Player Matchup

Chaac
Chaac
Ace18707
Chaac
Level 48
God Stats
1W - 5L
1,285 SR
Queue Stats
7W - 9L
1,307 Elo+
Solo
Athena
Athena
SenpaiChy
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
TTVakablackgoku
Chernobog
Level 12
God Stats
3W - 1L
1,487 SR
Queue Stats
58W - 45L
1,356 Elo+
Party 1
Da Ji
Da Ji
dayzee
Da Ji
Level 69
God Stats
5W - 7L
1,416 SR
Queue Stats
156W - 140L
1,477 Elo+
Party 1
Chang'e
Chang'e
namasull00
Chang'e
Level 114
God Stats
0W - 2L
1,525 SR
Queue Stats
51W - 48L
1,446 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,417 Elo+

VS

Team Averages
Level 68
1,501 SR
1,352 Elo+
Chernobog
Chernobog
BiggerJobz
Chernobog
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 46L
1,346 Elo+
Party 2
Discordia
Discordia
Faygeht
Discordia
Level 45
God Stats
6W - 10L
1,715 SR
Queue Stats
72W - 140L
1,360 Elo+
Party 2
Ao Kuang
Ao Kuang
IronSpider1099
Ao Kuang
Level 87
God Stats
6W - 6L
1,338 SR
Queue Stats
98W - 101L
1,399 Elo+
Party 3
Mulan
Mulan
LegendaryDonut8
Mulan
Level 83
God Stats
14W - 14L
1,453 SR
Queue Stats
56W - 96L
1,339 Elo+
Party 2
Maui
Maui
SGN lalo05
Maui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 58L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ace18707
Chaac
15
0 / 6 / 1
9,052
476
4,287
15,702
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Athena
SenpaiChy
Athena
12
0 / 2 / 4
7,656
403
1,654
6,838
5,618
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
TTVakablackgoku
Chernobog
15
3 / 4 / 3
9,318
490
13,191
14,433
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
dayzee
Da Ji
16
11 / 4 / 4
10,766
567
17,007
20,584
9,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
namasull00
Chang'e
17
3 / 5 / 6
10,253
540
10,286
22,941
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BiggerJobz
Chernobog
15
1 / 4 / 8
9,533
502
11,906
17,860
7,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Faygeht
Discordia
17
3 / 5 / 7
10,307
542
14,080
11,772
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
15
9 / 6 / 1
10,248
539
12,931
16,204
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 1 / 3
10,992
579
16,151
14,519
13,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
0 / 1 / 3
9,723
512
2,963
13,686
15,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
20
21
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ace18707
Chaac
0
6
1
0.08
W
Chernobog
BiggerJobz
Chernobog
1
4
8
1.25
W
Discordia
Faygeht
Discordia
3
5
7
1.3
W
Ao Kuang
9
6
1
1.58
W
7
1
3
8.5
W
0
1
3
1.5
L
Athena
SenpaiChy
Athena
0
2
4
1
L
Chernobog
TTVakablackgoku
Chernobog
3
4
3
1.13
L
Da Ji
dayzee
Da Ji
11
4
4
3.25
L
Chang'e
namasull00
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,425
Damage
58,031
80,498
Taken
74,041
44,065
Mitigated
47,202
14,612
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ace18707
Chaac
4,287
462
0
126
15,702
14,166
0
2,087
13,497
0
57,213
W
Chernobog
BiggerJobz
Chernobog
11,906
8,318
230
7,241
17,860
7,830
1,258
1,649
16,131
0
87,182
W
Discordia
Faygeht
Discordia
14,080
478
0
500
11,772
4,366
561
3,833
7,593
70,984
0
W
Ao Kuang
12,931
2,492
0
3,145
16,204
6,279
33
3,334
12,740
52,462
0
W
16,151
2,364
0
3,268
14,519
13,546
286
1,968
12,444
459
69,906
W
2,963
864
1,797
3,151
13,686
15,181
0
745
12,901
50,060
0
L
Athena
SenpaiChy
Athena
1,654
527
0
459
6,838
5,618
270
4,141
2,641
7,582
0
L
Chernobog
TTVakablackgoku
Chernobog
13,191
9,157
0
3,255
14,433
5,908
2,784
4,421
9,970
0
75,331
L
Da Ji
dayzee
Da Ji
17,007
4,578
0
2,571
20,584
9,842
360
6,872
13,630
0
69,098
L
Chang'e
namasull00
Chang'e
10,286
783
480
7,721
22,941
8,531
38
12,025
10,274
70,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
50,803
446
Minions Killed
469
0
Camps Cleared
0
1,811,540
Distance Traveled
1,899,472
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,052
476
101
5
0
342,072
0
W
Chernobog
9,533
502
110
6
0
365,889
0
W
Discordia
10,307
542
108
6
0
373,384
0
W
Ao Kuang
10,248
539
62
3
0
446,142
0
W
Mulan
10,992
579
100
5
0
333,067
0
W
Maui
9,723
512
89
5
0
380,990
0
L
Athena
7,656
403
20
1
0
339,363
0
L
Chernobog
9,318
490
107
6
0
368,043
0
L
Da Ji
10,766
567
85
4
0
382,834
2
L
Chang'e
10,253
540
133
7
0
379,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role