Player Matchup

Charon
Charon
 
Charon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeadFreq
Ratatoskr
Level 123
God Stats
5W - 13L
1,342 SR
Queue Stats
163W - 167L
1,409 Elo+
Party 2
Neith
Neith
LadySylvia2
Neith
Level 117
God Stats
47W - 46L
1,598 SR
Queue Stats
222W - 236L
1,524 Elo+
Party 2
Scylla
Scylla
Lawdedaw
Scylla
Level 83
God Stats
28W - 26L
1,643 SR
Queue Stats
379W - 352L
1,475 Elo+
Party 2
Merlin
Merlin
demonmaster55
Merlin
Level 108
God Stats
0W - 2L
1,235 SR
Queue Stats
202W - 183L
1,500 Elo+
Party 2
Team Averages
Level 103
1,464 SR
1,482 Elo+

VS

Team Averages
Level 74
1,516 SR
1,459 Elo+
Chaac
Chaac
BABYlVENUS
Chaac
Level 56
God Stats
4W - 1L
1,681 SR
Queue Stats
217W - 219L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Challupa
Xbalanque
Level 89
God Stats
1W - 0L
1,634 SR
Queue Stats
7W - 12L
1,361 Elo+
Party 1
Agni
Agni
SOZmantutos
Agni
Level 82
God Stats
4W - 3L
1,177 SR
Queue Stats
47W - 27L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ToÖmuchswag
Sun Wukong
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 1
Ratatoskr
Ratatoskr
sagondeez
Ratatoskr
Level 89
God Stats
10W - 3L
1,591 SR
Queue Stats
185W - 140L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 1
5,842
449
4,246
11,396
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
DeadFreq
Ratatoskr
10
1 / 4 / 0
6,013
463
7,297
13,303
6,055
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
1 / 4 / 0
5,783
445
3,156
7,779
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Lawdedaw
Scylla
11
0 / 2 / 2
6,295
484
3,876
8,635
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,639
511
7,728
9,081
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 1 / 3
6,174
475
3,383
8,089
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Xbalanque
Challupa
Xbalanque
11
2 / 0 / 5
6,690
515
6,589
5,905
1,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 2 / 2
7,675
590
7,825
9,554
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
ToÖmuchswag
Sun Wukong
13
1 / 0 / 2
7,908
608
7,119
11,353
10,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
sagondeez
Ratatoskr
14
9 / 0 / 3
8,784
676
9,527
9,672
3,902
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
W
Chaac
0
1
3
1.5
W
Xbalanque
Challupa
Xbalanque
2
0
5
4.5
L
Ratatoskr
DeadFreq
Ratatoskr
1
4
0
0.25
L
1
4
0
0.25
L
Scylla
Lawdedaw
Scylla
0
2
2
0.5
W
5
2
2
3
W
Sun Wukong
ToÖmuchswag
Sun Wukong
1
0
2
2
L
1
6
0
0.17
W
Ratatoskr
sagondeez
Ratatoskr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
34,443
50,194
Taken
44,573
23,422
Mitigated
27,242
11,593
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,246
1,204
0
2,703
11,396
8,528
0
1,874
9,454
23,211
0
W
Chaac
3,383
405
65
3,446
8,089
6,969
193
2,054
6,035
489
18,561
W
Xbalanque
Challupa
Xbalanque
6,589
3,335
0
2,582
5,905
1,904
721
1,560
4,345
0
42,729
L
Ratatoskr
DeadFreq
Ratatoskr
7,297
2,394
0
2,937
13,303
6,055
0
839
12,464
0
41,436
L
3,156
578
0
749
7,779
2,815
0
90
7,689
0
32,006
L
Scylla
Lawdedaw
Scylla
3,876
431
0
3,766
8,635
2,463
0
1,651
6,974
43,538
0
W
7,825
592
0
2,365
9,554
3,590
510
6,573
2,981
42,242
0
W
Sun Wukong
ToÖmuchswag
Sun Wukong
7,119
1,638
0
1,183
11,353
10,877
608
1,773
9,580
0
60,111
L
7,728
296
140
1,298
9,081
3,561
574
3,461
5,620
48,556
0
W
Ratatoskr
sagondeez
Ratatoskr
9,527
2,719
0
814
9,672
3,902
0
3,929
5,743
0
65,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
37,231
296
Minions Killed
348
0
Camps Cleared
0
1,200,064
Distance Traveled
1,316,561
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,842
449
33
3
0
228,710
1
W
Chaac
6,174
475
26
2
0
261,624
5
W
Xbalanque
6,690
515
55
4
0
267,144
2
L
Ratatoskr
6,013
463
64
5
0
258,684
0
L
Neith
5,783
445
48
4
0
200,055
4
L
Scylla
6,295
484
76
6
0
290,887
0
W
Agni
7,675
590
57
4
0
256,437
6
W
Sun Wukong
7,908
608
109
8
0
220,756
0
L
Merlin
6,639
511
75
6
0
221,728
0
W
Ratatoskr
8,784
676
101
8
0
310,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role