Player Matchup

Cthulhu
Cthulhu
OGKingTanTan
Cthulhu
Level 14
God Stats
3W - 4L
1,568 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 1
Hel
Hel
ViralMeatBoy
Hel
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 83L
1,458 Elo+
Party 1
Anhur
Anhur
antiarctic
Anhur
Level 19
God Stats
0W - 3L
1,322 SR
Queue Stats
34W - 34L
1,417 Elo+
Party 1
Team Averages
Level 56
1,392 SR
1,466 Elo+

VS

Team Averages
Level 89
1,462 SR
1,456 Elo+
Thanatos
Thanatos
GeraldisMighty
Thanatos
Level 70
God Stats
16W - 14L
1,571 SR
Queue Stats
256W - 249L
1,449 Elo+
Party 2
Hera
Hera
Littlerob2cold
Hera
Level 79
God Stats
4W - 8L
1,314 SR
Queue Stats
198W - 191L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
XmenGambit
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGKingTanTan
Cthulhu
12
3 / 4 / 5
9,054
755
8,805
11,207
3,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 4
9,065
755
5,252
12,191
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
11
2 / 6 / 5
8,969
747
6,625
12,742
2,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
9 / 2 / 6
11,312
943
13,582
11,830
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 12
9,795
816
12,818
8,296
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
XmenGambit
Guan Yu
13
4 / 4 / 10
9,957
830
5,955
13,114
12,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
15
15
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
2
6
6
W
2
2
12
4
L
Cthulhu
OGKingTanTan
Cthulhu
3
4
5
1.38
L
3
5
4
1
W
Guan Yu
XmenGambit
Guan Yu
4
4
10
2.25
L
Anhur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
32,355
36,140
Taken
33,240
10,093
Mitigated
20,468
8,382
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,582
3,585
0
6,425
11,830
5,022
565
5,572
6,220
0
46,948
W
12,818
2,389
441
301
8,296
2,625
271
3,598
4,686
44,909
0
L
Cthulhu
OGKingTanTan
Cthulhu
8,805
740
109
750
11,207
3,665
0
4,596
6,611
28,558
0
L
5,252
324
3,418
3,605
12,191
3,477
0
4,198
7,830
23,656
0
W
Guan Yu
XmenGambit
Guan Yu
5,955
303
1,396
1,911
13,114
12,821
0
5,739
7,239
0
20,465
L
Anhur
6,625
4,198
0
500
12,742
2,951
0
4,267
8,431
0
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
31,064
106
Minions Killed
126
0
Camps Cleared
0
619,435
Distance Traveled
650,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,312
943
45
4
0
233,253
0
W
Hera
9,795
816
57
5
0
194,767
0
L
Cthulhu
9,054
755
26
2
0
224,591
0
L
Hel
9,065
755
32
3
0
207,905
0
W
Guan Yu
9,957
830
24
2
0
222,848
0
L
Anhur
8,969
747
48
4
0
186,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role