Player Matchup

Amaterasu
Amaterasu
CalmShadow
Amaterasu
Level 109
God Stats
6W - 13L
1,310 SR
Queue Stats
41W - 41L
1,497 Elo+
Solo
Mercury
Mercury
TheLouCoin
Mercury
Level 57
God Stats
1W - 3L
1,329 SR
Queue Stats
60W - 74L
1,435 Elo+
Solo
Nu Wa
Nu Wa
alejandrorojas81
Nu Wa
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Charon
Charon
leonnhardo
Charon
Level 85
God Stats
3W - 9L
1,433 SR
Queue Stats
145W - 144L
1,372 Elo+
Solo
Neith
Neith
overlordx999
Neith
Level 35
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,454 SR
1,461 Elo+

VS

Team Averages
Level 58
1,506 SR
1,374 Elo+
Charon
Charon
 
Charon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PHANTOMSRISE-_-
Chiron
Level 84
God Stats
7W - 2L
1,742 SR
Queue Stats
489W - 535L
1,360 Elo+
Party 1
Kali
Kali
PHANTOM_GREG4231
Kali
Level 79
God Stats
5W - 4L
1,616 SR
Queue Stats
351W - 400L
1,372 Elo+
Party 1
Scylla
Scylla
bltaylor45
Scylla
Level 73
God Stats
9W - 9L
1,419 SR
Queue Stats
507W - 564L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
chefbreezy-_-
Cernunnos
Level 27
God Stats
21W - 18L
1,252 SR
Queue Stats
225W - 314L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CalmShadow
Amaterasu
14
1 / 2 / 1
8,258
551
7,537
13,101
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
TheLouCoin
Mercury
13
3 / 5 / 3
8,052
537
7,964
15,183
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 4
7,197
480
4,262
10,644
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
leonnhardo
Charon
11
3 / 3 / 1
6,837
456
8,891
10,627
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 9 / 1
5,992
399
2,977
11,644
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 5
7,361
491
2,552
9,260
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
12 / 3 / 3
9,003
600
13,665
10,196
3,867
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 9
8,336
556
9,040
11,718
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
bltaylor45
Scylla
14
8 / 3 / 3
8,513
568
12,395
8,094
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
chefbreezy-_-
Cernunnos
13
1 / 2 / 2
7,616
508
5,570
11,967
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
26
27
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
5
2.5
L
Amaterasu
CalmShadow
Amaterasu
1
2
1
0.75
W
12
3
3
4.5
W
5
2
9
4.75
L
Mercury
TheLouCoin
Mercury
3
5
3
0.9
L
2
8
4
0.5
W
Scylla
bltaylor45
Scylla
8
3
3
3.17
W
Cernunnos
chefbreezy-_-
Cernunnos
1
2
2
1
L
Charon
leonnhardo
Charon
3
3
1
1.17
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
43,222
61,199
Taken
51,235
28,933
Mitigated
22,162
9,985
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,552
678
985
861
9,260
6,459
234
2,749
6,196
28,369
0
L
Amaterasu
CalmShadow
Amaterasu
7,537
2,919
0
5,133
13,101
12,882
576
194
12,907
0
53,171
W
13,665
8,696
513
2,627
10,196
3,867
1,153
4,486
5,414
0
45,650
W
9,040
3,866
0
2,909
11,718
4,568
352
2,709
8,893
0
40,981
L
Mercury
TheLouCoin
Mercury
7,964
3,674
0
2,430
15,183
5,370
0
3,691
11,492
0
59,967
L
4,262
713
0
786
10,644
2,974
90
5,246
5,362
30,740
0
W
Scylla
bltaylor45
Scylla
12,395
1,173
0
164
8,094
3,120
693
1,533
6,443
57,508
0
W
Cernunnos
chefbreezy-_-
Cernunnos
5,570
3,490
0
1,624
11,967
4,148
0
822
11,115
0
39,446
L
Charon
leonnhardo
Charon
8,891
1,295
0
1,000
10,627
4,666
0
2,190
8,437
32,915
0
L
2,977
1,640
0
636
11,644
3,041
0
3,667
7,977
0
22,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
40,829
293
Minions Killed
286
0
Camps Cleared
0
1,341,477
Distance Traveled
1,472,285
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,361
491
39
3
0
261,301
0
L
Amaterasu
8,258
551
94
6
0
281,650
3
W
Chiron
9,003
600
56
4
0
309,846
0
W
Kali
8,336
556
45
3
0
353,319
0
L
Mercury
8,052
537
73
5
0
305,790
2
L
Nu Wa
7,197
480
50
3
0
264,576
1
W
Scylla
8,513
568
77
5
0
264,340
0
W
Cernunnos
7,616
508
69
5
0
283,479
0
L
Charon
6,837
456
45
3
0
288,390
0
L
Neith
5,992
399
31
2
0
201,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role