Player Matchup

Merlin
Merlin
Platinum II
ATX-Galaxiz_Foxe
Merlin
Platinum II
Level 146
God Stats
13W - 9L
1,618 SR
Queue Stats
340W - 309L
1,919 MMR
Party 1
Horus
Horus
Platinum IV
Creddie
Horus
Platinum IV
Level 155
God Stats
4W - 7L
1,514 SR
Queue Stats
370W - 359L
1,657 MMR
Solo
Thanatos
Thanatos
Gold I
Eder_34_3
Thanatos
Gold I
Level 176
God Stats
35W - 43L
1,528 SR
Queue Stats
730W - 720L
1,676 MMR
Solo
Martichoras
Martichoras
Gold IV
Life_Is_KrizixX_
Martichoras
Gold IV
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 209L
1,558 MMR
Party 1
Osiris
Osiris
Gold II
SoloChad
Osiris
Gold II
Level 211
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 226L
1,747 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,532 SR
1,711 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,497 SR
1,680 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
BristolUNIsucks
Ares
Gold II
Level 157
God Stats
5W - 4L
1,535 SR
Queue Stats
133W - 125L
1,729 MMR
Party 2
Bakasura
Bakasura
Gold III
Mîñêřvα
Bakasura
Gold III
Level 48
God Stats
1W - 2L
1,326 SR
Queue Stats
37W - 27L
1,709 MMR
Solo
Cabrakan
Cabrakan
Gold I
Saskuack
Cabrakan
Gold I
Level 199
God Stats
5W - 2L
1,623 SR
Queue Stats
207W - 216L
1,707 MMR
Solo
Anhur
Anhur
Platinum V
Willibbo
Anhur
Platinum V
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
141W - 125L
1,755 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,775
755
322
2,620
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Creddie
Horus
5
0 / 1 / 1
3,503
701
1,276
4,011
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Eder_34_3
Thanatos
5
1 / 0 / 1
3,300
660
1,454
2,395
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Martichoras
Life_Is_KrizixX_
Martichoras
6
1 / 0 / 0
3,543
709
1,995
2,074
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
SoloChad
Osiris
8
2 / 0 / 0
4,596
919
4,152
5,367
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JormungandrAnubisThor

VS

Bans
Ao KuangHachimanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
4,108
822
2,063
825
224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,704
741
1,813
3,862
1,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Mîñêřvα
Bakasura
6
0 / 1 / 0
3,541
708
593
4,832
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Saskuack
Cabrakan
6
0 / 2 / 0
3,345
669
2,553
6,289
4,424
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Willibbo
Anhur
6
1 / 0 / 0
3,560
712
1,292
1,942
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
0
1
1
0.5
W
0
1
1
0.5
L
Horus
Creddie
Horus
0
1
1
0.5
L
Thanatos
Eder_34_3
Thanatos
1
0
1
1.5
L
Martichoras
Life_Is_KrizixX_
Martichoras
1
0
0
1
W
Bakasura
Mîñêřvα
Bakasura
0
1
0
0
W
Cabrakan
Saskuack
Cabrakan
0
2
0
0
L
Osiris
SoloChad
Osiris
2
0
0
2
W
Anhur
Willibbo
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,199
Damage
8,314
16,467
Taken
17,750
7,453
Mitigated
8,833
6,925
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,063
0
0
250
825
224
0
184
641
24,115
0
L
322
74
0
745
2,620
900
0
1,474
1,024
23,748
0
W
1,813
132
0
1,062
3,862
1,967
0
0
3,862
11,216
0
L
Horus
Creddie
Horus
1,276
742
111
1,479
4,011
1,885
0
1,029
2,982
0
7,372
L
Thanatos
Eder_34_3
Thanatos
1,454
487
0
2,196
2,395
696
0
427
1,928
0
13,012
L
Martichoras
Life_Is_KrizixX_
Martichoras
1,995
708
0
894
2,074
708
0
784
1,290
0
24,507
W
Bakasura
Mîñêřvα
Bakasura
593
593
0
2,342
4,832
1,709
0
138
4,694
0
16,392
W
Cabrakan
Saskuack
Cabrakan
2,553
406
0
2,036
6,289
4,424
0
14
6,120
15,228
0
L
Osiris
SoloChad
Osiris
4,152
1,535
0
1,500
5,367
3,264
0
2,599
2,744
0
28,392
W
Anhur
Willibbo
Anhur
1,292
682
0
1,223
1,942
509
14
0
1,942
0
21,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,717
Gold Earned
18,258
164
Minions Killed
183
0
Camps Cleared
0
513,417
Distance Traveled
558,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,108
822
51
10
0
104,213
0
L
Merlin
3,775
755
50
10
0
105,595
0
W
Ares
3,704
741
14
3
0
117,201
0
L
Horus
3,503
701
10
2
0
122,297
0
L
Thanatos
3,300
660
23
5
0
83,521
0
L
Martichoras
3,543
709
36
7
0
96,421
0
W
Bakasura
3,541
708
46
9
0
130,962
0
W
Cabrakan
3,345
669
26
5
0
99,085
0
L
Osiris
4,596
919
45
9
0
105,583
0
W
Anhur
3,560
712
46
9
0
107,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role