Player Matchup

Scylla
Scylla
Diamond IV
BeanMasterJared
Scylla
Diamond IV
Level 157
God Stats
1W - 0L
1,464 SR
Queue Stats
71W - 12L
2,211 MMR
Party 1
Thor
Thor
Diamond IV
HorrorsoftheDeep
Thor
Diamond IV
Level 217
God Stats
9W - 1L
1,899 SR
Queue Stats
71W - 12L
2,211 MMR
Party 1
Shiva
Shiva
Diamond IV
ScottyBuzz
Shiva
Diamond IV
Level 206
God Stats
13W - 1L
1,768 SR
Queue Stats
71W - 12L
2,211 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 193
1,710 SR
2,211 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,668 SR
2,060 MMR
Yu Huang
Yu Huang
Platinum II
Remainš
Yu Huang
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
2,034 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
SwaggyCash
Ne Zha
Platinum I
Level 119
God Stats
168W - 167L
1,657 SR
Queue Stats
1,119W - 1,332L
1,910 MMR
Solo
Hercules
Hercules
Diamond IV
UwUiShplurted
Hercules
Diamond IV
Level 74
God Stats
8W - 4L
1,846 SR
Queue Stats
30W - 16L
2,236 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
12,164
811
10,728
7,530
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 4 / 6
11,782
785
14,917
14,909
6,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
14
3 / 1 / 10
11,179
745
13,361
17,089
17,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
SobekMartichorasThothAtlasBaba Yaga

VS

Bans
AphroditeAchillesHachimanHou YiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Remainš
Yu Huang
13
3 / 3 / 1
10,494
700
13,636
9,141
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SwaggyCash
Ne Zha
13
1 / 6 / 3
10,255
684
6,746
13,264
5,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
UwUiShplurted
Hercules
13
1 / 4 / 3
9,916
661
9,799
21,284
23,653
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
6
4
6
2.25
L
Yu Huang
Remainš
Yu Huang
3
3
1
1.17
W
Shiva
3
1
10
8
L
Ne Zha
SwaggyCash
Ne Zha
1
6
3
0.42
L
Hercules
UwUiShplurted
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
30,181
39,528
Taken
43,689
25,853
Mitigated
32,060
10,067
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,728
1,106
0
1,116
7,530
2,764
285
2,991
4,301
65,516
0
W
14,917
2,941
0
4,507
14,909
6,007
522
4,244
10,629
0
51,907
L
Yu Huang
Remainš
Yu Huang
13,636
1,175
203
1,040
9,141
3,242
0
2,728
6,223
45,790
0
W
Shiva
13,361
1,242
572
3,872
17,089
17,082
307
6,881
9,862
732
27,797
L
Ne Zha
SwaggyCash
Ne Zha
6,746
1,035
0
2,561
13,264
5,165
0
1,893
11,371
0
40,601
L
Hercules
UwUiShplurted
Hercules
9,799
2,847
0
7,888
21,284
23,653
0
7,642
13,345
0
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
30,665
201
Minions Killed
153
0
Camps Cleared
0
903,811
Distance Traveled
843,363
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,164
811
106
7
0
314,081
0
W
Thor
11,782
785
68
5
0
285,817
1
L
Yu Huang
10,494
700
77
5
0
275,607
3
W
Shiva
11,179
745
27
2
0
303,913
0
L
Ne Zha
10,255
684
43
3
0
273,567
0
L
Hercules
9,916
661
33
2
0
294,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role