Player Matchup

Artio
Artio
 
Artio
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Omegaman250
Charon
Level 69
God Stats
10W - 7L
1,525 SR
Queue Stats
117W - 100L
1,502 Elo+
Solo
Bakasura
Bakasura
RadPanda402
Bakasura
Level 128
God Stats
8W - 11L
1,434 SR
Queue Stats
264W - 281L
1,398 Elo+
Solo
Vulcan
Vulcan
Robadon6320
Vulcan
Level 54
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 2L
1,179 Elo+
Solo
Skadi
Skadi
TrapLordCasual
Skadi
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 63L
1,491 Elo+
Solo
Team Averages
Level 115
1,443 SR
1,414 Elo+

VS

Team Averages
Level 119
1,499 SR
1,531 Elo+
Charon
Charon
BKTrey08
Charon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
Call me Ding626
The Morrigan
Level 143
God Stats
6W - 7L
1,551 SR
Queue Stats
433W - 396L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
FancyMonkey5817
Baba Yaga
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 150L
1,457 Elo+
Solo
Odin
Odin
WelcomeTwoChilis
Odin
Level 109
God Stats
6W - 8L
1,337 SR
Queue Stats
212W - 189L
1,521 Elo+
Party 1
Charybdis
Charybdis
iTKyaa
Charybdis
Level 155
God Stats
1W - 4L
1,605 SR
Queue Stats
193W - 172L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 3
5,537
554
2,179
9,013
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
11
1 / 0 / 0
6,575
658
3,844
4,196
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RadPanda402
Bakasura
10
3 / 2 / 1
6,211
621
3,470
9,811
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
10
0 / 0 / 2
5,837
584
3,715
2,285
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,882
588
5,904
5,215
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BKTrey08
Charon
9
0 / 3 / 1
5,536
554
1,925
8,767
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Call me Ding626
The Morrigan
11
1 / 1 / 0
5,618
562
2,439
6,855
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
FancyMonkey5817
Baba Yaga
10
0 / 2 / 0
5,632
563
1,939
5,446
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,303
530
1,874
7,145
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
iTKyaa
Charybdis
9
1 / 0 / 0
5,440
544
5,571
5,454
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
3
1.5
L
Charon
BKTrey08
Charon
0
3
1
0.17
L
The Morrigan
Call me Ding626
The Morrigan
1
1
0
1
L
Baba Yaga
FancyMonkey5817
Baba Yaga
0
2
0
0
W
Charon
1
0
0
1
W
Bakasura
RadPanda402
Bakasura
3
2
1
1.75
W
Vulcan
0
0
2
1
W
2
0
0
2
L
0
0
0
0
L
Charybdis
iTKyaa
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
13,748
30,520
Taken
33,667
15,696
Mitigated
16,397
6,986
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,179
215
450
2,552
9,013
6,320
0
1,314
7,699
9,228
0
L
Charon
BKTrey08
Charon
1,925
141
0
2,998
8,767
5,769
0
1,107
7,274
17,751
0
L
The Morrigan
Call me Ding626
The Morrigan
2,439
1,072
0
2,334
6,855
2,896
0
1,196
5,555
34,836
12,060
L
Baba Yaga
FancyMonkey5817
Baba Yaga
1,939
259
0
1,408
5,446
1,810
0
3,254
2,056
39,261
0
W
Charon
3,844
807
0
750
4,196
3,219
0
437
3,759
36,900
409
W
Bakasura
RadPanda402
Bakasura
3,470
2,058
0
2,254
9,811
3,749
203
1,850
7,961
0
42,004
W
Vulcan
3,715
1,150
0
250
2,285
778
94
1,400
885
40,734
0
W
5,904
1,357
0
730
5,215
1,630
0
1,200
3,935
0
46,536
L
1,874
312
0
734
7,145
3,984
0
2,722
4,016
0
30,554
L
Charybdis
iTKyaa
Charybdis
5,571
2,650
0
4,261
5,454
1,938
0
721
4,733
0
44,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
27,529
316
Minions Killed
321
0
Camps Cleared
0
1,080,704
Distance Traveled
976,665
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,537
554
18
2
0
230,451
2
L
Charon
5,536
554
23
2
0
203,269
7
L
The Morrigan
5,618
562
76
8
0
225,593
0
L
Baba Yaga
5,632
563
80
8
0
182,969
0
W
Charon
6,575
658
68
7
0
196,798
0
W
Bakasura
6,211
621
74
7
0
246,543
0
W
Vulcan
5,837
584
77
8
0
222,713
0
W
Skadi
5,882
588
79
8
0
184,199
0
L
Odin
5,303
530
60
6
0
214,247
0
L
Charybdis
5,440
544
82
8
0
150,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role