Player Matchup

Sobek
Sobek
Lellfri
Sobek
Level 63
God Stats
13W - 12L
1,571 SR
Queue Stats
22W - 20L
1,545 Elo+
Party 2
Anhur
Anhur
Pastillero87
Anhur
Level 155
God Stats
3W - 4L
1,496 SR
Queue Stats
394W - 392L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
RikuTori
Erlang Shen
Level 103
God Stats
7W - 17L
1,278 SR
Queue Stats
577W - 539L
1,501 Elo+
Solo
Awilix
Awilix
Sariox
Awilix
Level 117
God Stats
2W - 1L
1,544 SR
Queue Stats
19W - 20L
1,535 Elo+
Party 2
Tiamat
Tiamat
WalrusBasado
Tiamat
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 60L
1,532 Elo+
Party 2
Team Averages
Level 117
1,478 SR
1,526 Elo+

VS

Team Averages
Level 112
1,361 SR
1,451 Elo+
Hel
Hel
Alisson-GBR
Hel
Level 47
God Stats
1W - 2L
1,126 SR
Queue Stats
42W - 65L
1,399 Elo+
Solo
Thanatos
Thanatos
Arthurocha8402
Thanatos
Level 123
God Stats
62W - 64L
1,409 SR
Queue Stats
516W - 483L
1,450 Elo+
Solo
Cerberus
Cerberus
DivindadeDoCeu
Cerberus
Level 108
God Stats
13W - 8L
1,672 SR
Queue Stats
147W - 158L
1,441 Elo+
Solo
Tyr
Tyr
RazCacielos
Tyr
Level 146
God Stats
2W - 3L
1,192 SR
Queue Stats
113W - 111L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
xkmobu
Xbalanque
Level 135
God Stats
4W - 5L
1,406 SR
Queue Stats
350W - 319L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lellfri
Sobek
11
0 / 5 / 5
6,923
433
6,010
16,911
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,570
473
9,718
13,246
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
RikuTori
Erlang Shen
13
0 / 1 / 2
8,108
507
10,445
16,154
12,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Sariox
Awilix
13
5 / 1 / 2
8,150
509
10,461
14,169
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
2 / 4 / 3
8,507
532
11,160
11,272
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
7,758
485
6,827
11,982
4,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
15
4 / 3 / 7
8,673
542
9,003
16,338
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
12
1 / 1 / 8
7,787
487
10,444
17,547
13,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 2 / 4
9,494
593
11,964
15,740
16,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
xkmobu
Xbalanque
15
3 / 0 / 5
9,081
568
14,607
10,341
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
14
14
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Thanatos
4
3
7
2.5
W
Cerberus
1
1
8
5
L
Sobek
Lellfri
Sobek
0
5
5
0.5
L
1
3
0
0.33
W
4
2
4
3
L
Erlang Shen
RikuTori
Erlang Shen
0
1
2
1
L
Awilix
Sariox
Awilix
5
1
2
6
L
Tiamat
2
4
3
0.88
W
Xbalanque
xkmobu
Xbalanque
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
52,845
71,752
Taken
71,948
41,573
Mitigated
44,203
22,463
Healing
40,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,827
216
2,763
5,849
11,982
4,268
0
4,146
7,836
51,907
0
W
Thanatos
9,003
2,373
0
12,187
16,338
6,354
0
3,422
12,661
0
75,594
W
Cerberus
10,444
1,230
1,825
5,539
17,547
13,308
0
5,481
12,066
34,033
0
L
Sobek
Lellfri
Sobek
6,010
405
0
4,550
16,911
12,482
0
5,996
10,875
16,099
0
L
9,718
4,569
0
4,982
13,246
4,617
0
1,722
11,524
0
70,378
W
11,964
1,594
0
5,816
15,740
16,580
0
2,114
13,526
0
74,934
L
Erlang Shen
RikuTori
Erlang Shen
10,445
6,415
0
6,502
16,154
12,838
0
4,501
11,653
0
61,088
L
Awilix
Sariox
Awilix
10,461
4,480
0
4,603
14,169
5,541
0
2,387
11,726
0
56,749
L
Tiamat
11,160
1,585
0
1,826
11,272
6,095
0
2,569
8,623
73,423
0
W
Xbalanque
xkmobu
Xbalanque
14,607
9,012
0
6,702
10,341
3,693
857
1,935
8,406
0
83,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
42,793
451
Minions Killed
517
0
Camps Cleared
0
1,667,771
Distance Traveled
1,708,844
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,758
485
101
6
0
339,513
1
W
Thanatos
8,673
542
92
6
0
382,291
4
W
Cerberus
7,787
487
63
4
0
321,687
8
L
Sobek
6,923
433
19
1
0
331,191
8
L
Anhur
7,570
473
115
7
0
284,320
4
W
Tyr
9,494
593
123
8
0
364,801
4
L
Erlang Shen
8,108
507
110
7
0
319,622
0
L
Awilix
8,150
509
74
5
0
405,679
1
L
Tiamat
8,507
532
133
8
0
326,959
0
W
Xbalanque
9,081
568
138
9
0
300,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role