Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kiηg
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MMOODS
Ao Kuang
Level 157
God Stats
3W - 0L
1,799 SR
Queue Stats
556W - 213L
1,768 Elo+
Party 2
Hachiman
Hachiman
Nertia
Hachiman
Level 103
God Stats
13W - 2L
1,882 SR
Queue Stats
536W - 216L
1,848 Elo+
Party 2
Anhur
Anhur
Nexxah
Anhur
Level 101
God Stats
7W - 3L
1,999 SR
Queue Stats
332W - 111L
1,835 Elo+
Party 2
Team Averages
Level 79
1,736 SR
1,690 Elo+

VS

Team Averages
Level 64
1,559 SR
1,529 Elo+
Set
Set
ItachiSnipes
Set
Level 107
God Stats
2W - 1L
1,845 SR
Queue Stats
146W - 129L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Klasci
Hou Yi
Level 41
God Stats
2W - 8L
1,255 SR
Queue Stats
23W - 29L
1,366 Elo+
Solo
He Bo
He Bo
PurpleGaymer
He Bo
Level 86
God Stats
3W - 5L
1,541 SR
Queue Stats
123W - 114L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Technosiz
Kuzenbo
Level 58
God Stats
0W - 2L
1,329 SR
Queue Stats
26W - 27L
1,532 Elo+
Party 1
Mulan
Mulan
legendofsamo
Mulan
Level 28
God Stats
2W - 2L
1,823 SR
Queue Stats
26W - 20L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
8 / 1 / 5
7,359
736
12,917
9,841
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Kiηg
Thor
12
5 / 2 / 6
7,102
710
7,908
9,041
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
MMOODS
Ao Kuang
10
5 / 1 / 9
7,159
716
7,399
10,156
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Nertia
Hachiman
12
8 / 1 / 8
7,573
757
10,478
6,614
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Nexxah
Anhur
10
6 / 3 / 11
6,643
664
10,366
10,413
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 6
5,923
592
6,457
11,831
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Klasci
Hou Yi
7
1 / 12 / 2
5,424
542
2,041
14,421
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 8 / 1
6,162
616
6,387
10,436
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Technosiz
Kuzenbo
9
1 / 0 / 6
5,817
582
4,532
9,018
8,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
2 / 7 / 5
5,798
580
6,931
16,017
10,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
8
8
Deaths
32
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
5
10.5
L
1
5
6
0.8
W
Thor
Kiηg
Thor
5
2
6
4
L
Hou Yi
Klasci
Hou Yi
1
12
2
0.17
W
Ao Kuang
MMOODS
Ao Kuang
5
1
9
9.5
W
Hachiman
Nertia
Hachiman
8
1
8
12
W
Anhur
Nexxah
Anhur
6
3
11
3.83
L
3
8
1
0.44
L
Kuzenbo
Technosiz
Kuzenbo
1
0
6
4
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
26,348
46,065
Taken
61,723
22,122
Mitigated
29,536
17,110
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,917
5,465
0
5,114
9,841
7,408
0
1,813
7,952
0
50,447
L
6,457
3,147
0
908
11,831
4,400
0
626
11,114
0
35,264
W
Thor
Kiηg
Thor
7,908
1,497
0
1,422
9,041
3,460
146
1,973
7,068
0
55,446
L
Hou Yi
Klasci
Hou Yi
2,041
1,193
0
1,333
14,421
3,902
0
1,735
12,550
0
11,489
W
Ao Kuang
MMOODS
Ao Kuang
7,399
2,232
0
4,401
10,156
5,054
1,297
2,096
8,060
29,104
0
W
Hachiman
Nertia
Hachiman
10,478
6,844
0
3,308
6,614
2,347
480
2,287
4,327
0
49,049
W
Anhur
Nexxah
Anhur
10,366
5,641
0
2,865
10,413
3,853
387
2,990
7,423
0
38,094
L
6,387
363
0
500
10,436
2,653
0
1,006
9,293
21,817
0
L
Kuzenbo
Technosiz
Kuzenbo
4,532
1,469
1,004
2,316
9,018
8,073
0
1,882
7,020
12,980
0
L
6,931
960
0
2,297
16,017
10,508
0
2,284
13,151
0
28,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
29,124
349
Minions Killed
154
0
Camps Cleared
0
1,026,686
Distance Traveled
997,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,359
736
80
8
0
218,279
0
L
Set
5,923
592
50
5
0
202,698
1
W
Thor
7,102
710
82
8
0
213,976
0
L
Hou Yi
5,424
542
21
2
0
185,559
0
W
Ao Kuang
7,159
716
44
4
0
203,681
0
W
Hachiman
7,573
757
79
8
0
192,723
2
W
Anhur
6,643
664
64
6
0
198,027
0
L
He Bo
6,162
616
39
4
0
190,016
1
L
Kuzenbo
5,817
582
12
1
0
214,032
0
L
Mulan
5,798
580
32
3
0
204,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role