Player Matchup

Ymir
Ymir
EPIC-KILLER246
Ymir
Level 154
God Stats
3W - 2L
1,461 SR
Queue Stats
474W - 424L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Kaitsie
Nu Wa
Level 29
God Stats
4W - 4L
1,495 SR
Queue Stats
64W - 77L
1,428 Elo+
Party 1
Discordia
Discordia
Niihashi
Discordia
Level 68
God Stats
8W - 3L
1,551 SR
Queue Stats
320W - 322L
1,499 Elo+
Party 1
Martichoras
Martichoras
attackonellie
Martichoras
Level 98
God Stats
9W - 10L
1,593 SR
Queue Stats
253W - 265L
1,534 Elo+
Party 1
Achilles
Achilles
nogood56er
Achilles
Level 28
God Stats
4W - 6L
1,599 SR
Queue Stats
86W - 83L
1,504 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,488 Elo+

VS

Team Averages
Level 109
1,532 SR
1,463 Elo+
Fenrir
Fenrir
Markazor
Fenrir
Level 123
God Stats
5W - 4L
1,593 SR
Queue Stats
37W - 46L
1,404 Elo+
Party 2
Charon
Charon
PK FA KIDS
Charon
Level 126
God Stats
15W - 14L
1,710 SR
Queue Stats
138W - 132L
1,487 Elo+
Party 2
Neith
Neith
Shlapped2738
Neith
Level 52
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
SnapKrackleBOOM
Kukulkan
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 40L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
nG Mercy
Kuzenbo
Level 138
God Stats
7W - 4L
1,597 SR
Queue Stats
132W - 134L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
8,615
718
5,455
12,372
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Kaitsie
Nu Wa
14
1 / 3 / 7
8,108
676
11,594
10,294
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Niihashi
Discordia
16
6 / 3 / 6
9,131
761
14,280
8,405
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
attackonellie
Martichoras
16
6 / 2 / 6
9,149
762
15,247
12,760
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
nogood56er
Achilles
16
4 / 1 / 8
8,908
742
6,515
11,993
15,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Markazor
Fenrir
15
4 / 3 / 3
8,778
732
6,357
12,142
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
PK FA KIDS
Charon
14
1 / 3 / 6
8,048
671
12,485
12,344
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 0
8,145
679
6,838
11,697
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
0 / 3 / 4
7,911
659
10,501
9,146
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
nG Mercy
Kuzenbo
13
0 / 4 / 7
7,654
638
8,099
15,049
16,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
17
Kills
9
9
Deaths
17
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
Nu Wa
Kaitsie
Nu Wa
1
3
7
1.5
L
Fenrir
Markazor
Fenrir
4
3
3
1.83
W
Discordia
Niihashi
Discordia
6
3
6
3
L
Charon
PK FA KIDS
Charon
1
3
6
1.33
L
4
4
0
1
L
Kukulkan
0
3
4
0.67
W
Martichoras
attackonellie
Martichoras
6
2
6
4.5
L
Kuzenbo
nG Mercy
Kuzenbo
0
4
7
0.88
W
Achilles
nogood56er
Achilles
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
44,280
55,824
Taken
60,378
41,584
Mitigated
39,035
8,581
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,455
722
0
3,196
12,372
12,423
60
7,728
4,324
14,091
0
W
Nu Wa
Kaitsie
Nu Wa
11,594
2,065
0
1,590
10,294
3,961
787
5,198
4,952
29,296
0
L
Fenrir
Markazor
Fenrir
6,357
1,124
0
1,695
12,142
5,127
0
5,262
6,487
0
21,314
W
Discordia
Niihashi
Discordia
14,280
1,064
0
0
8,405
3,438
91
2,957
5,328
34,886
0
L
Charon
PK FA KIDS
Charon
12,485
495
0
250
12,344
8,425
0
5,165
6,587
27,749
0
L
6,838
1,427
0
2,439
11,697
4,660
0
7,698
3,593
0
22,778
L
Kukulkan
10,501
1,057
0
388
9,146
3,981
276
5,789
3,035
33,397
0
W
Martichoras
attackonellie
Martichoras
15,247
4,826
0
2,730
12,760
6,554
840
6,849
5,540
0
41,599
L
Kuzenbo
nG Mercy
Kuzenbo
8,099
2,048
0
1,461
15,049
16,842
0
6,197
8,445
21,099
369
W
Achilles
nogood56er
Achilles
6,515
884
0
1,065
11,993
15,208
67
7,043
4,776
0
20,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
40,536
203
Minions Killed
200
0
Camps Cleared
0
1,180,513
Distance Traveled
1,163,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,615
718
25
2
0
226,382
0
W
Nu Wa
8,108
676
40
3
0
227,365
0
L
Fenrir
8,778
732
33
3
0
248,636
0
W
Discordia
9,131
761
60
5
0
248,246
0
L
Charon
8,048
671
35
3
0
243,684
0
L
Neith
8,145
679
37
3
0
219,743
0
L
Kukulkan
7,911
659
68
6
0
225,461
0
W
Martichoras
9,149
762
46
4
0
230,346
0
L
Kuzenbo
7,654
638
27
2
0
226,104
0
W
Achilles
8,908
742
32
3
0
248,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role