Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Blue_Evil_Within
Awilix
Level 147
God Stats
9W - 4L
1,722 SR
Queue Stats
110W - 105L
1,477 Elo+
Solo
Ullr
Ullr
iConspire
Ullr
Level 202
God Stats
13W - 9L
1,537 SR
Queue Stats
197W - 173L
1,536 Elo+
Solo
Atlas
Atlas
x3ARKSlayerx
Atlas
Level 124
God Stats
7W - 1L
1,948 SR
Queue Stats
76W - 66L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
x3ARKViperx
Amaterasu
Level 101
God Stats
2W - 1L
1,561 SR
Queue Stats
37W - 33L
1,446 Elo+
Party 2
Team Averages
Level 139
1,654 SR
1,481 Elo+

VS

Team Averages
Level 136
1,738 SR
1,470 Elo+
Fenrir
Fenrir
AtlastheClouded
Fenrir
Level 108
God Stats
4W - 3L
1,844 SR
Queue Stats
167W - 148L
1,488 Elo+
Party 3
Charon
Charon
BuffxMuff
Charon
Level 156
God Stats
2W - 3L
1,842 SR
Queue Stats
233W - 218L
1,486 Elo+
Party 1
Raijin
Raijin
CH30x12
Raijin
Level 139
God Stats
4W - 4L
1,581 SR
Queue Stats
262W - 237L
1,485 Elo+
Solo
Danzaburou
Danzaburou
LordSarasaland
Danzaburou
Level 148
God Stats
1W - 3L
1,560 SR
Queue Stats
181W - 185L
1,484 Elo+
Party 3
Ymir
Ymir
TubzieWubzie
Ymir
Level 129
God Stats
2W - 2L
1,861 SR
Queue Stats
13W - 14L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 4
6,285
483
6,740
6,653
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
9 / 1 / 2
8,485
653
9,174
9,647
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
12
1 / 0 / 1
6,982
537
5,289
6,054
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 5
6,575
506
7,520
9,265
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
x3ARKViperx
Amaterasu
13
0 / 1 / 1
7,532
579
3,050
8,862
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,321
486
4,015
13,625
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
BuffxMuff
Charon
11
1 / 1 / 0
6,182
476
3,870
4,727
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
CH30x12
Raijin
10
2 / 4 / 1
5,978
460
4,377
8,937
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LordSarasaland
Danzaburou
10
0 / 4 / 0
5,518
424
3,075
8,895
2,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,828
448
3,187
9,956
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
4
1.5
L
2
3
1
0.83
W
9
1
2
10
L
Charon
BuffxMuff
Charon
1
1
0
1
L
Raijin
CH30x12
Raijin
2
4
1
0.63
L
Danzaburou
LordSarasaland
Danzaburou
0
4
0
0
L
0
1
1
0.5
W
Ullr
1
0
1
1.5
W
2
1
5
4.5
W
Amaterasu
x3ARKViperx
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
18,524
40,481
Taken
46,140
20,185
Mitigated
23,054
13,423
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,740
403
450
2,228
6,653
3,201
0
3,324
3,329
40,543
0
L
4,015
1,125
0
3,411
13,625
5,582
0
2,532
11,007
0
50,666
W
9,174
4,733
0
1,384
9,647
3,858
0
619
9,028
0
74,326
L
Charon
BuffxMuff
Charon
3,870
605
0
1,018
4,727
2,539
0
0
4,727
28,722
0
L
Raijin
CH30x12
Raijin
4,377
282
0
985
8,937
3,087
0
5,139
3,671
37,780
0
L
Danzaburou
LordSarasaland
Danzaburou
3,075
794
0
1,518
8,895
2,823
0
1,961
6,667
0
37,682
L
3,187
406
0
1,381
9,956
9,023
0
3,847
5,688
18,977
0
W
Ullr
5,289
2,307
0
1,357
6,054
2,271
0
1,193
4,861
0
57,740
W
7,520
2,009
0
3,343
9,265
6,367
120
2,491
6,654
21,172
0
W
Amaterasu
x3ARKViperx
Amaterasu
3,050
870
0
4,661
8,862
4,488
325
3,324
4,981
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
29,827
375
Minions Killed
275
0
Camps Cleared
0
1,223,922
Distance Traveled
1,125,802
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,285
483
48
4
0
194,040
0
L
Fenrir
6,321
486
74
6
0
286,147
4
W
Awilix
8,485
653
112
9
0
294,356
0
L
Charon
6,182
476
53
4
0
144,828
0
L
Raijin
5,978
460
56
4
0
210,768
6
L
Danzaburou
5,518
424
59
5
0
237,414
2
L
Ymir
5,828
448
33
3
0
246,645
0
W
Ullr
6,982
537
98
8
0
243,177
3
W
Atlas
6,575
506
31
2
0
252,641
0
W
Amaterasu
7,532
579
86
7
0
239,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role