Player Matchup

Thor
Thor
Bronze III
 
Thor
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Hur4K4N
Agni
Gold III
Level 194
God Stats
10W - 7L
1,551 SR
Queue Stats
410W - 428L
1,428 MMR
Solo
Sobek
Sobek
Gold III
kcus777
Sobek
Gold III
Level 156
God Stats
5W - 7L
1,444 SR
Queue Stats
317W - 344L
1,428 MMR
Solo
Hercules
Hercules
Gold III
sucessNfailure
Hercules
Gold III
Level 182
God Stats
30W - 31L
1,573 SR
Queue Stats
87W - 85L
1,431 MMR
Solo
Hachiman
Hachiman
Gold III
vComet
Hachiman
Gold III
Level 153
God Stats
9W - 7L
1,648 SR
Queue Stats
474W - 465L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 166
1,543 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,540 SR
1,411 MMR
Gilgamesh
Gilgamesh
Bronze IV
AlessoLuciel
Gilgamesh
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,354 MMR
Party 2
Charybdis
Charybdis
Silver II
MKZ_KING-
Charybdis
Silver II
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 184L
1,437 MMR
Solo
Ymir
Ymir
Bronze III
Miteleme
Ymir
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,354 MMR
Party 1
Sol
Sol
Bronze III
arielxcx_
Sol
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze V
fatalbionic
Tsukuyomi
Bronze V
Level 127
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 6L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 2 / 6
9,567
638
12,550
13,071
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
Hur4K4N
Agni
13
6 / 4 / 10
8,906
594
14,625
8,273
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
kcus777
Sobek
13
3 / 2 / 11
8,542
569
6,166
13,043
14,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
15
9 / 1 / 2
9,738
649
15,605
16,482
19,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vComet
Hachiman
16
3 / 1 / 5
9,748
650
8,296
8,669
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
MartichorasPoseidonThanatosKali

VS

Bans
King ArthurRavanaIx ChelBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlessoLuciel
Gilgamesh
11
0 / 8 / 1
6,598
440
7,620
19,767
16,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
MKZ_KING-
Charybdis
13
1 / 3 / 1
7,448
497
3,511
9,866
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
3 / 8 / 1
7,031
469
5,376
19,458
14,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 2
8,331
555
8,039
13,900
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
fatalbionic
Tsukuyomi
11
1 / 5 / 1
6,828
455
5,542
13,052
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
29
Kills
9
10
Deaths
29
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
6
5.5
L
Gilgamesh
AlessoLuciel
Gilgamesh
0
8
1
0.06
W
Agni
Hur4K4N
Agni
6
4
10
2.75
L
Charybdis
MKZ_KING-
Charybdis
1
3
1
0.5
L
Ymir
3
8
1
0.44
L
4
5
2
1
L
Tsukuyomi
fatalbionic
Tsukuyomi
1
5
1
0.3
W
Sobek
kcus777
Sobek
3
2
11
4.25
W
Hercules
9
1
2
10
W
Hachiman
vComet
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,242
Damage
30,088
59,538
Taken
76,043
46,644
Mitigated
45,142
17,313
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,550
3,692
0
1,155
13,071
5,544
0
3,791
9,057
0
80,200
L
Gilgamesh
AlessoLuciel
Gilgamesh
7,620
2,356
0
991
19,767
16,138
0
1,179
18,588
0
35,345
W
Agni
Hur4K4N
Agni
14,625
1,496
0
838
8,273
3,244
391
3,224
4,954
63,119
0
L
Charybdis
MKZ_KING-
Charybdis
3,511
1,608
0
3,557
9,866
3,367
0
2,073
7,793
0
57,006
L
Ymir
5,376
2,281
1,153
2,074
19,458
14,474
0
9,290
10,078
13,966
0
L
8,039
2,777
0
3,996
13,900
5,810
0
5,553
8,275
46,403
7,081
L
Tsukuyomi
fatalbionic
Tsukuyomi
5,542
879
0
841
13,052
5,353
0
2,728
10,324
0
45,474
W
Sobek
kcus777
Sobek
6,166
728
0
3,872
13,043
14,717
77
5,179
7,598
25,734
0
W
Hercules
15,605
5,909
0
5,938
16,482
19,382
205
402
16,080
0
59,443
W
Hachiman
vComet
Hachiman
8,296
4,399
0
5,510
8,669
3,757
379
613
8,056
0
90,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
36,236
451
Minions Killed
307
0
Camps Cleared
0
1,511,865
Distance Traveled
1,428,861
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,567
638
108
7
0
331,889
2
L
Gilgamesh
6,598
440
34
2
0
285,312
4
W
Agni
8,906
594
100
7
0
308,477
0
L
Charybdis
7,448
497
117
8
0
280,134
2
L
Ymir
7,031
469
13
1
0
278,868
2
L
Sol
8,331
555
78
5
0
269,517
0
L
Tsukuyomi
6,828
455
65
4
0
315,030
2
W
Sobek
8,542
569
31
2
0
328,371
0
W
Hercules
9,738
649
75
5
0
262,880
3
W
Hachiman
9,748
650
137
9
0
280,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role