Player Matchup

Atlas
Atlas
 
Atlas
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KUROGAN666
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,487 Elo+
Party 1
Merlin
Merlin
KawаiiPower
Merlin
Level 81
God Stats
7W - 3L
1,729 SR
Queue Stats
158W - 149L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
SvetLess
Cthulhu
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 119L
1,487 Elo+
Party 1
Bellona
Bellona
Trichechus
Bellona
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Team Averages
Level 80
1,546 SR
1,446 Elo+

VS

Team Averages
Level 97
1,480 SR
1,410 Elo+
Ishtar
Ishtar
Exorex
Ishtar
Level 113
God Stats
0W - 2L
1,279 SR
Queue Stats
42W - 64L
1,358 Elo+
Solo
Mulan
Mulan
Histeriya
Mulan
Level 88
God Stats
6W - 6L
1,622 SR
Queue Stats
76W - 108L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
RagingSwan15
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,338 Elo+
Party 2
Ix Chel
Ix Chel
thatstguy
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
warriors187
Ao Kuang
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
333W - 338L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 1 / 18
13,927
870
18,465
19,455
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KUROGAN666
Baron Samedi
20
14 / 4 / 16
13,633
852
26,620
18,165
10,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
11 / 7 / 19
13,233
827
20,584
17,261
9,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SvetLess
Cthulhu
18
2 / 4 / 19
11,277
705
10,695
22,310
19,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Trichechus
Bellona
20
6 / 5 / 18
12,304
769
13,657
21,394
20,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Exorex
Ishtar
10
0 / 2 / 4
7,911
494
2,530
4,419
1,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Histeriya
Mulan
19
2 / 8 / 6
11,327
708
16,539
22,168
25,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RagingSwan15
Gilgamesh
20
7 / 9 / 8
11,987
749
23,494
26,723
26,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
thatstguy
Ix Chel
18
5 / 10 / 5
10,596
662
15,332
19,490
11,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
warriors187
Ao Kuang
19
6 / 9 / 2
10,939
684
7,855
23,371
24,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
38
Kills
20
21
Deaths
38
90
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
18
14
L
Ishtar
Exorex
Ishtar
0
2
4
1
L
Mulan
Histeriya
Mulan
2
8
6
0.63
W
Baron Samedi
KUROGAN666
Baron Samedi
14
4
16
5.5
W
Merlin
11
7
19
2.93
L
Gilgamesh
RagingSwan15
Gilgamesh
7
9
8
1.22
W
Cthulhu
SvetLess
Cthulhu
2
4
19
2.88
W
Bellona
Trichechus
Bellona
6
5
18
3
L
Ix Chel
thatstguy
Ix Chel
5
10
5
0.75
L
Ao Kuang
warriors187
Ao Kuang
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,021
Damage
65,750
98,585
Taken
96,171
80,506
Mitigated
89,355
35,323
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
18,465
5,742
920
3,891
19,455
20,040
698
3,345
14,383
34,976
1,485
L
Ishtar
Exorex
Ishtar
2,530
1,223
0
500
4,419
1,883
0
3,501
699
0
6,434
L
Mulan
Histeriya
Mulan
16,539
974
1,393
5,124
22,168
25,291
0
16,223
5,123
0
30,359
W
Baron Samedi
KUROGAN666
Baron Samedi
26,620
2,386
8,982
7,118
18,165
10,507
2,538
5,246
12,020
46,809
0
W
Merlin
20,584
711
2,524
2,994
17,261
9,260
560
1,805
14,870
44,381
0
L
Gilgamesh
RagingSwan15
Gilgamesh
23,494
2,755
288
2,352
26,723
26,380
0
19,471
5,934
0
36,805
W
Cthulhu
SvetLess
Cthulhu
10,695
947
1,906
3,781
22,310
19,734
705
6,392
15,037
24,804
0
W
Bellona
Trichechus
Bellona
13,657
3,233
774
2,433
21,394
20,965
1,853
5,337
15,079
0
21,325
L
Ix Chel
thatstguy
Ix Chel
15,332
1,642
1,878
2,051
19,490
11,096
0
16,413
2,897
33,360
0
L
Ao Kuang
warriors187
Ao Kuang
7,855
1,588
598
3,833
23,371
24,705
0
16,905
5,167
12,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,374
Gold Earned
52,760
189
Minions Killed
125
0
Camps Cleared
0
1,428,190
Distance Traveled
1,098,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,927
870
34
2
0
304,955
0
L
Ishtar
7,911
494
15
1
0
80,729
0
L
Mulan
11,327
708
39
2
0
267,751
0
W
Baron Samedi
13,633
852
50
3
0
257,144
0
W
Merlin
13,233
827
49
3
0
276,606
0
L
Gilgamesh
11,987
749
29
2
0
266,953
0
W
Cthulhu
11,277
705
38
2
0
296,665
0
W
Bellona
12,304
769
18
1
0
292,820
0
L
Ix Chel
10,596
662
29
2
0
223,278
0
L
Ao Kuang
10,939
684
13
1
0
259,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role