Player Matchup

Vulcan
Vulcan
Jazzy81160
Vulcan
Level 64
God Stats
616W - 609L
1,533 SR
Queue Stats
617W - 615L
1,466 Elo+
Party 2
Arachne
Arachne
Kynanee
Arachne
Level 66
God Stats
43W - 32L
1,571 SR
Queue Stats
141W - 130L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
OracionLord
Kuzenbo
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 3L
1,651 Elo+
Party 2
Hachiman
Hachiman
Santanakant
Hachiman
Level 114
God Stats
8W - 5L
1,584 SR
Queue Stats
78W - 66L
1,504 Elo+
Party 3
Janus
Janus
greytango
Janus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 65L
1,657 Elo+
Party 3
Team Averages
Level 71
1,538 SR
1,559 Elo+

VS

Team Averages
Level 107
1,605 SR
1,503 Elo+
Janus
Janus
DDKay-
Janus
Level 85
God Stats
14W - 16L
1,365 SR
Queue Stats
263W - 218L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
DaddyPapz_
Sun Wukong
Level 118
God Stats
15W - 12L
1,747 SR
Queue Stats
206W - 186L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
Dodgeb4ll
Ao Kuang
Level 102
God Stats
4W - 2L
1,767 SR
Queue Stats
107W - 97L
1,565 Elo+
Party 1
Charon
Charon
HankPank
Charon
Level 128
God Stats
2W - 3L
1,578 SR
Queue Stats
222W - 190L
1,551 Elo+
Party 1
Anhur
Anhur
parttimati
Anhur
Level 100
God Stats
7W - 7L
1,570 SR
Queue Stats
573W - 552L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jazzy81160
Vulcan
12
1 / 2 / 0
6,979
537
2,796
5,305
2,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kynanee
Arachne
12
0 / 2 / 5
6,834
526
8,991
13,152
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
OracionLord
Kuzenbo
12
3 / 0 / 5
7,319
563
7,845
13,044
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Santanakant
Hachiman
10
2 / 1 / 1
6,225
479
4,617
9,183
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
greytango
Janus
13
9 / 2 / 2
8,221
632
6,998
8,176
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DDKay-
Janus
10
0 / 5 / 2
6,470
498
4,263
6,922
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DaddyPapz_
Sun Wukong
14
0 / 2 / 2
7,754
596
6,619
10,434
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Dodgeb4ll
Ao Kuang
15
4 / 2 / 0
8,581
660
6,799
10,169
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
HankPank
Charon
11
1 / 2 / 0
7,120
548
6,466
10,669
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
2 / 4 / 0
7,337
564
10,384
13,685
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
7
7
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
DDKay-
Janus
0
5
2
0.2
L
Sun Wukong
DaddyPapz_
Sun Wukong
0
2
2
0.5
L
Ao Kuang
Dodgeb4ll
Ao Kuang
4
2
0
2
L
Charon
HankPank
Charon
1
2
0
0.5
W
Vulcan
Jazzy81160
Vulcan
1
2
0
0.5
W
Arachne
Kynanee
Arachne
0
2
5
1.25
W
Kuzenbo
OracionLord
Kuzenbo
3
0
5
5.5
W
Hachiman
Santanakant
Hachiman
2
1
1
2.5
W
Janus
greytango
Janus
9
2
2
5
L
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
34,531
48,860
Taken
51,879
26,125
Mitigated
28,001
11,765
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DDKay-
Janus
4,263
138
0
704
6,922
2,581
0
3,233
3,689
47,198
0
L
Sun Wukong
DaddyPapz_
Sun Wukong
6,619
1,358
0
2,648
10,434
8,621
0
2,989
7,445
530
65,486
L
Ao Kuang
Dodgeb4ll
Ao Kuang
6,799
1,666
0
6,287
10,169
4,309
0
1,997
8,089
69,114
0
L
Charon
HankPank
Charon
6,466
1,727
0
1,541
10,669
7,521
0
4,474
6,195
31,569
0
W
Vulcan
Jazzy81160
Vulcan
2,796
1,163
0
267
5,305
2,019
433
1,628
3,677
50,343
0
W
Arachne
Kynanee
Arachne
8,991
5,703
0
2,660
13,152
5,003
0
4,263
8,761
0
51,284
W
Kuzenbo
OracionLord
Kuzenbo
7,845
3,954
0
3,845
13,044
13,229
0
5,251
7,708
31,147
0
W
Hachiman
Santanakant
Hachiman
4,617
2,048
0
3,433
9,183
2,794
0
3,120
6,063
0
37,965
W
Janus
greytango
Janus
6,998
1,088
0
1,560
8,176
3,080
0
3,465
4,544
54,668
0
L
Anhur
10,384
5,528
0
5,767
13,685
4,969
1,119
5,011
8,674
0
59,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
37,262
353
Minions Killed
515
0
Camps Cleared
0
1,410,412
Distance Traveled
1,276,234
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,470
498
90
7
0
208,519
0
L
Sun Wukong
7,754
596
130
10
0
262,848
0
L
Ao Kuang
8,581
660
135
10
0
320,962
0
L
Charon
7,120
548
52
4
0
260,325
2
W
Vulcan
6,979
537
85
7
0
278,667
6
W
Arachne
6,834
526
77
6
0
314,437
0
W
Kuzenbo
7,319
563
43
3
0
291,530
4
W
Hachiman
6,225
479
60
5
0
251,459
2
W
Janus
8,221
632
88
7
0
274,319
6
L
Anhur
7,337
564
108
8
0
223,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role