Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EdN_-SHADOW-
Charon
Level 159
God Stats
32W - 32L
1,471 SR
Queue Stats
914W - 859L
1,451 Elo+
Solo
Khepri
Khepri
Fredo009
Khepri
Level 108
God Stats
3W - 2L
1,318 SR
Queue Stats
218W - 205L
1,518 Elo+
Party 3
Chiron
Chiron
Norwegian Storm
Chiron
Level 114
God Stats
17W - 15L
1,601 SR
Queue Stats
287W - 265L
1,507 Elo+
Party 3
Poseidon
Poseidon
WhiteMaskVarre
Poseidon
Level 103
God Stats
10W - 5L
1,682 SR
Queue Stats
183W - 179L
1,469 Elo+
Solo
Team Averages
Level 128
1,514 SR
1,489 Elo+

VS

Team Averages
Level 109
1,583 SR
1,463 Elo+
Pele
Pele
CallMe_Tsu
Pele
Level 40
God Stats
0W - 2L
1,188 SR
Queue Stats
18W - 33L
1,354 Elo+
Party 2
Charon
Charon
Evo8Boy
Charon
Level 129
God Stats
1W - 1L
1,755 SR
Queue Stats
141W - 117L
1,584 Elo+
Party 1
Artemis
Artemis
Stxtham
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
luxiorgaming
Cthulhu
Level 163
God Stats
1W - 1L
1,749 SR
Queue Stats
342W - 312L
1,540 Elo+
Party 1
Charybdis
Charybdis
tatout
Charybdis
Level 186
God Stats
1W - 2L
1,724 SR
Queue Stats
330W - 300L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 5
5,877
588
4,390
6,282
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
11
0 / 0 / 1
6,151
615
2,873
5,827
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Khepri
Fredo009
Khepri
9
0 / 0 / 4
5,676
568
1,708
4,358
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 0 / 0
6,552
655
5,409
4,377
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
10
2 / 0 / 0
5,415
542
4,384
4,910
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,889
489
1,602
8,405
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
Evo8Boy
Charon
8
0 / 1 / 0
4,883
488
3,783
6,093
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Stxtham
Artemis
7
0 / 3 / 0
4,335
434
2,254
6,959
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
luxiorgaming
Cthulhu
10
0 / 2 / 0
5,206
521
2,901
7,625
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
tatout
Charybdis
10
0 / 1 / 0
5,384
538
4,102
6,366
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
5
3.5
L
0
2
0
0
W
Charon
0
0
1
0.5
L
Charon
Evo8Boy
Charon
0
1
0
0
W
Khepri
Fredo009
Khepri
0
0
4
2
W
6
0
0
6
L
Artemis
Stxtham
Artemis
0
3
0
0
W
Poseidon
2
0
0
2
L
Cthulhu
luxiorgaming
Cthulhu
0
2
0
0
L
Charybdis
tatout
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
14,642
25,754
Taken
35,448
11,460
Mitigated
15,737
10,134
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,390
1,480
0
1,578
6,282
2,104
384
536
5,637
0
41,451
L
1,602
231
0
819
8,405
2,552
0
1,279
7,086
0
36,946
W
Charon
2,873
215
0
1,000
5,827
3,104
185
0
5,543
40,727
0
L
Charon
Evo8Boy
Charon
3,783
787
0
2,430
6,093
4,023
0
1,681
4,412
16,384
0
W
Khepri
Fredo009
Khepri
1,708
105
0
2,460
4,358
3,091
0
2,390
1,716
13,153
0
W
5,409
2,522
237
1,575
4,377
1,613
0
1,781
2,335
0
45,215
L
Artemis
Stxtham
Artemis
2,254
929
0
969
6,959
2,238
0
3,333
3,626
0
22,902
W
Poseidon
4,384
1,986
0
3,284
4,910
1,548
935
1,389
3,521
38,691
0
L
Cthulhu
luxiorgaming
Cthulhu
2,901
468
0
644
7,625
4,369
0
248
7,377
39,948
0
L
Charybdis
tatout
Charybdis
4,102
1,780
0
250
6,366
2,555
0
2,216
3,964
0
37,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
24,697
295
Minions Killed
243
0
Camps Cleared
0
982,006
Distance Traveled
979,829
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,877
588
66
7
0
230,604
1
L
Pele
4,889
489
60
6
0
221,841
2
W
Charon
6,151
615
71
7
0
184,620
0
L
Charon
4,883
488
21
2
0
184,888
2
W
Khepri
5,676
568
23
2
0
199,675
3
W
Chiron
6,552
655
83
8
0
186,345
0
L
Artemis
4,335
434
28
3
0
168,161
2
W
Poseidon
5,415
542
52
5
0
180,762
0
L
Cthulhu
5,206
521
75
8
0
227,488
0
L
Charybdis
5,384
538
59
6
0
177,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role