Player Matchup

Charon
Charon
FBLD Davyboy
Charon
Level 85
God Stats
8W - 11L
1,417 SR
Queue Stats
192W - 188L
1,422 Elo+
Party 2
Ratatoskr
Ratatoskr
FBLD Scourge
Ratatoskr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 300L
1,433 Elo+
Party 2
Izanami
Izanami
Jakobe from3
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Janus
Janus
Marland17
Janus
Level 125
God Stats
1W - 7L
1,193 SR
Queue Stats
236W - 236L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Tiffty
Sun Wukong
Level 116
God Stats
12W - 8L
1,755 SR
Queue Stats
231W - 224L
1,457 Elo+
Party 2
Team Averages
Level 83
1,473 SR
1,501 Elo+

VS

Team Averages
Level 108
1,466 SR
1,472 Elo+
Artemis
Artemis
ItzPeachyToT
Artemis
Level 118
God Stats
1W - 0L
1,724 SR
Queue Stats
68W - 63L
1,517 Elo+
Solo
Mercury
Mercury
JizzusWalks
Mercury
Level 97
God Stats
9W - 8L
1,555 SR
Queue Stats
149W - 138L
1,477 Elo+
Party 1
Anubis
Anubis
Kaioken2122
Anubis
Level 118
God Stats
12W - 11L
1,393 SR
Queue Stats
309W - 295L
1,471 Elo+
Solo
Ares
Ares
iBeFkinTweakin
Ares
Level 105
God Stats
8W - 8L
1,369 SR
Queue Stats
135W - 150L
1,448 Elo+
Solo
Cthulhu
Cthulhu
jcawnis19
Cthulhu
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
154W - 169L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 4 / 1
8,592
430
7,626
19,072
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ratatoskr
FBLD Scourge
Ratatoskr
12
1 / 8 / 1
8,113
406
5,145
19,664
6,846
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Jakobe from3
Izanami
16
1 / 3 / 0
9,932
497
9,054
14,171
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Marland17
Janus
14
0 / 6 / 0
8,623
431
7,202
12,828
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Tiffty
Sun Wukong
14
3 / 5 / 0
9,206
460
12,721
20,828
17,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItzPeachyToT
Artemis
16
5 / 2 / 1
10,150
508
10,763
14,441
5,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
JizzusWalks
Mercury
19
4 / 0 / 8
11,478
574
11,246
17,665
8,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
12 / 0 / 1
11,925
596
19,450
10,352
6,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
9,000
450
8,792
14,233
10,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
jcawnis19
Cthulhu
17
2 / 2 / 5
10,009
500
16,460
17,232
15,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
6
Kills
25
26
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
1
4
1
0.38
L
Ratatoskr
FBLD Scourge
Ratatoskr
1
8
1
0.19
W
Artemis
ItzPeachyToT
Artemis
5
2
1
2.75
L
Izanami
Jakobe from3
Izanami
1
3
0
0.33
W
Mercury
JizzusWalks
Mercury
4
0
8
8
W
Anubis
12
0
1
12.5
L
Janus
Marland17
Janus
0
6
0
0
L
Sun Wukong
Tiffty
Sun Wukong
3
5
0
0.6
W
2
2
10
3.5
W
Cthulhu
jcawnis19
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,748
Damage
66,711
86,563
Taken
73,923
48,869
Mitigated
46,580
16,041
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,626
1,506
105
2,499
19,072
16,016
250
12,910
5,326
28,234
0
L
Ratatoskr
FBLD Scourge
Ratatoskr
5,145
1,004
0
1,125
19,664
6,846
0
5,750
13,537
0
50,417
W
Artemis
ItzPeachyToT
Artemis
10,763
5,449
0
7,041
14,441
5,925
297
1,104
13,337
0
71,264
L
Izanami
Jakobe from3
Izanami
9,054
5,238
0
3,532
14,171
4,541
908
1,600
12,327
0
93,585
W
Mercury
JizzusWalks
Mercury
11,246
7,517
0
4,783
17,665
8,504
414
3,490
14,175
0
134,870
W
Anubis
19,450
855
0
8,095
10,352
6,325
153
4,749
5,603
112,936
0
L
Janus
Marland17
Janus
7,202
46
62
3,396
12,828
3,739
0
7,717
4,910
76,320
0
L
Sun Wukong
Tiffty
Sun Wukong
12,721
2,659
0
5,322
20,828
17,727
342
13,243
6,550
0
63,302
W
8,792
190
0
1,250
14,233
10,626
146
3,758
10,475
33,171
0
W
Cthulhu
jcawnis19
Cthulhu
16,460
1,122
587
3,430
17,232
15,200
616
1,831
15,401
69,328
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
52,562
494
Minions Killed
625
0
Camps Cleared
0
1,838,088
Distance Traveled
1,986,765
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,592
430
29
1
0
398,287
0
L
Ratatoskr
8,113
406
63
3
0
430,586
2
W
Artemis
10,150
508
121
6
0
373,988
7
L
Izanami
9,932
497
175
9
0
364,916
0
W
Mercury
11,478
574
170
9
0
484,571
0
W
Anubis
11,925
596
182
9
0
356,163
0
L
Janus
8,623
431
127
6
0
312,153
4
L
Sun Wukong
9,206
460
100
5
0
332,146
0
W
Ares
9,000
450
45
2
0
387,815
0
W
Cthulhu
10,009
500
107
5
0
384,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role