Player Matchup

Achilles
Achilles
HeliosApollo
Achilles
Level 87
God Stats
20W - 16L
1,662 SR
Queue Stats
38W - 28L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Striker42
Morgan Le Fay
Level 85
God Stats
3W - 2L
1,355 SR
Queue Stats
23W - 17L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
W3TBR0T03S
Ao Kuang
Level 155
God Stats
4W - 3L
1,735 SR
Queue Stats
235W - 121L
1,654 Elo+
Party 2
Kuzenbo
Kuzenbo
eppisaurus
Kuzenbo
Level 144
God Stats
1W - 0L
1,350 SR
Queue Stats
152W - 111L
1,572 Elo+
Party 2
Hachiman
Hachiman
itsyannie_
Hachiman
Level 124
God Stats
4W - 3L
1,214 SR
Queue Stats
777W - 802L
1,429 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,573 Elo+

VS

Team Averages
Level 140
1,370 SR
1,481 Elo+
Charon
Charon
Aeichan
Charon
Level 158
God Stats
3W - 3L
1,346 SR
Queue Stats
36W - 36L
1,587 Elo+
Solo
The Morrigan
The Morrigan
Elven_Waffle
The Morrigan
Level 146
God Stats
2W - 5L
1,335 SR
Queue Stats
179W - 203L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ootsahboot
Ix Chel
Level 156
God Stats
8W - 10L
1,424 SR
Queue Stats
151W - 155L
1,455 Elo+
Party 1
King Arthur
King Arthur
PickleRick_C-I37
King Arthur
Level 129
God Stats
2W - 6L
1,245 SR
Queue Stats
69W - 81L
1,430 Elo+
Party 1
Chernobog
Chernobog
Zoa1811
Chernobog
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 162L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeliosApollo
Achilles
16
3 / 0 / 3
10,177
1,018
9,862
11,599
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Striker42
Morgan Le Fay
17
3 / 0 / 6
11,445
1,145
18,237
3,895
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
W3TBR0T03S
Ao Kuang
16
6 / 0 / 2
10,928
1,093
12,680
8,088
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
eppisaurus
Kuzenbo
16
1 / 1 / 7
10,134
1,013
7,864
11,246
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
itsyannie_
Hachiman
15
0 / 0 / 5
9,862
986
6,029
7,708
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aeichan
Charon
15
0 / 1 / 1
10,530
1,053
6,286
8,408
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Elven_Waffle
The Morrigan
15
1 / 3 / 0
9,799
980
9,243
12,001
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Ootsahboot
Ix Chel
15
0 / 2 / 1
9,395
940
8,321
11,894
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PickleRick_C-I37
King Arthur
15
0 / 4 / 1
9,040
904
7,874
15,398
13,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Zoa1811
Chernobog
15
0 / 3 / 1
9,273
927
5,809
10,768
5,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
1
1
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
Aeichan
Charon
0
1
1
0.5
L
The Morrigan
Elven_Waffle
The Morrigan
1
3
0
0.33
W
Achilles
HeliosApollo
Achilles
3
0
3
4.5
L
Ix Chel
Ootsahboot
Ix Chel
0
2
1
0.25
L
King Arthur
PickleRick_C-I37
King Arthur
0
4
1
0.13
W
Morgan Le Fay
Striker42
Morgan Le Fay
3
0
6
6
W
Ao Kuang
W3TBR0T03S
Ao Kuang
6
0
2
7
L
Chernobog
Zoa1811
Chernobog
0
3
1
0.17
W
Kuzenbo
eppisaurus
Kuzenbo
1
1
7
4.5
W
Hachiman
itsyannie_
Hachiman
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
37,533
42,536
Taken
58,469
37,684
Mitigated
41,868
8,123
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Aeichan
Charon
6,286
603
0
1,135
8,408
10,987
0
6,114
1,898
17,236
0
L
The Morrigan
Elven_Waffle
The Morrigan
9,243
229
0
1,794
12,001
5,720
0
7,038
4,641
27,547
0
W
Achilles
HeliosApollo
Achilles
9,862
1,503
0
1,822
11,599
13,404
0
7,381
4,218
0
18,600
L
Ix Chel
Ootsahboot
Ix Chel
8,321
1,142
1,882
1,788
11,894
5,836
0
7,297
4,208
39,034
0
L
King Arthur
PickleRick_C-I37
King Arthur
7,874
478
0
0
15,398
13,974
0
10,051
4,532
0
15,388
W
Morgan Le Fay
Striker42
Morgan Le Fay
18,237
2,148
0
480
3,895
2,137
0
2,232
1,663
71,999
0
W
Ao Kuang
W3TBR0T03S
Ao Kuang
12,680
2,545
0
2,853
8,088
4,565
0
4,740
3,348
21,509
0
L
Chernobog
Zoa1811
Chernobog
5,809
2,969
0
476
10,768
5,351
0
7,344
3,175
0
29,173
W
Kuzenbo
eppisaurus
Kuzenbo
7,864
2,110
0
2,222
11,246
14,002
0
5,207
6,039
11,368
0
W
Hachiman
itsyannie_
Hachiman
6,029
3,742
0
746
7,708
3,576
0
4,361
3,347
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
48,037
228
Minions Killed
216
12
Camps Cleared
4
1,047,032
Distance Traveled
946,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,530
1,053
26
3
1
200,517
0
L
The Morrigan
9,799
980
43
4
2
203,914
0
W
Achilles
10,177
1,018
13
1
0
225,392
0
L
Ix Chel
9,395
940
67
7
0
186,168
0
L
King Arthur
9,040
904
13
1
0
174,713
0
W
Morgan Le Fay
11,445
1,145
126
13
3
223,636
0
W
Ao Kuang
10,928
1,093
19
2
7
203,082
0
L
Chernobog
9,273
927
67
7
1
180,882
0
W
Kuzenbo
10,134
1,013
10
1
1
195,904
0
W
Hachiman
9,862
986
60
6
1
199,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role