Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Capiroto_Barbudo
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
D4NT3_AL1GH13R1_
Aphrodite
Level 49
God Stats
15W - 15L
1,369 SR
Queue Stats
283W - 298L
1,405 Elo+
Party 1
Charybdis
Charybdis
GojiraSamBr
Charybdis
Level 49
God Stats
1W - 2L
1,436 SR
Queue Stats
7W - 15L
1,368 Elo+
Party 1
Charon
Charon
MarllusNow
Charon
Level 41
God Stats
15W - 12L
1,734 SR
Queue Stats
129W - 138L
1,442 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,443 Elo+

VS

Team Averages
Level 58
1,542 SR
1,439 Elo+
Cerberus
Cerberus
FoldedCe513
Cerberus
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 16L
1,367 Elo+
Solo
Mercury
Mercury
Francholoco
Mercury
Level 89
God Stats
8W - 9L
1,555 SR
Queue Stats
120W - 125L
1,482 Elo+
Solo
Surtr
Surtr
Y l RaZharDz
Surtr
Level 37
God Stats
5W - 7L
1,426 SR
Queue Stats
88W - 108L
1,427 Elo+
Solo
Hera
Hera
manitu_007
Hera
Level 42
God Stats
2W - 0L
1,732 SR
Queue Stats
49W - 58L
1,458 Elo+
Solo
Artemis
Artemis
zaracatunga10
Artemis
Level 82
God Stats
9W - 7L
1,499 SR
Queue Stats
148W - 147L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 4 / 0
9,819
655
12,106
12,272
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 2
6,529
435
4,202
9,738
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
11
0 / 6 / 3
6,881
459
3,487
15,620
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
GojiraSamBr
Charybdis
12
1 / 5 / 2
6,913
461
5,668
10,271
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
MarllusNow
Charon
15
0 / 1 / 2
8,229
549
10,230
7,784
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FoldedCe513
Cerberus
12
2 / 0 / 10
7,947
530
3,234
11,745
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Francholoco
Mercury
16
5 / 5 / 7
9,423
628
9,620
15,329
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
8,700
580
4,226
16,317
11,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 2 / 1
9,593
640
12,235
7,197
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
3 / 1 / 7
8,755
584
10,545
9,841
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
23
23
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
4
0
2
L
0
7
2
0.14
L
Aphrodite
0
6
3
0.25
W
Cerberus
FoldedCe513
Cerberus
2
0
10
7
W
Mercury
Francholoco
Mercury
5
5
7
1.7
L
Charybdis
GojiraSamBr
Charybdis
1
5
2
0.4
L
Charon
MarllusNow
Charon
0
1
2
1
W
2
1
0
2
W
11
2
1
5.75
W
Artemis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
39,860
55,685
Taken
60,429
28,051
Mitigated
33,392
11,841
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,106
3,129
0
1,836
12,272
4,995
0
723
11,549
0
92,006
L
4,202
505
0
250
9,738
3,366
0
5,934
3,804
34,325
0
L
Aphrodite
3,487
651
1,511
6,278
15,620
10,320
0
6,620
9,000
31,913
0
W
Cerberus
FoldedCe513
Cerberus
3,234
0
1,900
3,947
11,745
8,423
430
2,625
9,120
23,088
0
W
Mercury
Francholoco
Mercury
9,620
5,847
0
1,450
15,329
6,431
0
2,869
12,404
0
80,217
L
Charybdis
GojiraSamBr
Charybdis
5,668
2,392
0
0
10,271
3,341
0
2,292
7,979
0
30,847
L
Charon
MarllusNow
Charon
10,230
1,525
0
1,966
7,784
6,029
0
166
7,618
65,558
504
W
4,226
1,346
0
5,293
16,317
11,520
0
8,146
7,495
614
64,654
W
12,235
2,446
0
500
7,197
2,534
856
1,751
5,406
73,122
0
W
Artemis
10,545
5,670
0
3,649
9,841
4,484
1,724
1,384
8,457
0
66,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
44,418
402
Minions Killed
517
0
Camps Cleared
0
1,369,684
Distance Traveled
1,448,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,819
655
141
9
0
350,079
0
L
Kukulkan
6,529
435
51
3
0
233,544
0
L
Aphrodite
6,881
459
35
2
0
279,438
0
W
Cerberus
7,947
530
34
2
0
265,755
0
W
Mercury
9,423
628
108
7
0
351,034
0
L
Charybdis
6,913
461
66
4
0
264,590
0
L
Charon
8,229
549
109
7
0
242,033
0
W
Surtr
8,700
580
112
7
0
301,964
1
W
Hera
9,593
640
127
8
0
271,015
0
W
Artemis
8,755
584
136
9
0
258,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role