Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
BeltOfFrenzyFire
Vulcan
Platinum II
Level 85
God Stats
60W - 44L
1,651 SR
Queue Stats
115W - 118L
1,972 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Kamata954
Cabrakan
Platinum I
Level 149
God Stats
4W - 3L
1,788 SR
Queue Stats
346W - 371L
1,903 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,646 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,725 SR
1,976 MMR
Chiron
Chiron
Platinum V
Deite
Chiron
Platinum V
Level 159
God Stats
18W - 20L
1,533 SR
Queue Stats
379W - 406L
1,794 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Remainš
Morgan Le Fay
Platinum II
Level 158
God Stats
3W - 1L
1,811 SR
Queue Stats
34W - 17L
1,966 MMR
Party 1
Hercules
Hercules
Diamond IV
UwUiShplurted
Hercules
Diamond IV
Level 74
God Stats
8W - 4L
1,831 SR
Queue Stats
30W - 16L
2,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 0
10,015
626
9,204
7,850
3,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 0
10,273
642
16,050
11,397
4,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Kamata954
Cabrakan
13
0 / 4 / 1
9,816
614
8,581
19,396
25,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThothMartichorasNe ZhaAtlasAchilles

VS

Bans
AphroditeHachimanSobekXbalanqueAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deite
Chiron
15
2 / 0 / 6
12,086
755
9,062
10,910
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Remainš
Morgan Le Fay
15
3 / 0 / 6
11,806
738
15,472
9,205
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
UwUiShplurted
Hercules
14
5 / 1 / 4
12,059
754
8,214
23,155
26,249
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
1
5
0
0.2
W
Chiron
Deite
Chiron
2
0
6
5
L
Cabrakan
Kamata954
Cabrakan
0
4
1
0.13
W
Morgan Le Fay
Remainš
Morgan Le Fay
3
0
6
6
W
Hercules
UwUiShplurted
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
32,748
38,643
Taken
43,270
34,336
Mitigated
35,059
4,461
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,204
6,719
0
1,000
7,850
3,603
0
3,195
4,655
0
57,811
L
16,050
8,081
270
2,951
11,397
4,956
0
4,048
7,349
60,264
0
W
Chiron
Deite
Chiron
9,062
3,720
1,016
5,016
10,910
4,566
1,475
7,559
3,351
0
69,649
L
Cabrakan
Kamata954
Cabrakan
8,581
1,295
0
240
19,396
25,777
0
9,006
10,390
14,807
1,550
W
Morgan Le Fay
Remainš
Morgan Le Fay
15,472
890
425
2,353
9,205
4,244
1,201
5,746
3,459
71,026
0
W
Hercules
UwUiShplurted
Hercules
8,214
2,297
0
10,978
23,155
26,249
508
10,160
12,995
0
24,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
35,951
172
Minions Killed
222
0
Camps Cleared
0
906,729
Distance Traveled
979,111
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,015
626
88
6
0
270,187
0
L
Vulcan
10,273
642
72
5
0
330,126
0
W
Chiron
12,086
755
112
7
0
300,497
4
L
Cabrakan
9,816
614
12
1
0
306,416
0
W
Morgan Le Fay
11,806
738
79
5
0
329,923
2
W
Hercules
12,059
754
31
2
0
348,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role