Player Matchup

Aphrodite
Aphrodite
Honerui
Aphrodite
Level 158
God Stats
57W - 44L
1,617 SR
Queue Stats
133W - 147L
1,517 Elo+
Party 1
Loki
Loki
LamarPack
Loki
Level 158
God Stats
13W - 10L
1,582 SR
Queue Stats
157W - 189L
1,510 Elo+
Party 1
Awilix
Awilix
Winter014
Awilix
Level 45
God Stats
6W - 5L
1,599 SR
Queue Stats
78W - 67L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Witchfall
Hou Yi
Level 149
God Stats
1W - 1L
1,565 SR
Queue Stats
35W - 44L
1,482 Elo+
Party 1
Janus
Janus
мusic
Janus
Level 232
God Stats
4W - 7L
1,525 SR
Queue Stats
126W - 132L
1,525 Elo+
Party 1
Team Averages
Level 148
1,578 SR
1,505 Elo+

VS

Team Averages
Level 124
1,579 SR
1,518 Elo+
Shiva
Shiva
Deadrill_104
Shiva
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 128L
1,501 Elo+
Solo
Agni
Agni
Furler
Agni
Level 185
God Stats
12W - 4L
1,686 SR
Queue Stats
118W - 123L
1,588 Elo+
Solo
Nemesis
Nemesis
Torafo
Nemesis
Level 77
God Stats
1W - 4L
1,515 SR
Queue Stats
48W - 67L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fitty7
Ah Muzen Cab
Level 144
God Stats
28W - 12L
1,694 SR
Queue Stats
118W - 74L
1,571 Elo+
Solo
Charon
Charon
jacknade
Charon
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
403W - 396L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Honerui
Aphrodite
14
1 / 0 / 8
8,231
1,176
3,095
3,772
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
2 / 4 / 8
8,342
1,192
7,205
11,514
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Winter014
Awilix
13
4 / 3 / 5
8,586
1,227
7,279
10,825
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Witchfall
Hou Yi
13
2 / 2 / 7
8,104
1,158
6,712
11,609
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
мusic
Janus
14
4 / 1 / 5
9,200
1,314
14,057
9,111
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
7,607
1,087
7,712
8,060
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Furler
Agni
14
3 / 4 / 4
8,884
1,269
10,276
9,636
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Torafo
Nemesis
14
5 / 5 / 5
9,224
1,318
6,852
10,163
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
fitty7
Ah Muzen Cab
14
2 / 2 / 8
8,711
1,244
12,399
7,202
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
jacknade
Charon
14
0 / 0 / 9
8,736
1,248
7,386
6,320
5,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
13
Kills
10
10
Deaths
13
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Agni
Furler
Agni
3
4
4
1.25
W
Aphrodite
Honerui
Aphrodite
1
0
8
5
W
Loki
2
4
8
1.5
L
Nemesis
Torafo
Nemesis
5
5
5
1.5
W
Awilix
Winter014
Awilix
4
3
5
2.17
W
Hou Yi
Witchfall
Hou Yi
2
2
7
2.75
L
Ah Muzen Cab
fitty7
Ah Muzen Cab
2
2
8
3
L
Charon
jacknade
Charon
0
0
9
4.5
W
Janus
мusic
Janus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
44,625
46,831
Taken
41,381
20,584
Mitigated
25,897
7,398
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,712
841
210
1,304
8,060
7,876
0
3,606
4,366
290
15,600
L
Agni
Furler
Agni
10,276
547
532
290
9,636
3,327
0
3,572
6,064
22,561
0
W
Aphrodite
Honerui
Aphrodite
3,095
271
3,860
2,572
3,772
2,335
0
1,449
2,033
10,685
0
W
Loki
7,205
1,480
0
0
11,514
4,442
0
4,514
6,858
0
13,603
L
Nemesis
Torafo
Nemesis
6,852
1,559
0
908
10,163
6,220
0
3,025
6,946
0
15,085
W
Awilix
Winter014
Awilix
7,279
2,554
0
125
10,825
5,141
0
4,421
6,233
0
11,524
W
Hou Yi
Witchfall
Hou Yi
6,712
2,484
0
591
11,609
4,690
0
2,931
8,463
0
14,447
L
Ah Muzen Cab
fitty7
Ah Muzen Cab
12,399
3,445
0
350
7,202
2,903
0
3,449
3,753
0
40,702
L
Charon
jacknade
Charon
7,386
1,158
0
408
6,320
5,571
0
3,556
2,620
11,373
0
W
Janus
мusic
Janus
14,057
62
0
250
9,111
3,976
0
4,665
4,092
37,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
43,162
140
Minions Killed
139
3
Camps Cleared
7
804,977
Distance Traveled
754,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,607
1,087
19
3
0
111,941
0
L
Agni
8,884
1,269
35
5
3
155,262
0
W
Aphrodite
8,231
1,176
28
4
1
137,833
0
W
Loki
8,342
1,192
17
2
0
174,325
0
L
Nemesis
9,224
1,318
15
2
2
150,273
0
W
Awilix
8,586
1,227
12
2
1
160,353
0
W
Hou Yi
8,104
1,158
20
3
1
165,105
0
L
Ah Muzen Cab
8,711
1,244
61
9
1
163,316
0
L
Charon
8,736
1,248
9
1
1
173,745
0
W
Janus
9,200
1,314
63
9
0
167,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role