Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ARTHUR141102
Thanatos
Level 99
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Anubis
Anubis
Bushido24rus
Anubis
Level 106
God Stats
1W - 2L
1,449 SR
Queue Stats
160W - 145L
1,506 Elo+
Solo
Geb
Geb
R0i__Richard
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,593 Elo+
Party 1
Ra
Ra
jimkiller00709
Ra
Level 119
God Stats
11W - 7L
1,625 SR
Queue Stats
149W - 168L
1,405 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,434 Elo+

VS

Team Averages
Level 126
1,478 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 108
God Stats
159W - 158L
1,504 SR
Queue Stats
336W - 322L
1,439 Elo+
Solo
Surtr
Surtr
Telemach0s
Surtr
Level 145
God Stats
2W - 1L
1,581 SR
Queue Stats
45W - 30L
1,474 Elo+
Solo
Ares
Ares
qlp Hobo qlp
Ares
Level 154
God Stats
2W - 1L
1,442 SR
Queue Stats
198W - 171L
1,510 Elo+
Party 2
Thanatos
Thanatos
snakejxd
Thanatos
Level 142
God Stats
9W - 9L
1,365 SR
Queue Stats
191W - 194L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 4 / 0
5,104
464
5,241
8,813
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ARTHUR141102
Thanatos
9
4 / 4 / 0
5,851
532
4,060
9,232
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
10
0 / 5 / 1
5,480
498
5,533
8,527
3,729
Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 2
5,283
480
4,841
9,599
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
6,134
558
4,807
8,187
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 2
7,124
648
12,707
7,617
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
JohnDalex98
The Morrigan
12
2 / 0 / 4
6,526
593
4,459
5,949
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
1 / 0 / 0
6,990
635
5,485
8,029
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 7
6,041
549
3,006
10,692
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
snakejxd
Thanatos
11
7 / 3 / 1
6,742
613
6,221
10,205
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Sol
 
Sol
6
0
2
7
L
Thanatos
ARTHUR141102
Thanatos
4
4
0
1
L
Anubis
0
5
1
0.1
W
The Morrigan
JohnDalex98
The Morrigan
2
0
4
4
L
0
1
2
1
W
Surtr
1
0
0
1
L
0
2
0
0
W
0
2
7
1.75
W
Thanatos
snakejxd
Thanatos
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
31,878
44,358
Taken
42,492
19,308
Mitigated
20,000
14,097
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,241
2,372
0
1,917
8,813
3,796
0
6,521
2,292
0
36,307
W
Sol
 
Sol
12,707
6,535
0
2,815
7,617
2,621
1,003
1,787
5,830
57,254
0
L
Thanatos
ARTHUR141102
Thanatos
4,060
1,354
0
4,329
9,232
3,265
0
3,630
5,558
0
30,612
L
Anubis
5,533
57
0
2,082
8,527
3,729
0
3,702
4,825
44,584
0
W
The Morrigan
JohnDalex98
The Morrigan
4,459
946
0
2,168
5,949
1,904
0
2,882
3,067
53,446
0
L
4,841
464
0
1,883
9,599
5,860
0
6,275
3,324
16,511
0
W
Surtr
5,485
1,542
0
3,013
8,029
4,040
0
4,418
3,611
629
56,734
L
4,807
392
0
3,886
8,187
2,658
0
178
8,009
55,276
0
W
3,006
283
0
1,722
10,692
7,653
137
4,051
6,641
19,837
0
W
Thanatos
snakejxd
Thanatos
6,221
1,201
0
8,502
10,205
3,782
0
2,043
8,162
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
33,423
309
Minions Killed
337
0
Camps Cleared
0
1,060,466
Distance Traveled
1,071,710
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,104
464
57
5
0
190,767
0
W
Sol
7,124
648
79
7
0
194,467
2
L
Thanatos
5,851
532
53
5
0
244,652
0
L
Anubis
5,480
498
63
6
0
197,843
6
W
The Morrigan
6,526
593
82
7
0
211,256
0
L
Geb
5,283
480
17
2
0
218,908
2
W
Surtr
6,990
635
106
10
0
233,841
1
L
Ra
6,134
558
119
11
0
208,296
0
W
Ares
6,041
549
24
2
0
187,509
0
W
Thanatos
6,742
613
46
4
0
244,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role