Player Matchup

Tyr
Tyr
DreadHead2390
Tyr
Level 64
God Stats
1W - 2L
1,265 SR
Queue Stats
205W - 195L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Franerleo
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,660 SR
Queue Stats
12W - 14L
1,398 Elo+
Solo
Skadi
Skadi
Kiskyi
Skadi
Level 88
God Stats
1W - 0L
1,601 SR
Queue Stats
22W - 13L
1,518 Elo+
Solo
Atlas
Atlas
PhiLBlntz216
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 278L
1,375 Elo+
Solo
Vamana
Vamana
Twitch_Useless
Vamana
Level 109
God Stats
4W - 5L
1,251 SR
Queue Stats
862W - 877L
1,377 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,418 Elo+

VS

Team Averages
Level 93
1,498 SR
1,338 Elo+
Anhur
Anhur
Anginorub
Anhur
Level 127
God Stats
3W - 2L
1,588 SR
Queue Stats
169W - 162L
1,476 Elo+
Solo
Cliodhna
Cliodhna
BARBARIANKURT1
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,240 Elo+
Solo
Thoth
Thoth
LittleLex1026
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 157L
1,364 Elo+
Solo
Artemis
Artemis
Pulpi Star
Artemis
Level 99
God Stats
11W - 15L
1,404 SR
Queue Stats
343W - 387L
1,365 Elo+
Solo
Sobek
Sobek
xavirrino
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,988
998
691
2,863
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Franerleo
Morgan Le Fay
11
1 / 1 / 4
5,904
1,181
2,506
3,064
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kiskyi
Skadi
12
2 / 0 / 3
6,176
1,235
2,679
1,784
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 3
6,559
1,312
2,763
5,256
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
5,840
1,168
3,090
5,180
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anginorub
Anhur
13
2 / 3 / 3
5,722
1,144
4,192
5,572
2,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
5
0 / 0 / 1
4,349
870
194
244
72
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
1,300
260
0
0
0
Artemis
Pulpi Star
Artemis
11
1 / 1 / 3
5,117
1,023
2,296
2,521
1,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
xavirrino
Sobek
11
2 / 2 / 2
5,275
1,055
2,732
5,541
5,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
6
Kills
5
6
Deaths
6
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anginorub
Anhur
2
3
3
1.17
L
Cliodhna
0
0
1
0.5
W
0
1
3
1.5
W
Morgan Le Fay
Franerleo
Morgan Le Fay
1
1
4
3
W
Skadi
Kiskyi
Skadi
2
0
3
3.5
L
0
0
0
0
W
2
2
3
1.75
L
Artemis
Pulpi Star
Artemis
1
1
3
2.5
W
1
2
2
1
L
Sobek
xavirrino
Sobek
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
9,414
18,147
Taken
13,878
12,622
Mitigated
9,080
2,621
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anginorub
Anhur
4,192
1,817
226
911
5,572
2,304
0
2,404
2,975
0
10,746
L
Cliodhna
194
0
0
7
244
72
0
28
177
0
444
W
691
94
147
384
2,863
2,067
160
667
2,196
0
2,226
W
Morgan Le Fay
Franerleo
Morgan Le Fay
2,506
445
16
460
3,064
1,232
0
742
2,266
5,919
0
W
Skadi
Kiskyi
Skadi
2,679
1,012
24
0
1,784
724
602
580
1,204
0
8,273
L
0
0
0
0
0
0
0
0
0
0
0
W
2,763
476
291
937
5,256
3,362
0
575
4,681
6,794
0
L
Artemis
Pulpi Star
Artemis
2,296
387
86
625
2,521
1,310
0
746
1,692
0
4,857
W
3,090
685
154
208
5,180
5,237
202
188
4,992
0
10,869
L
Sobek
xavirrino
Sobek
2,732
107
207
1,871
5,541
5,394
0
2,265
3,041
7,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
21,763
54
Minions Killed
29
0
Camps Cleared
0
514,116
Distance Traveled
323,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,722
1,144
21
4
0
100,257
0
L
Cliodhna
4,349
870
1
0
0
53,039
0
W
Tyr
4,988
998
0
0
0
63,995
0
W
Morgan Le Fay
5,904
1,181
12
2
0
119,268
0
W
Skadi
6,176
1,235
18
4
0
118,161
0
L
Thoth
1,300
260
0
0
0
0
0
W
Atlas
6,559
1,312
11
2
0
104,866
0
L
Artemis
5,117
1,023
4
1
0
86,650
0
W
Vamana
5,840
1,168
13
3
0
107,826
0
L
Sobek
5,275
1,055
3
1
0
83,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role