Player Matchup

Apollo
Apollo
Deazyy
Apollo
Level 69
God Stats
3W - 4L
1,225 SR
Queue Stats
120W - 119L
1,524 Elo+
Party 2
Khepri
Khepri
Gumbythe3rd
Khepri
Level 14
God Stats
4W - 3L
1,768 SR
Queue Stats
78W - 80L
1,371 Elo+
Party 2
Poseidon
Poseidon
xWavyqp
Poseidon
Level 65
God Stats
7W - 3L
1,651 SR
Queue Stats
109W - 106L
1,491 Elo+
Solo
Team Averages
Level 49
1,548 SR
1,462 Elo+

VS

Team Averages
Level 70
1,428 SR
1,475 Elo+
Jing Wei
Jing Wei
AnAngryLambChop
Jing Wei
Level 50
God Stats
1W - 1L
1,235 SR
Queue Stats
19W - 16L
1,474 Elo+
Party 1
Discordia
Discordia
BreadPit007
Discordia
Level 67
God Stats
0W - 1L
1,629 SR
Queue Stats
210W - 223L
1,570 Elo+
Solo
Charon
Charon
niknrac
Charon
Level 94
God Stats
1W - 1L
1,420 SR
Queue Stats
17W - 25L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deazyy
Apollo
18
3 / 4 / 11
15,436
735
14,947
22,545
9,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
18
3 / 4 / 12
15,139
721
8,962
29,490
33,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
xWavyqp
Poseidon
18
9 / 6 / 3
16,429
782
26,503
19,090
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
6 / 10 / 4
15,102
719
22,829
25,704
12,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BreadPit007
Discordia
18
2 / 1 / 9
15,293
728
30,008
11,141
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
niknrac
Charon
18
6 / 5 / 8
15,447
736
11,456
27,581
38,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
14
14
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
6
10
4
0.8
L
Discordia
BreadPit007
Discordia
2
1
9
6.5
W
Apollo
Deazyy
Apollo
3
4
11
2.13
W
Khepri
3
4
12
2.25
L
Charon
niknrac
Charon
6
5
8
2
W
Poseidon
xWavyqp
Poseidon
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,412
Damage
64,293
71,125
Taken
64,426
49,630
Mitigated
57,028
6,167
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
22,829
14,846
0
3,674
25,704
12,315
464
16,673
9,011
0
83,851
L
Discordia
BreadPit007
Discordia
30,008
451
120
1,762
11,141
5,854
216
5,788
5,353
94,849
0
W
Apollo
Deazyy
Apollo
14,947
7,090
0
2,626
22,545
9,321
2,396
15,892
6,653
0
73,848
W
Khepri
8,962
236
0
1,738
29,490
33,176
333
13,652
15,305
28,233
1,623
L
Charon
niknrac
Charon
11,456
1,396
273
1,531
27,581
38,859
256
12,116
15,248
32,269
0
W
Poseidon
xWavyqp
Poseidon
26,503
1,866
0
1,803
19,090
7,133
508
11,495
7,491
91,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
45,842
233
Minions Killed
238
0
Camps Cleared
0
1,108,820
Distance Traveled
1,029,338
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,102
719
108
5
0
297,784
0
L
Discordia
15,293
728
109
5
0
377,818
0
W
Apollo
15,436
735
96
5
0
359,445
0
W
Khepri
15,139
721
30
1
0
390,579
0
L
Charon
15,447
736
21
1
0
353,736
4
W
Poseidon
16,429
782
107
5
0
358,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role