Player Matchup

Janus
Janus
FullOfDespair
Janus
Level 58
God Stats
2W - 0L
1,724 SR
Queue Stats
20W - 9L
1,367 Elo+
Solo
Hachiman
Hachiman
Saggynips15
Hachiman
Level 102
God Stats
21W - 21L
1,512 SR
Queue Stats
235W - 275L
1,433 Elo+
Solo
Charon
Charon
cronos765
Charon
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,476 Elo+
Solo
Fenrir
Fenrir
seasoned_gamer99
Fenrir
Level 28
God Stats
2W - 3L
1,145 SR
Queue Stats
19W - 17L
1,428 Elo+
Party 2
Osiris
Osiris
slickrick122
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,400 Elo+
Party 2
Team Averages
Level 68
1,476 SR
1,421 Elo+

VS

Team Averages
Level 63
1,483 SR
1,388 Elo+
Hercules
Hercules
Chickenslayer17
Hercules
Level 74
God Stats
14W - 16L
1,484 SR
Queue Stats
210W - 211L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Over_King71
Kukulkan
Level 29
God Stats
2W - 4L
1,446 SR
Queue Stats
53W - 82L
1,306 Elo+
Party 1
Arachne
Arachne
den514slow
Arachne
Level 68
God Stats
36W - 43L
1,475 SR
Queue Stats
195W - 222L
1,368 Elo+
Party 1
Charon
Charon
papa1981labincev
Charon
Level 66
God Stats
2W - 2L
1,512 SR
Queue Stats
240W - 253L
1,427 Elo+
Party 1
Hachiman
Hachiman
xXReinaldo2004Xx
Hachiman
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
10,874
604
7,551
5,734
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Saggynips15
Hachiman
15
4 / 0 / 3
8,770
487
11,305
13,885
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
cronos765
Charon
13
2 / 0 / 7
9,103
506
8,922
13,892
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 5 / 3
8,510
473
7,916
14,155
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
13
0 / 4 / 1
7,389
411
4,136
14,006
10,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
6 / 1 / 2
9,936
552
11,934
13,796
11,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Over_King71
Kukulkan
15
0 / 3 / 1
8,661
481
3,444
7,828
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
den514slow
Arachne
15
3 / 5 / 3
8,805
489
9,356
20,483
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 0
7,812
434
6,053
13,725
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 0
7,571
421
7,616
15,236
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
9
9
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
1
2
7
W
5
0
0
5
L
Kukulkan
Over_King71
Kukulkan
0
3
1
0.17
W
Hachiman
Saggynips15
Hachiman
4
0
3
5.5
W
Charon
cronos765
Charon
2
0
7
5.5
L
Arachne
den514slow
Arachne
3
5
3
0.9
L
0
0
0
0
W
4
5
3
1.1
W
Osiris
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
38,403
61,672
Taken
71,068
38,486
Mitigated
41,550
18,331
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,934
2,951
0
2,548
13,796
11,817
1,201
2,758
10,980
0
75,182
W
7,551
455
0
365
5,734
2,598
301
2,078
3,656
83,677
0
L
Kukulkan
Over_King71
Kukulkan
3,444
151
0
170
7,828
3,302
614
3,834
3,882
63,876
0
W
Hachiman
Saggynips15
Hachiman
11,305
7,445
0
8,483
13,885
5,624
824
2,939
10,898
0
74,452
W
Charon
cronos765
Charon
8,922
2,280
310
4,755
13,892
12,656
50
4,019
9,602
39,628
0
L
Arachne
den514slow
Arachne
9,356
5,923
0
5,943
20,483
8,236
618
2,440
17,630
0
68,374
L
6,053
1,300
486
4,166
13,725
12,374
48
4,255
9,298
37,550
0
W
7,916
1,310
0
825
14,155
6,624
0
817
13,308
0
40,254
W
Osiris
4,136
1,157
0
3,593
14,006
10,984
0
0
14,006
0
31,244
L
7,616
3,160
0
4,779
15,236
5,821
79
2,607
12,629
0
55,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
42,785
393
Minions Killed
441
0
Camps Cleared
0
1,647,221
Distance Traveled
1,578,143
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,936
552
106
6
0
336,952
0
W
Janus
10,874
604
141
8
0
294,777
0
L
Kukulkan
8,661
481
126
7
0
306,602
0
W
Hachiman
8,770
487
113
6
0
336,452
4
W
Charon
9,103
506
49
3
0
316,094
1
L
Arachne
8,805
489
83
5
0
296,013
0
L
Charon
7,812
434
35
2
0
327,368
3
W
Fenrir
8,510
473
52
3
0
366,180
0
W
Osiris
7,389
411
38
2
0
333,718
0
L
Hachiman
7,571
421
91
5
0
311,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role