Player Matchup

Nox
Nox
OROZCO GAMER
Nox
Level 188
God Stats
6W - 4L
1,327 SR
Queue Stats
730W - 702L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Selven
Aphrodite
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 67L
1,588 Elo+
Party 1
Atlas
Atlas
VashZK
Atlas
Level 172
God Stats
5W - 4L
1,540 SR
Queue Stats
758W - 738L
1,553 Elo+
Solo
Rama
Rama
thewexican
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 35L
1,572 Elo+
Party 1
Chernobog
Chernobog
warriorj11
Chernobog
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 157L
1,592 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,570 Elo+

VS

Team Averages
Level 100
1,481 SR
1,545 Elo+
Xing Tian
Xing Tian
ClearMilk
Xing Tian
Level 63
God Stats
2W - 3L
1,377 SR
Queue Stats
159W - 134L
1,581 Elo+
Party 2
Cerberus
Cerberus
DA DONBOT
Cerberus
Level 158
God Stats
4W - 5L
1,401 SR
Queue Stats
649W - 634L
1,606 Elo+
Solo
Anhur
Anhur
Ko0lhoboe
Anhur
Level 162
God Stats
0W - 2L
1,257 SR
Queue Stats
483W - 485L
1,564 Elo+
Solo
Artemis
Artemis
OdiousHiperión
Artemis
Level 101
God Stats
2W - 2L
1,869 SR
Queue Stats
52W - 31L
1,593 Elo+
Party 2
Hel
Hel
ProfessorGuess
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 70L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 15
11,134
742
17,310
8,739
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Selven
Aphrodite
18
2 / 3 / 14
10,602
707
9,559
15,180
8,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Atlas
VashZK
Atlas
20
4 / 2 / 15
11,599
773
23,500
24,112
25,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 4 / 5
11,614
774
20,306
13,968
6,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
warriorj11
Chernobog
18
6 / 4 / 13
11,085
739
17,195
12,666
5,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClearMilk
Xing Tian
13
0 / 7 / 7
8,812
587
7,100
21,016
24,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
DA DONBOT
Cerberus
16
0 / 5 / 9
9,199
613
9,952
23,946
28,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Ko0lhoboe
Anhur
18
4 / 5 / 7
10,264
684
15,990
18,906
9,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
7 / 4 / 4
10,782
719
26,189
16,157
9,091
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 3 / 9
9,070
605
3,728
15,251
8,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
24
Kills
12
14
Deaths
24
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ClearMilk
Xing Tian
0
7
7
0.5
L
Cerberus
DA DONBOT
Cerberus
0
5
9
0.9
L
Anhur
Ko0lhoboe
Anhur
4
5
7
1.5
W
2
1
15
9.5
L
7
4
4
2.25
L
1
3
9
1.83
W
Aphrodite
Selven
Aphrodite
2
3
14
3
W
Atlas
VashZK
Atlas
4
2
15
5.75
W
10
4
5
3.13
W
Chernobog
warriorj11
Chernobog
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,870
Damage
62,959
74,665
Taken
95,276
51,009
Mitigated
80,859
36,328
Healing
42,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ClearMilk
Xing Tian
7,100
543
0
1,268
21,016
24,597
12
8,152
12,634
10,305
0
L
Cerberus
DA DONBOT
Cerberus
9,952
194
2,406
6,590
23,946
28,446
0
11,266
12,465
32,530
0
L
Anhur
Ko0lhoboe
Anhur
15,990
6,875
757
3,536
18,906
9,925
108
9,232
9,579
0
35,416
W
17,310
738
1,711
2,109
8,739
4,796
521
2,495
6,244
38,162
0
L
26,189
9,335
2,610
2,041
16,157
9,091
55
9,626
6,529
0
42,691
L
3,728
373
14,588
8,786
15,251
8,800
0
8,730
6,228
8,267
0
W
Aphrodite
Selven
Aphrodite
9,559
1,524
9,570
6,392
15,180
8,821
235
4,303
10,719
22,779
0
W
Atlas
VashZK
Atlas
23,500
5,036
5,206
7,798
24,112
25,768
178
5,155
18,478
34,614
2,652
W
20,306
15,138
549
1,316
13,968
6,281
2,141
4,277
9,320
0
34,041
W
Chernobog
warriorj11
Chernobog
17,195
11,016
1,179
498
12,666
5,343
1,976
4,290
8,376
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,034
Gold Earned
48,127
182
Minions Killed
179
0
Camps Cleared
0
1,388,084
Distance Traveled
1,283,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,812
587
13
1
0
266,143
0
L
Cerberus
9,199
613
63
4
0
226,485
0
L
Anhur
10,264
684
46
3
0
241,030
0
W
Nox
11,134
742
45
3
0
273,230
0
L
Artemis
10,782
719
46
3
0
262,877
0
L
Hel
9,070
605
11
1
0
286,717
0
W
Aphrodite
10,602
707
39
3
0
302,919
0
W
Atlas
11,599
773
30
2
0
281,062
0
W
Rama
11,614
774
37
2
0
277,059
0
W
Chernobog
11,085
739
31
2
0
253,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role