Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EastwooDD
Zeus
Level 148
God Stats
4W - 6L
1,367 SR
Queue Stats
133W - 122L
1,515 Elo+
Party 1
Bacchus
Bacchus
Marakasq
Bacchus
Level 57
God Stats
1W - 2L
1,550 SR
Queue Stats
33W - 34L
1,457 Elo+
Party 1
Mercury
Mercury
ФулМеталБитч
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Team Averages
Level 106
1,483 SR
1,522 Elo+

VS

Team Averages
Level 87
1,659 SR
1,581 Elo+
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Middlezaz
Ix Chel
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 39L
1,691 Elo+
Party 2
Charybdis
Charybdis
NoOb34365
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 206L
1,441 Elo+
Solo
Amaterasu
Amaterasu
NyaaHH
Amaterasu
Level 46
God Stats
6W - 2L
1,638 SR
Queue Stats
19W - 7L
1,643 Elo+
Party 2
Serqet
Serqet
yilevas
Serqet
Level 38
God Stats
7W - 3L
1,944 SR
Queue Stats
52W - 35L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 2 / 0
6,196
563
4,169
8,669
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
 
Heimdallr
8
1 / 3 / 0
5,309
483
5,984
9,340
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
11
2 / 3 / 0
6,863
624
4,262
7,059
2,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Marakasq
Bacchus
9
0 / 2 / 2
5,664
515
2,824
9,297
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,652
605
3,488
8,315
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 0 / 3
5,904
537
4,311
8,323
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Middlezaz
Ix Chel
11
1 / 2 / 3
6,185
562
3,161
5,767
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
NoOb34365
Charybdis
10
1 / 3 / 3
5,554
505
5,214
9,182
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NyaaHH
Amaterasu
11
3 / 1 / 0
6,750
614
4,446
9,091
3,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
yilevas
Serqet
11
3 / 0 / 4
6,429
584
5,110
6,919
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
10
10
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
Charon
 
Charon
2
0
3
3.5
L
Zeus
2
3
0
0.67
L
Bacchus
Marakasq
Bacchus
0
2
2
0.5
W
Ix Chel
Middlezaz
Ix Chel
1
2
3
1.25
W
Charybdis
NoOb34365
Charybdis
1
3
3
0.83
W
Amaterasu
NyaaHH
Amaterasu
3
1
0
3
W
Serqet
yilevas
Serqet
3
0
4
5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
22,242
42,680
Taken
39,282
19,749
Mitigated
16,009
13,689
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,169
1,188
0
3,374
8,669
3,742
86
289
8,380
0
37,055
L
Heimdallr
 
Heimdallr
5,984
2,641
0
2,125
9,340
3,062
0
1,203
7,921
0
33,650
W
Charon
 
Charon
4,311
748
0
2,176
8,323
4,692
0
2,195
6,128
16,756
0
L
Zeus
4,262
792
0
1,936
7,059
2,681
393
3,052
3,975
53,956
0
L
Bacchus
Marakasq
Bacchus
2,824
436
1,030
2,629
9,297
7,423
0
2,567
6,520
16,242
0
W
Ix Chel
Middlezaz
Ix Chel
3,161
470
724
2,756
5,767
1,981
0
3,482
2,285
41,141
0
W
Charybdis
NoOb34365
Charybdis
5,214
2,902
0
3,955
9,182
2,884
0
1,071
8,110
0
32,867
W
Amaterasu
NyaaHH
Amaterasu
4,446
2,204
0
3,057
9,091
3,953
597
209
8,882
0
35,329
W
Serqet
yilevas
Serqet
5,110
1,196
0
500
6,919
2,499
0
169
6,750
0
39,767
L
3,488
1,443
0
2,595
8,315
2,841
0
349
7,730
0
56,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
30,822
320
Minions Killed
247
0
Camps Cleared
0
1,079,495
Distance Traveled
1,231,304
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,196
563
65
6
0
153,353
0
L
Heimdallr
5,309
483
41
4
0
203,571
0
W
Charon
5,904
537
20
2
0
227,159
4
L
Zeus
6,863
624
101
9
0
207,056
1
L
Bacchus
5,664
515
20
2
0
228,176
4
W
Ix Chel
6,185
562
62
6
0
216,252
5
W
Charybdis
5,554
505
41
4
0
281,994
0
W
Amaterasu
6,750
614
59
5
0
247,614
2
W
Serqet
6,429
584
65
6
0
258,285
0
L
Mercury
6,652
605
93
8
0
287,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role