Player Matchup

Ao Kuang
Ao Kuang
Hodysseus
Ao Kuang
Level 107
God Stats
4W - 5L
1,619 SR
Queue Stats
12W - 12L
1,582 Elo+
Party 1
Tyr
Tyr
Ramifrix
Tyr
Level 40
God Stats
2W - 3L
1,275 SR
Queue Stats
9W - 8L
1,609 Elo+
Party 1
Shiva
Shiva
ScarabScrabble
Shiva
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
mistica4888
Ah Puch
Level 95
God Stats
1W - 2L
1,658 SR
Queue Stats
38W - 43L
1,450 Elo+
Solo
Danzaburou
Danzaburou
vvMeloYelovv
Danzaburou
Level 20
God Stats
2W - 4L
1,725 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,516 Elo+

VS

Team Averages
Level 142
1,509 SR
1,452 Elo+
Achilles
Achilles
Jim_Monke
Achilles
Level 121
God Stats
1W - 6L
1,430 SR
Queue Stats
74W - 73L
1,501 Elo+
Solo
Hel
Hel
JoeyJeremiah
Hel
Level 146
God Stats
8W - 8L
1,545 SR
Queue Stats
45W - 58L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Jokesreeba
Aphrodite
Level 141
God Stats
6W - 8L
1,679 SR
Queue Stats
93W - 112L
1,474 Elo+
Party 2
Ishtar
Ishtar
Leolert
Ishtar
Level 156
God Stats
4W - 9L
1,330 SR
Queue Stats
86W - 111L
1,330 Elo+
Solo
Cliodhna
Cliodhna
genjuro26
Cliodhna
Level 147
God Stats
11W - 11L
1,562 SR
Queue Stats
446W - 439L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hodysseus
Ao Kuang
16
7 / 2 / 4
8,945
895
7,702
12,876
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 4
7,636
764
6,082
12,757
11,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 8
7,376
738
4,216
7,615
5,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
mistica4888
Ah Puch
14
3 / 2 / 3
7,802
780
11,312
6,950
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
vvMeloYelovv
Danzaburou
14
1 / 2 / 3
7,469
747
5,794
6,205
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jim_Monke
Achilles
14
2 / 3 / 4
7,396
740
10,240
12,686
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
7,635
764
4,765
10,240
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Jokesreeba
Aphrodite
12
2 / 5 / 2
7,078
708
5,474
10,849
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
Leolert
Ishtar
9
0 / 0 / 0
5,833
583
0
0
0
Cliodhna
genjuro26
Cliodhna
14
2 / 3 / 2
7,667
767
7,959
9,923
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Hodysseus
Ao Kuang
7
2
4
4.5
L
Achilles
Jim_Monke
Achilles
2
3
4
1.33
L
2
3
2
1
L
Aphrodite
Jokesreeba
Aphrodite
2
5
2
0.6
L
Ishtar
Leolert
Ishtar
0
0
0
0
W
2
1
4
4
W
1
1
8
5
L
Cliodhna
genjuro26
Cliodhna
2
3
2
1
W
Ah Puch
mistica4888
Ah Puch
3
2
3
2.25
W
Danzaburou
vvMeloYelovv
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
28,438
46,403
Taken
43,698
28,038
Mitigated
24,965
11,902
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Hodysseus
Ao Kuang
7,702
1,546
0
4,369
12,876
6,226
1,834
1,597
11,279
38,942
0
L
Achilles
Jim_Monke
Achilles
10,240
1,767
0
582
12,686
9,614
0
6,211
6,475
0
20,224
L
4,765
110
1,615
3,566
10,240
4,341
0
5,146
5,094
27,631
0
L
Aphrodite
Jokesreeba
Aphrodite
5,474
210
3,338
3,629
10,849
6,743
0
4,806
6,043
17,400
0
L
Ishtar
Leolert
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
6,082
542
0
3,589
12,757
11,011
1,098
2,784
9,973
0
20,551
W
4,216
375
870
1,415
7,615
5,409
298
479
7,136
0
10,605
L
Cliodhna
genjuro26
Cliodhna
7,959
667
0
1,037
9,923
4,267
0
2,928
6,995
108
26,339
W
Ah Puch
mistica4888
Ah Puch
11,312
166
0
857
6,950
2,901
0
2,570
4,280
26,769
0
W
Danzaburou
vvMeloYelovv
Danzaburou
5,794
2,665
0
802
6,205
2,491
1,553
3,088
3,117
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
35,609
207
Minions Killed
159
0
Camps Cleared
0
1,067,692
Distance Traveled
842,770
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,945
895
57
6
0
222,113
0
L
Achilles
7,396
740
21
2
0
223,650
0
L
Hel
7,635
764
63
6
0
193,885
0
L
Aphrodite
7,078
708
29
3
0
201,910
0
L
Ishtar
5,833
583
0
0
0
0
0
W
Tyr
7,636
764
38
4
0
246,776
0
W
Shiva
7,376
738
19
2
0
215,639
2
L
Cliodhna
7,667
767
46
5
0
223,325
0
W
Ah Puch
7,802
780
53
5
0
207,600
0
W
Danzaburou
7,469
747
40
4
0
175,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role