Player Matchup

He Bo
He Bo
 
He Bo
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CorbeauAudacieux
Odin
Level 115
God Stats
2W - 1L
1,702 SR
Queue Stats
57W - 56L
1,484 Elo+
Party 2
Ares
Ares
Kadoran
Ares
Level 106
God Stats
9W - 2L
1,504 SR
Queue Stats
51W - 54L
1,479 Elo+
Party 2
Martichoras
Martichoras
NewStick
Martichoras
Level 62
God Stats
10W - 8L
1,288 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 2
Hel
Hel
Stoepbrother
Hel
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,459 Elo+

VS

Team Averages
Level 123
1,628 SR
1,468 Elo+
Anubis
Anubis
PixieRox
Anubis
Level 104
God Stats
25W - 43L
1,409 SR
Queue Stats
29W - 55L
1,307 Elo+
Party 1
Awilix
Awilix
Platopie
Awilix
Level 142
God Stats
3W - 1L
1,707 SR
Queue Stats
195W - 203L
1,520 Elo+
Party 1
Charon
Charon
Snαve
Charon
Level 154
God Stats
15W - 12L
1,608 SR
Queue Stats
227W - 229L
1,558 Elo+
Party 1
Chiron
Chiron
goblinfred
Chiron
Level 145
God Stats
4W - 0L
1,692 SR
Queue Stats
109W - 118L
1,510 Elo+
Party 1
Tyr
Tyr
jacker3222
Tyr
Level 70
God Stats
2W - 0L
1,724 SR
Queue Stats
111W - 114L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 2 / 0
7,711
643
3,480
6,525
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
6,887
574
4,994
9,728
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
Kadoran
Ares
9
0 / 3 / 1
5,557
463
2,990
9,875
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
NewStick
Martichoras
10
0 / 2 / 0
5,939
495
4,721
7,094
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,425
535
7,121
7,569
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PixieRox
Anubis
12
4 / 2 / 1
7,129
594
5,056
7,608
3,847
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Platopie
Awilix
12
2 / 1 / 5
6,992
583
5,878
10,029
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Snαve
Charon
10
0 / 0 / 7
6,567
547
5,031
8,136
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
goblinfred
Chiron
13
5 / 0 / 2
7,653
638
6,623
6,698
2,445
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
6,963
580
5,575
9,327
8,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
0
1
L
0
0
0
0
L
Ares
Kadoran
Ares
0
3
1
0.17
L
Martichoras
NewStick
Martichoras
0
2
0
0
W
Anubis
PixieRox
Anubis
4
2
1
2.25
W
Awilix
Platopie
Awilix
2
1
5
4.5
W
Charon
Snαve
Charon
0
0
7
3.5
L
1
4
1
0.38
W
Chiron
goblinfred
Chiron
5
0
2
6
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
28,163
40,791
Taken
41,798
22,192
Mitigated
25,057
13,331
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,480
151
0
2,847
6,525
2,408
0
862
5,663
74,406
0
L
4,994
2,130
0
2,388
9,728
8,798
0
0
9,728
187
55,519
L
Ares
Kadoran
Ares
2,990
143
1,053
2,955
9,875
5,921
0
3,633
6,242
8,116
0
L
Martichoras
NewStick
Martichoras
4,721
1,722
0
1,371
7,094
2,677
0
1,207
5,887
0
53,502
W
Anubis
PixieRox
Anubis
5,056
456
0
3,528
7,608
3,847
371
5,499
2,109
54,893
0
W
Awilix
Platopie
Awilix
5,878
1,820
0
1,662
10,029
4,097
0
3,050
6,911
0
60,743
W
Charon
Snαve
Charon
5,031
843
0
1,842
8,136
5,860
78
3,128
4,620
20,062
0
L
7,121
560
687
2,030
7,569
2,388
0
4,438
3,125
48,256
0
W
Chiron
goblinfred
Chiron
6,623
4,409
412
3,036
6,698
2,445
0
1,461
5,125
0
50,198
W
5,575
1,087
0
3,274
9,327
8,808
0
187
9,140
0
58,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
35,304
434
Minions Killed
408
0
Camps Cleared
0
1,221,279
Distance Traveled
1,235,832
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,711
643
134
11
0
266,915
0
L
Odin
6,887
574
112
9
0
234,674
0
L
Ares
5,557
463
10
1
0
248,206
4
L
Martichoras
5,939
495
81
7
0
215,530
2
W
Anubis
7,129
594
100
8
0
217,855
5
W
Awilix
6,992
583
90
8
0
294,920
0
W
Charon
6,567
547
32
3
0
249,816
5
L
Hel
6,425
535
97
8
0
255,954
0
W
Chiron
7,653
638
87
7
0
236,435
0
W
Tyr
6,963
580
99
8
0
236,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role