Player Matchup

Scylla
Scylla
Platinum II
BeltOfFrenzyFire
Scylla
Platinum II
Level 85
God Stats
7W - 9L
1,310 SR
Queue Stats
115W - 118L
1,937 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Remainš
Hou Yi
Platinum II
Level 158
God Stats
2W - 2L
1,937 SR
Queue Stats
34W - 17L
1,931 MMR
Party 1
Hercules
Hercules
Diamond V
UwUiShplurted
Hercules
Diamond V
Level 74
God Stats
8W - 4L
1,813 SR
Queue Stats
30W - 16L
2,344 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,687 SR
2,070 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 175
1,649 SR
1,898 MMR
Hachiman
Hachiman
Platinum II
BiteTheSteez
Hachiman
Platinum II
Level 317
God Stats
59W - 61L
1,665 SR
Queue Stats
1,868W - 1,678L
1,872 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
SaltThrown
Ne Zha
Diamond V
Level 111
God Stats
23W - 22L
1,623 SR
Queue Stats
1,269W - 1,536L
1,940 MMR
Solo
Hades
Hades
Gold I
UnseenS0cks
Hades
Gold I
Level 97
God Stats
2W - 3L
1,659 SR
Queue Stats
39W - 33L
1,883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
11,840
789
10,359
11,756
4,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Remainš
Hou Yi
16
11 / 1 / 8
13,219
881
14,522
13,231
6,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
UwUiShplurted
Hercules
16
11 / 1 / 11
13,014
868
19,688
24,983
33,290
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MartichorasAtlasAphroditeKuzenboRavana

VS

Bans
SobekUllrBacchusAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiteTheSteez
Hachiman
11
1 / 10 / 3
9,633
642
14,246
16,227
6,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
SaltThrown
Ne Zha
13
1 / 7 / 3
10,356
690
11,239
17,567
18,128
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 1
10,906
727
11,049
17,310
7,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
4
4
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Hachiman
BiteTheSteez
Hachiman
1
10
3
0.25
W
Hou Yi
Remainš
Hou Yi
11
1
8
15
L
Ne Zha
SaltThrown
Ne Zha
1
7
3
0.36
L
2
6
1
0.42
W
Hercules
UwUiShplurted
Hercules
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
36,534
49,970
Taken
51,104
43,998
Mitigated
32,288
19,905
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,359
1,089
85
4,151
11,756
4,553
819
4,232
7,429
61,776
0
L
Hachiman
BiteTheSteez
Hachiman
14,246
9,216
0
955
16,227
6,295
0
2,776
13,359
0
38,200
W
Hou Yi
Remainš
Hou Yi
14,522
7,213
0
4,088
13,231
6,155
1,770
3,821
9,210
0
62,412
L
Ne Zha
SaltThrown
Ne Zha
11,239
1,173
0
1,487
17,567
18,128
0
3,056
14,435
1,205
33,245
L
11,049
2,244
663
4,209
17,310
7,865
0
5,270
11,782
51,676
0
W
Hercules
UwUiShplurted
Hercules
19,688
8,522
0
11,581
24,983
33,290
320
4,829
20,102
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
30,895
198
Minions Killed
158
0
Camps Cleared
0
863,251
Distance Traveled
760,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,840
789
80
5
0
264,162
1
L
Hachiman
9,633
642
45
3
0
229,975
0
W
Hou Yi
13,219
881
92
6
0
280,472
0
L
Ne Zha
10,356
690
16
1
0
284,429
1
L
Hades
10,906
727
97
6
0
245,773
0
W
Hercules
13,014
868
26
2
0
318,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role