Player Matchup

Sun Wukong
Sun Wukong
Captain Kxsh
Sun Wukong
Level 122
God Stats
3W - 0L
1,709 SR
Queue Stats
74W - 75L
1,500 Elo+
Party 1
Kali
Kali
IHAMMERHEAD23
Kali
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,615 Elo+
Solo
Anhur
Anhur
Juicy--Plays
Anhur
Level 123
God Stats
4W - 1L
1,763 SR
Queue Stats
81W - 65L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Meat0Spanker
Kukulkan
Level 156
God Stats
7W - 2L
1,657 SR
Queue Stats
143W - 161L
1,415 Elo+
Party 1
Anubis
Anubis
TheMayoMan1
Anubis
Level 140
God Stats
44W - 36L
1,572 SR
Queue Stats
400W - 335L
1,584 Elo+
Solo
Team Averages
Level 131
1,640 SR
1,533 Elo+

VS

Team Averages
Level 113
1,593 SR
1,560 Elo+
Osiris
Osiris
AltLit
Osiris
Level 141
God Stats
3W - 2L
1,722 SR
Queue Stats
82W - 79L
1,540 Elo+
Solo
Odin
Odin
FemboyProlapser
Odin
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
329W - 325L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
LagNGlitches
Baron Samedi
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 51L
1,674 Elo+
Solo
Rama
Rama
NattyPoo923
Rama
Level 126
God Stats
6W - 8L
1,565 SR
Queue Stats
163W - 172L
1,457 Elo+
Solo
Janus
Janus
WaifuPillowUwU
Janus
Level 159
God Stats
76W - 73L
1,676 SR
Queue Stats
249W - 238L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captain Kxsh
Sun Wukong
12
2 / 1 / 1
7,646
637
4,548
9,020
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 1
7,039
587
4,941
12,108
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 1
7,134
595
2,264
4,379
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Meat0Spanker
Kukulkan
13
0 / 0 / 3
7,438
620
2,227
3,677
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
11
3 / 1 / 2
6,664
555
4,856
7,276
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AltLit
Osiris
11
2 / 3 / 2
6,333
528
5,035
10,748
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 0
5,742
479
1,645
5,762
3,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LagNGlitches
Baron Samedi
6
1 / 1 / 0
4,748
396
1,454
3,326
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,824
485
1,950
6,194
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 2
6,473
539
6,824
5,248
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
6
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
AltLit
Osiris
2
3
2
1
W
Sun Wukong
Captain Kxsh
Sun Wukong
2
1
1
2.5
L
1
1
0
1
W
3
4
1
0.88
W
0
0
1
0.5
L
Baron Samedi
LagNGlitches
Baron Samedi
1
1
0
1
W
Kukulkan
Meat0Spanker
Kukulkan
0
0
3
1.5
L
0
2
0
0
W
Anubis
3
1
2
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
16,908
36,460
Taken
31,278
18,232
Mitigated
13,225
9,278
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AltLit
Osiris
5,035
2,506
0
1,301
10,748
5,475
0
2,746
7,738
0
44,659
W
Sun Wukong
Captain Kxsh
Sun Wukong
4,548
660
0
3,092
9,020
5,649
592
2,505
6,232
0
52,942
L
1,645
507
0
1,893
5,762
3,379
0
1,817
3,837
0
13,300
W
4,941
2,341
0
1,888
12,108
4,853
0
3,335
8,509
0
44,692
W
2,264
1,180
0
2,567
4,379
1,656
699
0
4,379
0
53,339
L
Baron Samedi
LagNGlitches
Baron Samedi
1,454
142
0
786
3,326
1,100
0
196
3,130
12,980
0
W
Kukulkan
Meat0Spanker
Kukulkan
2,227
43
0
770
3,677
1,492
63
729
2,880
55,981
0
L
1,950
1,655
0
937
6,194
1,567
0
1,239
4,955
0
43,926
W
Anubis
4,856
352
0
961
7,276
4,582
426
1,545
5,584
42,608
0
L
6,824
358
0
1,637
5,248
1,704
0
1,174
3,994
52,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
29,120
432
Minions Killed
295
0
Camps Cleared
0
1,177,931
Distance Traveled
1,012,323
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,333
528
73
6
0
235,754
0
W
Sun Wukong
7,646
637
85
7
0
252,258
0
L
Odin
5,742
479
13
1
0
233,016
2
W
Kali
7,039
587
69
6
0
258,015
0
W
Anhur
7,134
595
104
9
0
217,602
0
L
Baron Samedi
4,748
396
21
2
0
88,483
1
W
Kukulkan
7,438
620
118
10
0
231,169
0
L
Rama
5,824
485
87
7
0
207,930
2
W
Anubis
6,664
555
56
5
0
218,887
1
L
Janus
6,473
539
101
8
0
247,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role