
0
278,274
0
L
Izanami
6,634
369
72
4
0
211,690
0
L
Morgan Le Fay
9,317
518
124
7
0
333,716
0
W
Nike
9,215
512
50
3
0
366,146
1
L
Arachne
9,882
549
106
6
0
361,038
0
W
Poseidon
10,176
565
133
7
0
354,350
4
L
Chaac
7,630
424
80
4
0
304,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role