Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Lucgnarson1410
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,425 Elo+
Party 2
Charybdis
Charybdis
al0nsn0w
Charybdis
Level 128
God Stats
13W - 4L
1,656 SR
Queue Stats
168W - 159L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
satour
Cthulhu
Level 122
God Stats
139W - 113L
1,549 SR
Queue Stats
547W - 513L
1,483 Elo+
Solo
Merlin
Merlin
stalenn
Merlin
Level 86
God Stats
7W - 7L
1,467 SR
Queue Stats
113W - 108L
1,456 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,458 Elo+

VS

Team Averages
Level 108
1,419 SR
1,417 Elo+
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
B2W_DeathzZ_
Izanami
Level 123
God Stats
4W - 8L
1,359 SR
Queue Stats
140W - 134L
1,431 Elo+
Party 1
Cerberus
Cerberus
Iglus_MULMus__
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
Japie7
Ne Zha
Level 124
God Stats
12W - 15L
1,378 SR
Queue Stats
333W - 328L
1,392 Elo+
Solo
King Arthur
King Arthur
Ninkavbed
King Arthur
Level 121
God Stats
18W - 25L
1,359 SR
Queue Stats
601W - 582L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 3
5,199
650
1,930
4,139
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 2
5,215
652
2,280
5,949
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
al0nsn0w
Charybdis
10
1 / 0 / 0
5,535
692
1,643
4,778
1,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
satour
Cthulhu
8
0 / 2 / 0
4,691
586
4,112
7,939
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
stalenn
Merlin
10
2 / 0 / 2
5,215
652
3,799
3,605
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
1
0 / 0 / 0
3,114
389
0
0
0
Izanami
B2W_DeathzZ_
Izanami
9
0 / 1 / 0
5,053
632
1,585
4,061
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
10
1 / 0 / 2
5,633
704
5,473
7,562
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Japie7
Ne Zha
9
2 / 1 / 0
5,105
638
1,852
7,984
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ninkavbed
King Arthur
8
0 / 3 / 0
4,615
577
3,601
6,654
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
3
3
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
L
Charon
 
Charon
0
0
0
0
L
Izanami
B2W_DeathzZ_
Izanami
0
1
0
0
L
Cerberus
1
0
2
2
L
Ne Zha
Japie7
Ne Zha
2
1
0
2
W
2
1
2
3
L
King Arthur
Ninkavbed
King Arthur
0
3
0
0
W
Charybdis
al0nsn0w
Charybdis
1
0
0
1
W
Cthulhu
satour
Cthulhu
0
2
0
0
W
Merlin
stalenn
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,764
Damage
12,511
26,410
Taken
26,261
11,981
Mitigated
10,259
6,220
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,930
295
0
1,483
4,139
3,023
88
34
4,105
13,478
0
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
B2W_DeathzZ_
Izanami
1,585
1,328
0
2,034
4,061
1,285
0
468
3,593
0
38,062
L
Cerberus
5,473
343
0
2,951
7,562
3,239
0
3,291
3,618
34,993
0
L
Ne Zha
Japie7
Ne Zha
1,852
908
0
5,011
7,984
2,924
0
1,607
6,251
0
24,684
W
2,280
1,063
0
1,250
5,949
1,899
597
155
5,794
0
27,138
L
King Arthur
Ninkavbed
King Arthur
3,601
514
0
1,210
6,654
2,811
0
3,696
2,958
0
28,666
W
Charybdis
al0nsn0w
Charybdis
1,643
980
0
2,115
4,778
1,482
0
0
4,778
0
48,680
W
Cthulhu
satour
Cthulhu
4,112
513
0
372
7,939
4,465
0
5,394
2,545
25,797
0
W
Merlin
stalenn
Merlin
3,799
222
0
1,000
3,605
1,112
209
6
3,599
28,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
23,520
241
Minions Killed
274
0
Camps Cleared
0
792,432
Distance Traveled
667,379
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,199
650
14
2
0
173,608
4
L
Charon
3,114
389
0
0
0
0
0
L
Izanami
5,053
632
86
11
0
151,572
1
L
Cerberus
5,633
704
89
11
0
163,340
0
L
Ne Zha
5,105
638
54
7
0
181,497
0
W
Mercury
5,215
652
50
6
0
180,530
0
L
King Arthur
4,615
577
45
6
0
170,970
0
W
Charybdis
5,535
692
92
12
0
145,027
0
W
Cthulhu
4,691
586
39
5
0
155,345
1
W
Merlin
5,215
652
46
6
0
137,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role