Player Matchup

Fenrir
Fenrir
Bostic42001
Fenrir
Level 35
God Stats
1W - 2L
1,389 SR
Queue Stats
10W - 46L
1,066 Elo+
Party 2
Charon
Charon
Noahloveless
Charon
Level 52
God Stats
6W - 9L
1,780 SR
Queue Stats
37W - 52L
1,291 Elo+
Solo
Izanami
Izanami
Yin_Mei_Gou
Izanami
Level 32
God Stats
0W - 5L
1,050 SR
Queue Stats
21W - 65L
1,013 Elo+
Party 2
Team Averages
Level 40
1,407 SR
1,123 Elo+

VS

Team Averages
Level 82
1,667 SR
1,660 Elo+
Cthulhu
Cthulhu
DESOLATION-A0
Cthulhu
Level 55
God Stats
1W - 1L
1,330 SR
Queue Stats
9W - 10L
1,394 Elo+
Solo
Charon
Charon
OnyxEssence
Charon
Level 169
God Stats
36W - 7L
1,876 SR
Queue Stats
393W - 290L
1,774 Elo+
Party 1
Serqet
Serqet
lonely69boneerr
Serqet
Level 23
God Stats
10W - 4L
1,794 SR
Queue Stats
384W - 243L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 10 / 5
7,269
727
1,829
11,968
2,824
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
1 / 6 / 3
7,504
750
4,100
15,170
10,198
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Yin_Mei_Gou
Izanami
10
2 / 9 / 3
7,703
770
3,643
12,158
3,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 11
7,682
768
4,549
6,736
3,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon
14
12 / 0 / 10
10,879
1,088
13,590
7,005
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
13 / 5 / 9
10,293
1,029
17,606
9,795
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
25
25
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
5
0.35
W
Cthulhu
0
3
11
1.83
L
Charon
1
6
3
0.42
W
Charon
12
0
10
17
L
Izanami
Yin_Mei_Gou
Izanami
2
9
3
0.39
W
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,572
Damage
35,745
39,296
Taken
23,536
16,336
Mitigated
11,808
229
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,829
406
0
0
11,968
2,824
12
4,305
7,067
0
8,080
W
Cthulhu
4,549
33
237
0
6,736
3,796
190
1,644
4,983
14,249
0
L
Charon
4,100
786
0
0
15,170
10,198
0
7,591
7,019
14,876
0
W
Charon
13,590
3,476
0
1,270
7,005
3,857
951
1,934
5,071
47,357
0
L
Izanami
Yin_Mei_Gou
Izanami
3,643
2,333
0
229
12,158
3,314
0
6,679
5,251
0
13,926
W
17,606
5,375
0
40
9,795
4,155
563
914
8,881
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
28,854
44
Minions Killed
98
0
Camps Cleared
0
398,263
Distance Traveled
505,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,269
727
7
1
0
123,648
0
W
Cthulhu
7,682
768
18
2
0
128,732
2
L
Charon
7,504
750
18
2
0
151,312
0
W
Charon
10,879
1,088
58
6
0
186,957
0
L
Izanami
7,703
770
19
2
0
123,303
0
W
Serqet
10,293
1,029
22
2
0
189,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role