Player Matchup

Ymir
Ymir
Adawonglover69
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,302 Elo+
Party 2
Chaac
Chaac
Blitz__ghost790
Chaac
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,384 Elo+
Party 2
Bacchus
Bacchus
L7_CrossMan52
Bacchus
Level 29
God Stats
3W - 2L
1,598 SR
Queue Stats
13W - 13L
1,366 Elo+
Party 2
Merlin
Merlin
PurgeIgnorance
Merlin
Level 68
God Stats
1W - 6L
1,259 SR
Queue Stats
20W - 16L
1,349 Elo+
Party 2
Set
Set
darth_sustax69
Set
Level 99
God Stats
0W - 5L
1,145 SR
Queue Stats
32W - 33L
1,399 Elo+
Party 2
Team Averages
Level 55
1,400 SR
1,360 Elo+

VS

Team Averages
Level 75
1,468 SR
1,455 Elo+
Tyr
Tyr
DARKRIDE2TTV
Tyr
Level 104
God Stats
3W - 0L
1,692 SR
Queue Stats
91W - 85L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Gzeedd
Nu Wa
Level 87
God Stats
7W - 11L
1,472 SR
Queue Stats
66W - 78L
1,430 Elo+
Solo
Susano
Susano
ItsKorizzma
Susano
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Klasci
Hou Yi
Level 40
God Stats
2W - 8L
1,174 SR
Queue Stats
23W - 29L
1,371 Elo+
Solo
Charon
Charon
R2TXY
Charon
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,635
464
622
5,409
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,188
519
4,251
10,509
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
6
0 / 2 / 1
4,147
415
3,003
5,826
3,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 0
5,314
531
2,671
3,384
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,831
483
1,171
8,942
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,222
622
5,704
7,797
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Gzeedd
Nu Wa
11
3 / 0 / 2
6,499
650
3,994
1,034
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
3 / 1 / 2
5,452
545
2,495
6,070
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Klasci
Hou Yi
7
1 / 0 / 1
4,514
451
3,623
5,613
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
R2TXY
Charon
7
0 / 1 / 4
5,048
505
2,345
4,671
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
1
Kills
10
10
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
3
0
0
W
3
0
0
3
W
Nu Wa
Gzeedd
Nu Wa
3
0
2
4
W
Susano
3
1
2
4
W
Hou Yi
Klasci
Hou Yi
1
0
1
1.5
L
Bacchus
0
2
1
0.25
L
1
0
0
1
W
Charon
R2TXY
Charon
0
1
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
18,161
34,070
Taken
25,185
16,816
Mitigated
12,449
9,735
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
622
180
0
720
5,409
2,757
0
1,424
3,985
5,672
0
L
4,251
694
0
3,960
10,509
6,510
0
373
10,136
0
33,764
W
5,704
1,106
0
3,110
7,797
4,644
0
0
7,797
0
36,929
W
Nu Wa
Gzeedd
Nu Wa
3,994
491
0
250
1,034
362
153
540
494
39,665
0
W
Susano
2,495
507
0
2,243
6,070
2,102
10
504
5,566
0
28,195
W
Hou Yi
Klasci
Hou Yi
3,623
1,618
0
2,048
5,613
1,831
0
3,315
2,266
0
19,806
L
Bacchus
3,003
430
0
1,095
5,826
3,315
0
1,346
4,480
11,105
0
L
2,671
0
0
1,500
3,384
1,142
0
1,085
2,299
33,245
0
W
Charon
R2TXY
Charon
2,345
952
0
2,134
4,671
3,510
0
1,850
2,673
15,592
0
L
1,171
468
0
2,460
8,942
3,092
0
2,132
6,810
0
35,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
27,735
191
Minions Killed
237
0
Camps Cleared
0
965,630
Distance Traveled
978,868
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,635
464
9
1
0
173,748
0
L
Chaac
5,188
519
44
4
0
196,894
1
W
Tyr
6,222
622
65
7
0
203,618
0
W
Nu Wa
6,499
650
74
7
0
205,714
1
W
Susano
5,452
545
45
5
0
224,649
1
W
Hou Yi
4,514
451
29
3
0
169,265
2
L
Bacchus
4,147
415
16
2
0
187,519
0
L
Merlin
5,314
531
59
6
0
209,042
2
W
Charon
5,048
505
24
2
0
175,622
3
L
Set
4,831
483
63
6
0
198,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role