Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
AceroIIa
Kali
Gold V
Level 83
God Stats
4W - 4L
1,548 SR
Queue Stats
246W - 262L
1,208 MMR
Party 1
Neith
Neith
Silver III
CraigPopivich
Neith
Silver III
Level 74
God Stats
7W - 12L
1,357 SR
Queue Stats
221W - 248L
928 MMR
Party 1
Ares
Ares
Silver III
TheVoidestMoon
Ares
Silver III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,027 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
thebeastcode
Sun Wukong
Bronze V
Level 122
God Stats
1W - 1L
1,851 SR
Queue Stats
43W - 66L
1,115 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,551 SR
1,156 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,391 SR
1,079 MMR
Terra
Terra
Silver II
IRON_VAGE
Terra
Silver II
Level 119
God Stats
0W - 1L
1,268 SR
Queue Stats
48W - 54L
1,124 MMR
Solo
Artemis
Artemis
Silver III
Intense_albert
Artemis
Silver III
Level 70
God Stats
7W - 11L
1,294 SR
Queue Stats
154W - 181L
1,017 MMR
Solo
Janus
Janus
Silver I
X_FaLL0uT_X-
Janus
Silver I
Level 122
God Stats
2W - 4L
1,448 SR
Queue Stats
69W - 80L
1,124 MMR
Party 2
Susano
Susano
Silver II
marcusmouse2468
Susano
Silver II
Level 105
God Stats
2W - 4L
1,335 SR
Queue Stats
77W - 92L
1,051 MMR
Party 2
Shiva
Shiva
Silver I
oPurjex
Shiva
Silver I
Level 87
God Stats
5W - 5L
1,611 SR
Queue Stats
156W - 177L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 3
5,887
589
3,630
4,804
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
12
3 / 0 / 1
6,481
648
3,538
6,506
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 0 / 1
6,422
642
4,537
2,750
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
5,507
551
2,112
9,562
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
thebeastcode
Sun Wukong
10
1 / 0 / 1
6,284
628
2,348
5,498
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MartichorasAtlasAwilixSerqet

VS

Bans
RavanaChaacAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IRON_VAGE
Terra
7
0 / 0 / 0
4,785
479
2,317
4,870
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,694
469
2,177
6,143
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,545
555
2,986
4,895
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,015
502
3,095
5,984
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
oPurjex
Shiva
7
0 / 4 / 0
4,236
424
2,711
8,021
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
3
1.25
W
Kali
3
0
1
3.5
W
4
0
1
4.5
L
Terra
IRON_VAGE
Terra
0
0
0
0
L
0
3
0
0
W
1
0
1
1.5
L
2
3
0
0.67
L
0
0
0
0
L
Shiva
oPurjex
Shiva
0
4
0
0
W
Sun Wukong
thebeastcode
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
13,286
29,120
Taken
29,913
15,210
Mitigated
10,647
7,456
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,630
96
0
1,000
4,804
1,380
0
2,193
2,611
35,261
0
W
Kali
3,538
2,097
0
1,906
6,506
2,589
0
1,349
5,157
0
47,466
W
4,537
1,442
0
908
2,750
902
846
826
1,924
0
39,459
L
Terra
IRON_VAGE
Terra
2,317
418
1,137
1,600
4,870
2,100
0
1,797
3,073
10,725
0
L
2,177
803
0
716
6,143
2,170
0
574
5,569
0
25,894
W
2,112
416
0
2,909
9,562
6,310
162
990
8,572
15,295
0
L
2,986
251
0
853
4,895
1,622
48
2,044
2,851
42,690
0
L
3,095
425
0
3,164
5,984
2,080
0
753
5,231
0
32,686
L
Shiva
oPurjex
Shiva
2,711
791
0
958
8,021
2,675
0
574
7,447
0
17,715
W
Sun Wukong
thebeastcode
Sun Wukong
2,348
346
0
733
5,498
4,029
346
56
5,442
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
24,275
300
Minions Killed
235
0
Camps Cleared
0
1,006,727
Distance Traveled
903,833
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,887
589
75
8
0
217,156
0
W
Kali
6,481
648
74
7
0
236,327
1
W
Neith
6,422
642
66
7
0
177,551
0
L
Terra
4,785
479
15
2
0
184,036
2
L
Artemis
4,694
469
60
6
0
160,598
0
W
Ares
5,507
551
24
2
0
195,618
0
L
Janus
5,545
555
81
8
0
173,935
0
L
Susano
5,015
502
55
6
0
234,576
0
L
Shiva
4,236
424
24
2
0
150,688
1
W
Sun Wukong
6,284
628
61
6
0
180,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role