Player Matchup

Sol
Sol
 
Sol
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Omarwinks
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 421L
1,501 Elo+
Party 2
Medusa
Medusa
Skinny0ne
Medusa
Level 159
God Stats
5W - 5L
1,287 SR
Queue Stats
437W - 432L
1,513 Elo+
Party 2
Atlas
Atlas
SkinnyTwo
Atlas
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
561W - 534L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
Wewinshowtime
Amaterasu
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
354W - 374L
1,583 Elo+
Solo
Team Averages
Level 148
1,492 SR
1,523 Elo+

VS

Team Averages
Level 123
1,440 SR
1,502 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Nicee136
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,377 Elo+
Solo
Chaac
Chaac
OGDR4GON97
Chaac
Level 146
God Stats
1W - 3L
1,138 SR
Queue Stats
360W - 349L
1,515 Elo+
Party 1
Martichoras
Martichoras
OblivionSerpents
Martichoras
Level 127
God Stats
8W - 9L
1,371 SR
Queue Stats
351W - 345L
1,515 Elo+
Party 1
Janus
Janus
ShankinFlankins
Janus
Level 130
God Stats
7W - 2L
1,691 SR
Queue Stats
142W - 95L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 7 / 3
7,073
643
9,967
13,897
5,910
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
Omarwinks
Mercury
15
3 / 8 / 2
8,276
752
5,694
13,010
6,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Skinny0ne
Medusa
16
2 / 4 / 4
8,257
751
9,550
10,454
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
SkinnyTwo
Atlas
16
4 / 4 / 2
9,180
835
9,607
16,295
21,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Wewinshowtime
Amaterasu
14
1 / 6 / 5
8,178
743
8,150
27,309
15,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 20
8,951
814
8,441
12,044
11,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Nicee136
Apollo
14
1 / 3 / 15
8,466
770
4,794
9,654
4,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
10 / 3 / 16
10,411
946
19,398
19,205
22,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
OblivionSerpents
Martichoras
18
6 / 1 / 21
10,677
971
19,471
9,892
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 18
10,370
943
21,072
8,415
4,076
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
10
Kills
28
29
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
3
0.21
W
Shiva
 
Shiva
3
2
20
6.5
W
Apollo
Nicee136
Apollo
1
3
15
2.83
W
Chaac
10
3
16
6
W
Martichoras
OblivionSerpents
Martichoras
6
1
21
16.5
L
Mercury
Omarwinks
Mercury
3
8
2
0.5
W
8
1
18
17
L
Medusa
Skinny0ne
Medusa
2
4
4
1
L
Atlas
SkinnyTwo
Atlas
4
4
2
1.25
L
Amaterasu
Wewinshowtime
Amaterasu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
73,176
80,965
Taken
59,210
54,140
Mitigated
48,287
16,881
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,967
615
776
2,695
13,897
5,910
0
2,184
11,713
17,922
0
W
Shiva
 
Shiva
8,441
1,049
2,939
2,562
12,044
11,467
257
3,534
8,267
0
16,339
W
Apollo
Nicee136
Apollo
4,794
2,772
750
1,909
9,654
4,614
2,864
3,190
6,316
0
14,648
W
Chaac
19,398
1,747
379
6,022
19,205
22,996
288
4,994
13,762
1,043
28,385
W
Martichoras
OblivionSerpents
Martichoras
19,471
5,506
1,327
3,572
9,892
5,134
2,341
4,320
5,313
0
42,702
L
Mercury
Omarwinks
Mercury
5,694
1,193
0
727
13,010
6,226
0
4,574
8,392
0
11,522
W
21,072
1,013
1,793
3,458
8,415
4,076
1,314
1,916
6,341
35,077
0
L
Medusa
Skinny0ne
Medusa
9,550
3,857
448
1,403
10,454
5,660
260
1,917
8,441
0
25,762
L
Atlas
SkinnyTwo
Atlas
9,607
723
218
747
16,295
21,099
0
5,400
10,629
15,457
988
L
Amaterasu
Wewinshowtime
Amaterasu
8,150
1,482
875
8,992
27,309
15,245
0
6,911
19,980
0
13,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
48,875
94
Minions Killed
140
0
Camps Cleared
0
966,452
Distance Traveled
1,122,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,073
643
15
1
0
150,374
0
W
Shiva
8,951
814
10
1
0
217,277
0
W
Apollo
8,466
770
20
2
0
207,492
0
W
Chaac
10,411
946
20
2
0
233,891
0
W
Martichoras
10,677
971
49
4
0
221,439
0
L
Mercury
8,276
752
12
1
0
186,310
0
W
Janus
10,370
943
41
4
0
242,404
0
L
Medusa
8,257
751
43
4
0
206,755
0
L
Atlas
9,180
835
9
1
0
204,650
0
L
Amaterasu
8,178
743
15
1
0
218,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role